Player Matchup

Thanatos
Thanatos
Daemon_1998
Thanatos
Level 8
God Stats
3W - 2L
1,569 SR
Queue Stats
10W - 10L
1,435 Elo+
Solo
Nemesis
Nemesis
HvYd
Nemesis
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 8L
1,631 Elo+
Solo
Cthulhu
Cthulhu
hecullcar_02
Cthulhu
Level 16
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 1L
1,339 Elo+
Solo
Bellona
Bellona
pennywisegoat
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,205 Elo+
Solo
Danzaburou
Danzaburou
powox_06
Danzaburou
Level 28
God Stats
14W - 10L
1,561 SR
Queue Stats
105W - 100L
1,365 Elo+
Solo
Team Averages
Level 12
1,567 SR
1,395 Elo+

VS

Team Averages
Level 14
1,521 SR
1,427 Elo+
Kukulkan
Kukulkan
Balazs hun7389
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,512 Elo+
Solo
Bakasura
Bakasura
Deer Tico
Bakasura
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 102L
1,411 Elo+
Solo
Jormungandr
Jormungandr
RAZER-Diamond-
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,118 Elo+
Solo
Aphrodite
Aphrodite
japan3340
Aphrodite
Level 16
God Stats
1W - 2L
1,285 SR
Queue Stats
37W - 45L
1,455 Elo+
Solo
Nox
Nox
racuszy87
Nox
Level 6
God Stats
0W - 1L
1,821 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daemon_1998
Thanatos
17
8 / 4 / 8
12,749
580
9,226
16,878
6,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
HvYd
Nemesis
20
20 / 1 / 3
15,938
724
18,482
17,412
10,807
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
hecullcar_02
Cthulhu
16
2 / 3 / 7
13,094
595
2,279
17,440
16,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
17
3 / 4 / 12
12,401
564
9,524
15,360
13,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
powox_06
Danzaburou
19
13 / 2 / 10
14,522
660
16,263
10,272
4,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 10 / 2
7,843
357
3,181
12,311
2,939
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Deer Tico
Bakasura
19
8 / 11 / 2
12,708
578
19,738
22,730
8,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RAZER-Diamond-
Jormungandr
11
0 / 15 / 3
7,636
347
3,736
19,333
18,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
japan3340
Aphrodite
3
0 / 1 / 1
6,035
274
401
608
54
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 10 / 2
9,598
436
7,383
14,797
4,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
46
Kills
13
14
Deaths
47
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
10
2
0.2
W
Thanatos
Daemon_1998
Thanatos
8
4
8
3
L
Bakasura
Deer Tico
Bakasura
8
11
2
0.82
W
Nemesis
HvYd
Nemesis
20
1
3
21.5
L
Jormungandr
RAZER-Diamond-
Jormungandr
0
15
3
0.1
W
Cthulhu
hecullcar_02
Cthulhu
2
3
7
1.83
L
Aphrodite
japan3340
Aphrodite
0
1
1
0.5
W
Bellona
3
4
12
2.25
W
Danzaburou
powox_06
Danzaburou
13
2
10
9
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,774
Damage
34,439
77,362
Taken
69,779
52,635
Mitigated
34,322
33,184
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,181
493
0
1,268
12,311
2,939
0
243
12,068
22,009
0
W
Thanatos
Daemon_1998
Thanatos
9,226
3,225
0
12,722
16,878
6,783
860
5,025
11,160
0
53,360
L
Bakasura
Deer Tico
Bakasura
19,738
15,028
0
3,502
22,730
8,339
684
1,367
21,363
0
80,329
W
Nemesis
HvYd
Nemesis
18,482
11,442
0
10,793
17,412
10,807
6,334
897
14,308
0
167,622
L
Jormungandr
RAZER-Diamond-
Jormungandr
3,736
1,889
0
589
19,333
18,126
0
285
19,048
15,619
0
W
Cthulhu
hecullcar_02
Cthulhu
2,279
285
131
2,660
17,440
16,865
336
1,957
15,088
62,311
0
L
Aphrodite
japan3340
Aphrodite
401
30
0
92
608
54
0
108
500
1,913
0
W
Bellona
9,524
2,647
0
1,582
15,360
13,800
1,179
4,116
10,145
0
51,004
W
Danzaburou
powox_06
Danzaburou
16,263
7,423
0
5,296
10,272
4,380
3,302
2,313
7,312
0
65,622
L
7,383
967
0
231
14,797
4,864
0
276
14,521
40,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,704
Gold Earned
43,820
567
Minions Killed
285
0
Camps Cleared
0
2,061,144
Distance Traveled
1,462,123
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,843
357
38
2
0
284,381
0
W
Thanatos
12,749
580
85
4
0
385,513
0
L
Bakasura
12,708
578
143
7
0
401,210
0
W
Nemesis
15,938
724
207
9
0
457,605
3
L
Jormungandr
7,636
347
24
1
0
297,641
2
W
Cthulhu
13,094
595
80
4
0
366,060
3
L
Aphrodite
6,035
274
1
0
0
142,866
0
W
Bellona
12,401
564
82
4
0
440,253
1
W
Danzaburou
14,522
660
113
5
0
411,713
2
L
Nox
9,598
436
79
4
0
336,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role