Player Matchup

Thanatos
Thanatos
Rixzz
Thanatos
Level 24
God Stats
29W - 23L
1,498 SR
Queue Stats
165W - 154L
1,379 Elo+
Party 1
The Morrigan
The Morrigan
Shadowangel767
The Morrigan
Level 62
God Stats
12W - 5L
1,595 SR
Queue Stats
291W - 280L
1,374 Elo+
Party 1
Ne Zha
Ne Zha
andromeda457
Ne Zha
Level 22
God Stats
26W - 23L
1,502 SR
Queue Stats
111W - 128L
1,399 Elo+
Party 1
Artemis
Artemis
ourpsychosis
Artemis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 97L
1,378 Elo+
Party 1
Nemesis
Nemesis
yesarel
Nemesis
Level 10
God Stats
5W - 2L
1,345 SR
Queue Stats
21W - 19L
1,085 Elo+
Solo
Team Averages
Level 28
1,488 SR
1,323 Elo+

VS

Team Averages
Level 15
1,417 SR
1,326 Elo+
Ares
Ares
BLACKMASK_D
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,185 Elo+
Party 2
Ra
Ra
BOOGIE16MAN
Ra
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 104L
1,404 Elo+
Solo
Arachne
Arachne
DaRedz
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RadicalReach
Ah Muzen Cab
Level 8
God Stats
1W - 1L
1,413 SR
Queue Stats
1W - 2L
1,039 Elo+
Solo
Neith
Neith
sakirsahin77
Neith
Level 6
God Stats
1W - 0L
1,173 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Rixzz
Thanatos
13
7 / 7 / 5
8,900
468
8,317
12,538
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Shadowangel767
The Morrigan
14
6 / 6 / 5
9,609
506
8,646
8,425
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
17
6 / 6 / 2
10,344
544
10,015
13,928
9,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
ourpsychosis
Artemis
14
3 / 4 / 5
9,203
484
7,275
13,298
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
yesarel
Nemesis
13
6 / 8 / 2
9,367
493
7,266
15,336
6,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,937
365
1,000
9,356
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 3 / 10
11,051
582
10,235
8,269
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
DaRedz
Arachne
20
25 / 3 / 3
13,575
714
26,540
19,437
14,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
RadicalReach
Ah Muzen Cab
12
0 / 8 / 1
7,756
408
3,530
12,483
3,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 12 / 3
7,215
380
2,689
10,842
2,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
28
Kills
31
31
Deaths
31
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
W
6
3
10
3.67
W
Arachne
DaRedz
Arachne
25
3
3
8.83
W
Ah Muzen Cab
RadicalReach
Ah Muzen Cab
0
8
1
0.06
L
Thanatos
Rixzz
Thanatos
7
7
5
1.36
L
The Morrigan
Shadowangel767
The Morrigan
6
6
5
1.42
L
Ne Zha
6
6
2
1.17
L
Artemis
ourpsychosis
Artemis
3
4
5
1.38
W
0
12
3
0.13
L
Nemesis
yesarel
Nemesis
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,519
Damage
43,994
63,525
Taken
60,387
27,540
Mitigated
27,663
12,063
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,000
314
0
108
9,356
3,713
0
263
9,093
16,860
0
W
10,235
934
645
3,374
8,269
3,131
563
1,480
6,789
65,818
0
W
Arachne
DaRedz
Arachne
26,540
17,014
0
8,195
19,437
14,246
1,000
1,282
18,155
0
102,057
W
Ah Muzen Cab
RadicalReach
Ah Muzen Cab
3,530
1,480
0
2,596
12,483
3,819
1,002
1,709
10,774
0
30,155
L
Thanatos
Rixzz
Thanatos
8,317
2,688
0
5,471
12,538
4,104
89
2,462
9,922
0
29,631
L
The Morrigan
Shadowangel767
The Morrigan
8,646
2,533
0
1,394
8,425
2,605
0
1,918
6,447
36,646
1,877
L
Ne Zha
10,015
2,503
0
1,731
13,928
9,798
4,304
1,928
11,900
0
66,183
L
Artemis
ourpsychosis
Artemis
7,275
2,711
0
2,257
13,298
4,640
1,267
2,894
10,348
0
51,440
W
2,689
1,235
0
194
10,842
2,754
875
2,842
8,000
0
17,232
L
Nemesis
yesarel
Nemesis
7,266
3,181
0
1,210
15,336
6,393
107
1,535
13,673
0
48,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,423
Gold Earned
46,534
433
Minions Killed
353
0
Camps Cleared
0
1,623,392
Distance Traveled
1,583,414
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,937
365
22
1
0
242,141
1
W
Ra
11,051
582
126
7
0
375,055
5
W
Arachne
13,575
714
127
7
0
418,290
3
W
Ah Muzen Cab
7,756
408
50
3
0
293,331
0
L
Thanatos
8,900
468
51
3
0
372,185
2
L
The Morrigan
9,609
506
74
4
0
341,363
6
L
Ne Zha
10,344
544
121
6
0
304,056
2
L
Artemis
9,203
484
94
5
0
274,116
1
W
Neith
7,215
380
28
1
0
254,597
0
L
Nemesis
9,367
493
93
5
0
331,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role