Player Matchup

Apollo
Apollo
Dunkler-Herr
Apollo
Level 11
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 3L
1,584 Elo+
Solo
Cthulhu
Cthulhu
PfirsichMelone
Cthulhu
Level 5
God Stats
3W - 5L
1,516 SR
Queue Stats
4W - 5L
1,484 Elo+
Solo
Thanatos
Thanatos
RockGlint343341
Thanatos
Level 27
God Stats
1W - 1L
1,708 SR
Queue Stats
116W - 138L
1,489 Elo+
Solo
Scylla
Scylla
qHera21
Scylla
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 9L
1,382 Elo+
Solo
Skadi
Skadi
x-XMishaX-x
Skadi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,419 Elo+
Solo
Team Averages
Level 14
1,591 SR
1,471 Elo+

VS

Team Averages
Level 21
1,588 SR
1,438 Elo+
Jormungandr
Jormungandr
King Brodie 13
Jormungandr
Level 15
God Stats
4W - 3L
1,375 SR
Queue Stats
13W - 19L
1,318 Elo+
Solo
Nike
Nike
MataZOMBIS1996
Nike
Level 29
God Stats
18W - 22L
1,659 SR
Queue Stats
50W - 61L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
di-Python
Morgan Le Fay
Level 7
God Stats
6W - 3L
1,749 SR
Queue Stats
11W - 9L
1,514 Elo+
Solo
Yemoja
Yemoja
lightningmcqween
Yemoja
Level 26
God Stats
57W - 33L
1,649 SR
Queue Stats
108W - 112L
1,459 Elo+
Solo
Cernunnos
Cernunnos
xXxMartoKxXx
Cernunnos
Level 29
God Stats
28W - 26L
1,506 SR
Queue Stats
123W - 150L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
5 / 10 / 1
10,205
1,021
14,080
19,711
7,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 4
8,576
858
10,425
16,389
19,509
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
14
0 / 14 / 5
8,620
862
2,538
18,714
11,534
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
qHera21
Scylla
14
0 / 4 / 3
8,335
834
3,466
8,661
6,130
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 11 / 5
9,598
960
14,561
18,638
6,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
King Brodie 13
Jormungandr
18
10 / 3 / 23
11,802
1,180
14,326
9,523
12,202
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 0 / 25
11,296
1,130
10,691
8,102
7,564
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
di-Python
Morgan Le Fay
18
7 / 2 / 17
10,884
1,088
16,330
10,062
5,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 1 / 25
11,133
1,113
5,525
6,845
7,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
xXxMartoKxXx
Cernunnos
18
16 / 1 / 17
12,563
1,256
29,452
16,277
8,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
150
7
Kills
43
43
Deaths
7
18
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Apollo
5
10
1
0.55
W
Jormungandr
King Brodie 13
Jormungandr
10
3
23
7.17
W
6
0
25
18.5
L
0
4
4
0.5
L
Thanatos
0
14
5
0.18
W
Morgan Le Fay
di-Python
Morgan Le Fay
7
2
17
7.75
W
4
1
25
16.5
L
Scylla
qHera21
Scylla
0
4
3
0.38
L
2
11
5
0.41
W
Cernunnos
xXxMartoKxXx
Cernunnos
16
1
17
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,070
Damage
76,324
82,113
Taken
50,809
50,938
Mitigated
40,575
3,494
Healing
21,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
14,080
6,984
0
1,082
19,711
7,519
0
9,103
10,608
0
29,102
W
Jormungandr
King Brodie 13
Jormungandr
14,326
4,534
0
0
9,523
12,202
0
3,366
6,157
23,638
0
W
10,691
2,613
0
1,402
8,102
7,564
0
3,088
5,014
0
25,870
L
10,425
472
771
0
16,389
19,509
0
7,151
9,238
18,232
0
L
Thanatos
2,538
528
0
839
18,714
11,534
0
9,127
9,587
0
6,298
W
Morgan Le Fay
di-Python
Morgan Le Fay
16,330
1,494
1,089
2,769
10,062
5,144
0
2,697
7,365
26,852
0
W
5,525
1,329
8,815
1,027
6,845
7,635
0
1,737
5,108
12,716
0
L
Scylla
qHera21
Scylla
3,466
555
0
0
8,661
6,130
0
4,630
4,031
7,506
0
L
14,561
6,264
0
802
18,638
6,246
0
6,170
12,468
0
27,952
W
Cernunnos
xXxMartoKxXx
Cernunnos
29,452
18,344
0
6,051
16,277
8,030
0
3,003
13,274
0
44,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,334
Gold Earned
57,678
86
Minions Killed
132
2
Camps Cleared
6
783,227
Distance Traveled
883,193
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,205
1,021
25
3
1
199,385
0
W
Jormungandr
11,802
1,180
23
2
1
169,866
0
W
Nike
11,296
1,130
42
4
0
203,333
0
L
Cthulhu
8,576
858
21
2
1
208,762
0
L
Thanatos
8,620
862
3
0
0
133,855
1
W
Morgan Le Fay
10,884
1,088
17
2
1
171,547
0
W
Yemoja
11,133
1,113
7
1
0
160,123
0
L
Scylla
8,335
834
11
1
0
86,713
2
L
Skadi
9,598
960
26
3
0
154,512
0
W
Cernunnos
12,563
1,256
43
4
4
178,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role