Player Matchup

Ymir
Ymir
Bronze I
BigDaddyCarp97
Ymir
Bronze I
Level 61
God Stats
5W - 3L
1,532 SR
Queue Stats
20W - 37L
755 MMR
Party 2
Merlin
Merlin
Silver III
Fire0fWallz
Merlin
Silver III
Level 151
God Stats
11W - 13L
1,577 SR
Queue Stats
473W - 530L
926 MMR
Solo
Ratatoskr
Ratatoskr
Bronze I
THE LAVETOER
Ratatoskr
Bronze I
Level 77
God Stats
5W - 6L
1,448 SR
Queue Stats
20W - 37L
755 MMR
Party 2
Artemis
Artemis
Silver IV
Vagabond_Cipher
Artemis
Silver IV
Level 45
God Stats
5W - 14L
1,364 SR
Queue Stats
53W - 76L
801 MMR
Solo
Janus
Janus
Gold III
ll Im Ghost ll
Janus
Gold III
Level 123
God Stats
111W - 110L
1,554 SR
Queue Stats
488W - 492L
1,477 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,495 SR
943 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,562 SR
915 MMR
Arachne
Arachne
Silver II
Football_Titans
Arachne
Silver II
Level 100
God Stats
10W - 6L
1,512 SR
Queue Stats
110W - 115L
948 MMR
Solo
Tyr
Tyr
Bronze I
HiipowerHybrid
Tyr
Bronze I
Level 142
God Stats
17W - 15L
1,576 SR
Queue Stats
247W - 272L
579 MMR
Solo
Bacchus
Bacchus
Silver II
Le ham n friend
Bacchus
Silver II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 230L
988 MMR
Party 1
Raijin
Raijin
Silver II
Zenqi_vQ
Raijin
Silver II
Level 82
God Stats
3W - 1L
1,561 SR
Queue Stats
80W - 87L
994 MMR
Solo
Cupid
Cupid
Silver II
lazyleeprocon
Cupid
Silver II
Level 120
God Stats
4W - 4L
1,663 SR
Queue Stats
116W - 122L
1,067 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 8
8,037
502
2,000
6,967
5,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
9
0 / 1 / 1
6,146
384
3,133
2,391
1,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ratatoskr
THE LAVETOER
Ratatoskr
12
4 / 3 / 0
7,585
474
6,474
9,065
3,133
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 2 / 3
7,605
475
8,077
8,498
2,704
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 1
8,962
560
6,567
7,131
2,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AthenaDanzaburouTiamatSetMorgan Le Fay

VS

Bans
ApolloGilgameshSobekTsukuyomiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,228
514
6,116
11,106
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 1 / 1
8,861
554
3,629
10,422
7,861
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 1
7,687
480
3,484
10,216
7,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Raijin
Zenqi_vQ
Raijin
15
1 / 1 / 0
8,807
550
3,804
7,249
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 1
7,679
480
3,406
6,893
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
7
7
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
8
4
L
Merlin
0
1
1
0.5
W
2
3
0
0.67
W
2
1
1
2.5
W
1
3
1
0.5
L
Ratatoskr
THE LAVETOER
Ratatoskr
4
3
0
1.33
L
4
2
3
2.75
W
Raijin
Zenqi_vQ
Raijin
1
1
0
1
W
1
3
1
0.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,251
Damage
20,439
34,052
Taken
45,886
15,815
Mitigated
23,365
5,998
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,000
237
0
938
6,967
5,514
138
1,844
5,123
25,907
0
L
Merlin
3,133
1,312
0
423
2,391
1,875
0
0
2,391
20,228
0
W
6,116
4,207
0
2,019
11,106
3,893
0
2,272
8,834
0
56,130
W
3,629
824
0
4,611
10,422
7,861
422
4,284
6,138
0
53,456
W
3,484
349
0
1,750
10,216
7,154
408
2,062
8,154
18,051
0
L
Ratatoskr
THE LAVETOER
Ratatoskr
6,474
839
0
809
9,065
3,133
0
809
8,256
0
45,163
L
8,077
3,498
178
3,326
8,498
2,704
1,025
2,563
5,935
0
34,759
W
Raijin
Zenqi_vQ
Raijin
3,804
206
0
2,658
7,249
2,429
646
3,077
4,172
64,138
0
W
3,406
1,242
163
1,233
6,893
2,028
1,176
460
6,433
0
47,108
L
6,567
299
0
324
7,131
2,589
364
2,165
4,966
76,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
41,262
381
Minions Killed
463
0
Camps Cleared
0
1,375,073
Distance Traveled
1,455,791
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,037
502
39
2
0
307,846
5
L
Merlin
6,146
384
39
2
0
145,603
4
W
Arachne
8,228
514
94
6
0
331,651
3
W
Tyr
8,861
554
116
7
0
289,502
2
W
Bacchus
7,687
480
28
2
0
274,308
3
L
Ratatoskr
7,585
474
83
5
0
329,986
2
L
Artemis
7,605
475
65
4
0
266,274
5
W
Raijin
8,807
550
135
8
0
295,240
1
W
Cupid
7,679
480
90
6
0
265,090
5
L
Janus
8,962
560
155
10
0
325,364
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role