Player Matchup

Cthulhu
Cthulhu
Kaczmaruniu
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LedjoZZ
Morgan Le Fay
Level 18
God Stats
4W - 8L
1,216 SR
Queue Stats
41W - 50L
1,515 Elo+
Solo
Vamana
Vamana
jamboska
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
splintersecond
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo
Heimdallr
Heimdallr
аmazarashi
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo
Team Averages
Level 6
1,443 SR
1,567 Elo+

VS

Team Averages
Level 23
1,518 SR
1,421 Elo+
Agni
Agni
AGGR3SSION
Agni
Level 25
God Stats
28W - 24L
1,579 SR
Queue Stats
78W - 59L
1,528 Elo+
Party 1
Anhur
Anhur
AGGRESS10N
Anhur
Level 25
God Stats
9W - 4L
1,615 SR
Queue Stats
74W - 57L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
GrubSooN93
Ah Puch
Level 29
God Stats
2W - 0L
1,290 SR
Queue Stats
129W - 133L
1,457 Elo+
Solo
Thanatos
Thanatos
pAnnEscito
Thanatos
Level 28
God Stats
5W - 0L
1,607 SR
Queue Stats
119W - 80L
1,686 Elo+
Solo
Apollo
Apollo
uziin
Apollo
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 18L
906 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaczmaruniu
Cthulhu
9
0 / 5 / 2
6,831
427
4,103
14,496
4,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
LedjoZZ
Morgan Le Fay
2
0 / 3 / 0
4,597
287
302
1,985
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
jamboska
Vamana
10
0 / 9 / 0
6,543
409
805
15,352
5,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
1 / 15 / 1
5,324
333
1,714
14,205
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
аmazarashi
Heimdallr
12
4 / 6 / 0
7,431
464
4,904
12,030
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
8,797
550
7,645
5,857
1,829
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
15
3 / 0 / 6
9,305
582
5,915
7,058
2,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
GrubSooN93
Ah Puch
16
11 / 0 / 5
10,170
636
13,535
7,475
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
pAnnEscito
Thanatos
17
15 / 0 / 7
10,682
668
18,760
13,748
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
uziin
Apollo
12
2 / 5 / 5
7,773
486
1,832
7,679
2,892
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
5
Kills
37
38
Deaths
8
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
W
Anhur
3
0
6
6
W
Ah Puch
GrubSooN93
Ah Puch
11
0
5
13.5
L
Cthulhu
Kaczmaruniu
Cthulhu
0
5
2
0.2
L
Morgan Le Fay
LedjoZZ
Morgan Le Fay
0
3
0
0
L
Vamana
jamboska
Vamana
0
9
0
0
W
Thanatos
pAnnEscito
Thanatos
15
0
7
18.5
L
1
15
1
0.1
W
Apollo
uziin
Apollo
2
5
5
0.9
L
Heimdallr
аmazarashi
Heimdallr
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,828
Damage
47,687
58,068
Taken
41,817
14,870
Mitigated
17,006
5,547
Healing
27,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,645
1,321
0
1,151
5,857
1,829
3,429
2,045
3,812
36,177
0
W
Anhur
5,915
3,509
0
2,851
7,058
2,344
5,036
307
6,751
0
58,769
W
Ah Puch
GrubSooN93
Ah Puch
13,535
1,134
0
4,254
7,475
2,991
1,592
638
6,837
68,717
0
L
Cthulhu
Kaczmaruniu
Cthulhu
4,103
452
106
2,495
14,496
4,590
0
4,529
9,967
15,906
0
L
Morgan Le Fay
LedjoZZ
Morgan Le Fay
302
0
0
98
1,985
386
0
961
1,024
3,985
0
L
Vamana
jamboska
Vamana
805
520
0
1,201
15,352
5,091
0
5,148
10,204
0
16,101
W
Thanatos
pAnnEscito
Thanatos
18,760
6,326
0
17,238
13,748
6,950
1,963
1,202
12,546
0
84,762
L
1,714
474
0
92
14,205
2,334
324
4,770
9,435
0
9,022
W
Apollo
uziin
Apollo
1,832
1,452
0
1,507
7,679
2,892
1,163
213
7,466
0
32,305
L
Heimdallr
аmazarashi
Heimdallr
4,904
2,234
0
1,555
12,030
2,469
0
5,772
6,258
0
36,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
46,727
156
Minions Killed
472
0
Camps Cleared
0
1,070,958
Distance Traveled
1,507,725
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,797
550
73
5
0
282,865
0
W
Anhur
9,305
582
123
8
0
319,421
3
W
Ah Puch
10,170
636
105
7
0
322,001
0
L
Cthulhu
6,831
427
22
1
0
243,466
3
L
Morgan Le Fay
4,597
287
4
0
0
37,509
0
L
Vamana
6,543
409
35
2
0
250,956
0
W
Thanatos
10,682
668
128
8
0
344,735
0
L
Thor
5,324
333
19
1
0
254,076
4
W
Apollo
7,773
486
43
3
0
238,703
1
L
Heimdallr
7,431
464
76
5
0
284,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role