Player Matchup

Bastet
Bastet
CSparksGamingYT
Bastet
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 178L
1,536 Elo+
Solo
Artemis
Artemis
Chenuptiqwa
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SabreTewth
Nu Wa
Level 22
God Stats
2W - 0L
1,979 SR
Queue Stats
30W - 25L
1,167 Elo+
Solo
Chaac
Chaac
rymanica
Chaac
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 20L
1,569 Elo+
Solo
Athena
Athena
xxmittyxx
Athena
Level 7
God Stats
2W - 3L
1,482 SR
Queue Stats
11W - 13L
1,280 Elo+
Solo
Team Averages
Level 13
1,592 SR
1,410 Elo+

VS

Team Averages
Level 15
1,505 SR
1,562 Elo+
Gilgamesh
Gilgamesh
Eagledagger
Gilgamesh
Level 25
God Stats
21W - 18L
1,523 SR
Queue Stats
118W - 112L
1,450 Elo+
Solo
Chiron
Chiron
HappyBear55
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,681 Elo+
Party 1
Sobek
Sobek
JimJammidy
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Hel
Hel
Korbin2014
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,681 Elo+
Party 1
Nemesis
Nemesis
thirasak2227
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 2
9,625
566
10,806
9,121
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Chenuptiqwa
Artemis
14
3 / 4 / 6
8,598
506
9,029
10,181
3,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
14
8 / 2 / 6
9,184
540
12,544
6,152
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
rymanica
Chaac
12
1 / 6 / 3
7,778
458
3,898
11,416
8,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
xxmittyxx
Athena
12
4 / 0 / 6
8,411
495
3,727
6,254
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eagledagger
Gilgamesh
15
6 / 5 / 0
9,025
531
11,614
12,519
9,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
12
2 / 5 / 1
7,257
427
3,885
8,243
2,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
11
1 / 4 / 3
7,999
471
3,877
14,220
10,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 2
7,162
421
3,237
9,970
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
thirasak2227
Nemesis
11
2 / 8 / 2
7,260
427
940
11,997
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
27
Kills
12
12
Deaths
27
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
0
2
12
W
Artemis
Chenuptiqwa
Artemis
3
4
6
1.5
L
Gilgamesh
Eagledagger
Gilgamesh
6
5
0
1.2
L
Chiron
2
5
1
0.5
L
Sobek
1
4
3
0.63
L
1
5
2
0.4
W
Nu Wa
8
2
6
5.5
W
Chaac
rymanica
Chaac
1
6
3
0.42
L
Nemesis
thirasak2227
Nemesis
2
8
2
0.38
W
Athena
xxmittyxx
Athena
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
23,553
43,124
Taken
56,949
22,581
Mitigated
30,174
11,841
Healing
15,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,806
4,767
0
4,247
9,121
3,942
0
1,284
7,837
0
49,554
W
Artemis
Chenuptiqwa
Artemis
9,029
5,138
0
2,871
10,181
3,162
1,180
2,125
8,056
0
52,114
L
Gilgamesh
Eagledagger
Gilgamesh
11,614
2,890
0
1,427
12,519
9,568
418
2,478
9,967
0
44,167
L
Chiron
3,885
1,313
253
2,203
8,243
2,352
731
2,368
5,782
0
31,045
L
Sobek
3,877
561
0
3,667
14,220
10,387
327
2,464
11,546
20,655
0
L
3,237
470
2,726
3,376
9,970
3,708
86
4,022
5,724
31,259
0
W
Nu Wa
12,544
3,026
0
1,342
6,152
1,874
3,363
1,406
4,746
50,119
0
W
Chaac
rymanica
Chaac
3,898
1,453
0
1,442
11,416
8,711
177
540
10,876
0
23,552
L
Nemesis
thirasak2227
Nemesis
940
198
0
2,168
11,997
4,159
0
4,101
7,648
0
28,256
W
Athena
xxmittyxx
Athena
3,727
1,004
0
1,939
6,254
4,892
923
1,759
4,495
17,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,596
Gold Earned
38,703
329
Minions Killed
297
0
Camps Cleared
0
1,568,498
Distance Traveled
1,474,836
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,625
566
72
4
0
374,684
2
W
Artemis
8,598
506
93
5
0
292,107
0
L
Gilgamesh
9,025
531
89
5
0
302,581
2
L
Chiron
7,257
427
67
4
0
257,625
0
L
Sobek
7,999
471
37
2
0
324,796
3
L
Hel
7,162
421
55
3
0
277,262
0
W
Nu Wa
9,184
540
77
5
0
307,626
2
W
Chaac
7,778
458
52
3
0
283,067
3
L
Nemesis
7,260
427
49
3
0
312,572
0
W
Athena
8,411
495
35
2
0
311,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role