Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Diswun
Ganesha
Level 98
God Stats
8W - 2L
1,557 SR
Queue Stats
519W - 538L
1,409 Elo+
Solo
Ra
Ra
MAJASA808
Ra
Level 153
God Stats
1W - 0L
1,363 SR
Queue Stats
163W - 158L
1,503 Elo+
Solo
Hou Yi
Hou Yi
ShadowMaster10
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,519 Elo+
Party 1
Vulcan
Vulcan
WizardofDark
Vulcan
Level 158
God Stats
5W - 1L
1,765 SR
Queue Stats
131W - 101L
1,668 Elo+
Party 1
Team Averages
Level 119
1,537 SR
1,520 Elo+

VS

Team Averages
Level 83
1,520 SR
1,531 Elo+
Agni
Agni
BabyFijii
Agni
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 134L
1,461 Elo+
Solo
Guan Yu
Guan Yu
Dr GreeenTumb
Guan Yu
Level 111
God Stats
4W - 8L
1,537 SR
Queue Stats
534W - 565L
1,480 Elo+
Solo
Khepri
Khepri
Kiba__Vega
Khepri
Level 155
God Stats
16W - 10L
1,561 SR
Queue Stats
449W - 465L
1,453 Elo+
Solo
Bacchus
Bacchus
Q3 Mustang
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,423 Elo+
Solo
Tyr
Tyr
alireza0001000
Tyr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
9 / 2 / 11
11,170
931
25,772
22,423
20,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Diswun
Ganesha
15
0 / 3 / 14
8,720
727
6,086
11,322
13,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 4 / 11
9,082
757
10,476
13,342
6,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 12
8,850
738
11,089
7,505
3,440
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vulcan
17
8 / 3 / 10
10,648
887
26,228
12,169
6,210
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
7 / 3 / 5
9,445
787
18,399
12,452
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
13
2 / 5 / 8
7,735
645
5,940
17,681
18,032
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
Kiba__Vega
Khepri
15
0 / 3 / 10
7,537
628
6,296
23,986
22,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Q3 Mustang
Bacchus
15
3 / 4 / 7
8,481
707
10,839
16,657
16,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 10
8,083
674
6,383
14,500
11,809
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
54
20
Kills
14
15
Deaths
20
58
Assists
40
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
2
11
7.25
L
Agni
7
3
5
3.17
W
Ganesha
Diswun
Ganesha
0
3
14
2.33
L
Guan Yu
2
5
8
1.2
L
Khepri
Kiba__Vega
Khepri
0
3
10
1.67
W
1
4
11
1.63
L
Bacchus
Q3 Mustang
Bacchus
3
4
7
1.63
W
2
3
12
2.67
W
Vulcan
8
3
10
4.33
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,651
Damage
47,857
66,761
Taken
85,276
50,334
Mitigated
72,921
26,729
Healing
41,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
25,772
2,325
1,681
7,627
22,423
20,089
270
9,868
12,555
257
41,556
L
Agni
18,399
2,581
2,686
2,211
12,452
4,338
0
6,172
6,280
35,940
0
W
Ganesha
Diswun
Ganesha
6,086
469
1,228
2,315
11,322
13,755
766
5,694
5,628
11,832
0
L
Guan Yu
5,940
1,645
11,242
6,481
17,681
18,032
136
8,783
8,898
0
11,406
L
Khepri
Kiba__Vega
Khepri
6,296
1,127
2,396
8,960
23,986
22,076
0
15,027
8,959
16,406
0
W
10,476
1,644
4,687
5,521
13,342
6,840
849
8,799
4,543
24,581
0
L
Bacchus
Q3 Mustang
Bacchus
10,839
676
1,808
1,903
16,657
16,666
0
6,899
9,758
21,856
0
W
11,089
4,790
322
791
7,505
3,440
1,440
4,962
2,543
0
20,120
W
Vulcan
26,228
6,157
947
1,610
12,169
6,210
1,158
6,211
5,958
41,744
0
L
6,383
586
1,874
1,705
14,500
11,809
0
5,960
8,540
0
9,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,470
Gold Earned
41,281
124
Minions Killed
110
0
Camps Cleared
0
1,105,955
Distance Traveled
1,080,999
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,170
931
33
3
0
226,118
0
L
Agni
9,445
787
35
3
0
219,598
0
W
Ganesha
8,720
727
0
0
0
224,134
0
L
Guan Yu
7,735
645
17
1
0
209,956
0
L
Khepri
7,537
628
15
1
0
215,259
3
W
Ra
9,082
757
32
3
0
208,820
0
L
Bacchus
8,481
707
28
2
0
205,639
0
W
Hou Yi
8,850
738
21
2
0
195,825
0
W
Vulcan
10,648
887
38
3
0
251,058
0
L
Tyr
8,083
674
15
1
0
230,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role