Player Matchup

Gilgamesh
Gilgamesh
Aa Stork aA
Gilgamesh
Level 89
God Stats
0W - 1L
1,312 SR
Queue Stats
7W - 9L
1,329 Elo+
Party 4
Ymir
Ymir
TRassy7811
Ymir
Level 16
God Stats
11W - 10L
1,521 SR
Queue Stats
20W - 23L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
XxJAMBOX06xX
Danzaburou
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,445 Elo+
Party 4
Kali
Kali
Znation Gaming
Kali
Level 59
God Stats
0W - 2L
1,293 SR
Queue Stats
228W - 233L
1,448 Elo+
Party 3
Poseidon
Poseidon
xXALDECHACXx
Poseidon
Level 29
God Stats
1W - 2L
1,304 SR
Queue Stats
43W - 44L
1,404 Elo+
Party 4
Team Averages
Level 62
1,386 SR
1,419 Elo+

VS

Team Averages
Level 82
1,505 SR
1,481 Elo+
Sol
Sol
IlluminatiOlimac
Sol
Level 109
God Stats
11W - 8L
1,580 SR
Queue Stats
728W - 635L
1,558 Elo+
Party 1
Bastet
Bastet
JohnyMustache
Bastet
Level 47
God Stats
13W - 9L
1,335 SR
Queue Stats
247W - 158L
1,571 Elo+
Party 1
Hera
Hera
OUTLAW_THE_DON
Hera
Level 77
God Stats
4W - 2L
1,680 SR
Queue Stats
361W - 377L
1,391 Elo+
Party 2
Skadi
Skadi
Quane_Wick
Skadi
Level 49
God Stats
9W - 8L
1,628 SR
Queue Stats
156W - 171L
1,416 Elo+
Party 2
Nike
Nike
SenpaiMordred
Nike
Level 129
God Stats
1W - 1L
1,302 SR
Queue Stats
37W - 42L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aa Stork aA
Gilgamesh
13
2 / 4 / 1
7,626
508
5,392
9,085
4,646
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 4
6,856
457
2,012
12,287
8,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
XxJAMBOX06xX
Danzaburou
11
1 / 6 / 3
7,211
481
4,259
10,346
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 2
7,627
508
4,678
9,394
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
xXALDECHACXx
Poseidon
12
4 / 7 / 0
7,386
492
3,928
8,264
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
7,513
501
6,326
7,968
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
13 / 0 / 4
9,754
650
9,309
8,079
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 11
7,170
478
6,800
5,558
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
12
5 / 5 / 4
8,060
537
7,628
7,833
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 1
8,991
599
4,601
9,214
8,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
23
24
Deaths
11
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aa Stork aA
Gilgamesh
2
4
1
0.63
W
2
2
9
3.25
W
13
0
4
15
W
1
2
11
3.25
W
Skadi
5
5
4
1.4
W
2
2
1
1.25
L
0
5
4
0.4
L
Danzaburou
XxJAMBOX06xX
Danzaburou
1
6
3
0.42
L
4
2
2
2.5
L
Poseidon
xXALDECHACXx
Poseidon
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
34,664
49,376
Taken
38,652
22,239
Mitigated
17,885
8,814
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aa Stork aA
Gilgamesh
5,392
1,998
0
556
9,085
4,646
0
412
8,673
0
39,544
W
6,326
1,250
0
4,359
7,968
2,178
69
1,705
6,167
52,543
0
W
9,309
2,645
0
1,103
8,079
2,699
0
1,397
6,532
0
56,620
W
6,800
2,069
27
1,178
5,558
1,484
473
1,293
4,193
32,556
0
W
Skadi
7,628
3,318
0
0
7,833
2,714
518
1,147
6,606
0
36,929
W
4,601
1,062
0
2,768
9,214
8,810
646
0
9,214
2,806
57,542
L
2,012
147
0
1,535
12,287
8,183
0
6,338
5,949
15,797
0
L
Danzaburou
XxJAMBOX06xX
Danzaburou
4,259
1,039
0
2,871
10,346
2,965
0
4,847
5,499
0
42,062
L
4,678
2,196
0
3,343
9,394
4,844
0
1,750
7,644
0
41,354
L
Poseidon
xXALDECHACXx
Poseidon
3,928
322
0
509
8,264
1,601
104
254
8,010
34,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,706
Gold Earned
41,488
348
Minions Killed
454
0
Camps Cleared
0
1,399,510
Distance Traveled
1,426,265
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,626
508
90
6
0
275,479
2
W
Sol
7,513
501
81
5
0
279,910
3
W
Bastet
9,754
650
96
6
0
320,927
2
W
Hera
7,170
478
59
4
0
263,014
0
W
Skadi
8,060
537
69
5
0
263,412
0
W
Nike
8,991
599
149
10
0
299,002
0
L
Ymir
6,856
457
28
2
0
281,762
0
L
Danzaburou
7,211
481
85
6
0
261,519
1
L
Kali
7,627
508
76
5
0
309,300
3
L
Poseidon
7,386
492
69
5
0
271,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role