Player Matchup

Mercury
Mercury
LUKE4500
Mercury
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
705W - 852L
1,648 Elo+
Party 1
Arachne
Arachne
Retiredcross
Arachne
Level 124
God Stats
0W - 1L
1,284 SR
Queue Stats
44W - 27L
1,826 Elo+
Party 1
Serqet
Serqet
SpecialOps2016
Serqet
Level 105
God Stats
0W - 2L
1,300 SR
Queue Stats
50W - 32L
1,770 Elo+
Party 1
Team Averages
Level 110
1,362 SR
1,748 Elo+

VS

Team Averages
Level 103
1,431 SR
1,536 Elo+
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
IINaTSuDRakII
Cabrakan
Level 144
God Stats
6W - 3L
1,523 SR
Queue Stats
76W - 77L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
lvleuropeo10
Cthulhu
Level 8
God Stats
1W - 0L
1,268 SR
Queue Stats
3W - 5L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LUKE4500
Mercury
20
11 / 9 / 12
16,154
702
16,109
18,826
9,442
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Retiredcross
Arachne
20
12 / 5 / 9
17,055
742
24,693
28,974
23,242
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 9 / 15
15,425
671
28,230
23,585
12,604
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
8 / 10 / 5
17,401
757
17,631
22,924
9,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
IINaTSuDRakII
Cabrakan
20
14 / 7 / 8
18,209
792
22,298
27,139
27,005
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
lvleuropeo10
Cthulhu
16
0 / 14 / 9
13,188
573
8,497
30,206
31,561
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
44
31
Kills
22
23
Deaths
31
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
10
5
1.05
W
Cabrakan
IINaTSuDRakII
Cabrakan
14
7
8
2.57
L
Mercury
LUKE4500
Mercury
11
9
12
1.89
L
Arachne
Retiredcross
Arachne
12
5
9
3.3
L
8
9
15
1.72
W
Cthulhu
lvleuropeo10
Cthulhu
0
14
9
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,032
Damage
48,426
71,385
Taken
80,269
45,288
Mitigated
67,766
4,131
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,631
15,378
0
2,216
22,924
9,200
2,782
0
20,982
0
96,149
W
Cabrakan
IINaTSuDRakII
Cabrakan
22,298
1,233
0
6,850
27,139
27,005
0
0
25,096
66,924
0
L
Mercury
LUKE4500
Mercury
16,109
7,978
0
0
18,826
9,442
1,831
10,017
8,809
0
49,443
L
Arachne
Retiredcross
Arachne
24,693
15,703
0
4,131
28,974
23,242
1,167
10,985
17,989
0
104,239
L
28,230
6,676
0
0
23,585
12,604
0
9,793
13,792
0
50,231
W
Cthulhu
lvleuropeo10
Cthulhu
8,497
1,259
0
2,149
30,206
31,561
0
0
29,310
27,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,634
Gold Earned
48,798
228
Minions Killed
278
0
Camps Cleared
0
1,277,426
Distance Traveled
1,038,382
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
17,401
757
146
6
0
326,859
3
W
Cabrakan
18,209
792
95
4
0
375,183
1
L
Mercury
16,154
702
52
2
0
431,264
0
L
Arachne
17,055
742
121
5
0
473,753
1
L
Serqet
15,425
671
55
2
0
372,409
3
W
Cthulhu
13,188
573
37
2
0
336,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role