Player Matchup

Scylla
Scylla
Cindella
Scylla
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,622 Elo+
Party 2
Da Ji
Da Ji
DRAMSUS
Da Ji
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,575 Elo+
Solo
Anhur
Anhur
Darth47
Anhur
Level 152
God Stats
1W - 0L
1,276 SR
Queue Stats
21W - 25L
1,521 Elo+
Solo
Kali
Kali
Ninjan
Kali
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 109L
1,572 Elo+
Party 2
Eset
Eset
Sulidify
Eset
Level 105
God Stats
7W - 3L
1,614 SR
Queue Stats
594W - 551L
1,677 Elo+
Solo
Team Averages
Level 134
1,478 SR
1,593 Elo+

VS

Team Averages
Level 132
1,483 SR
1,659 Elo+
Anhur
Anhur
CJharo
Anhur
Level 159
God Stats
0W - 1L
1,298 SR
Queue Stats
93W - 32L
1,729 Elo+
Party 1
Thanatos
Thanatos
Firetrucked
Thanatos
Level 155
God Stats
5W - 4L
1,155 SR
Queue Stats
101W - 105L
1,623 Elo+
Solo
Discordia
Discordia
SnipahX
Discordia
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 116L
1,657 Elo+
Solo
Ne Zha
Ne Zha
ciscoxh
Ne Zha
Level 134
God Stats
0W - 1L
1,727 SR
Queue Stats
79W - 30L
1,699 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
thebeardofzeus
Ah Muzen Cab
Level 107
God Stats
2W - 1L
1,733 SR
Queue Stats
148W - 136L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cindella
Scylla
20
15 / 5 / 12
17,086
854
25,291
23,698
9,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
DRAMSUS
Da Ji
20
4 / 4 / 22
13,243
662
11,571
21,530
46,369
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
Darth47
Anhur
20
4 / 9 / 18
14,095
705
12,978
22,615
8,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
Ninjan
Kali
19
6 / 11 / 11
13,696
685
15,566
26,823
16,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
20
7 / 9 / 12
14,997
750
15,527
22,990
9,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CJharo
Anhur
20
6 / 7 / 16
13,880
694
17,087
19,487
7,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Firetrucked
Thanatos
16
5 / 11 / 13
11,994
600
12,629
17,346
6,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
SnipahX
Discordia
20
11 / 5 / 19
15,173
759
24,735
14,293
5,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
ciscoxh
Ne Zha
20
8 / 5 / 21
15,384
769
31,410
30,956
17,101
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
thebeardofzeus
Ah Muzen Cab
20
7 / 8 / 17
13,905
695
15,614
16,964
6,651
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
123
36
Kills
37
38
Deaths
36
75
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Anhur
CJharo
Anhur
6
7
16
2
W
Scylla
Cindella
Scylla
15
5
12
4.2
W
Da Ji
DRAMSUS
Da Ji
4
4
22
3.75
W
Anhur
Darth47
Anhur
4
9
18
1.44
L
Thanatos
Firetrucked
Thanatos
5
11
13
1.05
W
Kali
Ninjan
Kali
6
11
11
1.05
L
Discordia
SnipahX
Discordia
11
5
19
4.1
W
Eset
7
9
12
1.44
L
Ne Zha
ciscoxh
Ne Zha
8
5
21
3.7
L
Ah Muzen Cab
thebeardofzeus
Ah Muzen Cab
7
8
17
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,933
Damage
101,475
117,656
Taken
99,046
89,930
Mitigated
43,898
29,838
Healing
36,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CJharo
Anhur
17,087
6,302
442
2,604
19,487
7,654
1,651
8,806
10,681
0
45,194
W
Scylla
Cindella
Scylla
25,291
2,448
0
6,726
23,698
9,251
879
5,270
18,428
78,065
0
W
Da Ji
DRAMSUS
Da Ji
11,571
1,775
1,999
943
21,530
46,369
100
2,843
18,687
1,382
14,725
W
Anhur
Darth47
Anhur
12,978
6,884
2,584
3,448
22,615
8,200
2,475
4,129
18,486
0
25,843
L
Thanatos
Firetrucked
Thanatos
12,629
1,176
1,507
7,209
17,346
6,849
465
7,781
9,565
0
17,342
W
Kali
Ninjan
Kali
15,566
6,370
1,450
6,908
26,823
16,381
265
5,247
21,576
0
22,314
L
Discordia
SnipahX
Discordia
24,735
343
1,446
3,003
14,293
5,643
782
7,284
7,009
46,361
0
W
Eset
15,527
321
3,154
2,626
22,990
9,729
1,743
7,246
15,744
51,508
0
L
Ne Zha
ciscoxh
Ne Zha
31,410
5,644
2,003
12,776
30,956
17,101
736
11,136
19,660
0
63,955
L
Ah Muzen Cab
thebeardofzeus
Ah Muzen Cab
15,614
8,075
2,821
3,146
16,964
6,651
2,885
6,398
10,566
0
28,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,117
Gold Earned
70,336
252
Minions Killed
201
0
Camps Cleared
0
1,660,768
Distance Traveled
1,721,510
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,880
694
77
4
0
273,928
1
W
Scylla
17,086
854
129
6
0
361,530
1
W
Da Ji
13,243
662
10
1
0
358,565
0
W
Anhur
14,095
705
47
2
0
319,564
1
L
Thanatos
11,994
600
11
1
0
345,760
2
W
Kali
13,696
685
18
1
0
304,143
0
L
Discordia
15,173
759
49
2
0
378,837
0
W
Eset
14,997
750
48
2
0
316,966
1
L
Ne Zha
15,384
769
33
2
0
374,350
4
L
Ah Muzen Cab
13,905
695
31
2
0
348,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role