Player Matchup

Baron Samedi
Baron Samedi
B1ack-Coffee3
Baron Samedi
Level 86
God Stats
115W - 82L
1,681 SR
Queue Stats
219W - 226L
1,374 Elo+
Party 1
Neith
Neith
Blueniko0221
Neith
Level 6
God Stats
2W - 2L
1,417 SR
Queue Stats
34W - 56L
1,482 Elo+
Party 1
Guan Yu
Guan Yu
ThatGuyAyo
Guan Yu
Level 29
God Stats
9W - 12L
1,310 SR
Queue Stats
438W - 384L
1,538 Elo+
Solo
Cthulhu
Cthulhu
ru02ck
Cthulhu
Level 44
God Stats
14W - 7L
1,828 SR
Queue Stats
57W - 87L
1,368 Elo+
Party 1
Fenrir
Fenrir
ちゃげぴぐ
Fenrir
Level 6
God Stats
21W - 13L
1,511 SR
Queue Stats
213W - 218L
1,542 Elo+
Party 1
Team Averages
Level 34
1,549 SR
1,461 Elo+

VS

Team Averages
Level 17
1,470 SR
1,425 Elo+
Thanatos
Thanatos
Poniking
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,335 Elo+
Solo
Nu Wa
Nu Wa
blackmanhang
Nu Wa
Level 68
God Stats
0W - 1L
1,351 SR
Queue Stats
3W - 5L
1,292 Elo+
Party 3
Ares
Ares
heyan0720
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Hachiman
Hachiman
xSeductive
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
ximingzhang
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B1ack-Coffee3
Baron Samedi
15
1 / 0 / 7
9,275
403
5,439
7,271
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 1
8,963
390
2,964
13,786
4,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
ThatGuyAyo
Guan Yu
16
7 / 6 / 9
10,860
472
16,984
25,400
19,276
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ru02ck
Cthulhu
15
2 / 1 / 6
9,815
427
4,767
13,433
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
16 / 4 / 6
13,386
582
24,434
22,472
8,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Poniking
Thanatos
14
2 / 8 / 2
9,407
409
4,399
17,880
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 1 / 3
13,850
602
22,147
12,380
4,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
14
3 / 6 / 4
11,644
506
9,835
18,737
16,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
xSeductive
Hachiman
17
2 / 5 / 2
10,940
476
7,780
12,679
6,168
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
ximingzhang
Sun Wukong
13
3 / 8 / 5
9,873
429
9,823
18,750
18,770
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
27
Kills
14
15
Deaths
28
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B1ack-Coffee3
Baron Samedi
1
0
7
4.5
W
1
4
1
0.38
L
Thanatos
Poniking
Thanatos
2
8
2
0.38
W
Guan Yu
ThatGuyAyo
Guan Yu
7
6
9
1.92
L
4
1
3
5.5
L
Ares
3
6
4
0.83
W
Cthulhu
ru02ck
Cthulhu
2
1
6
5
L
Hachiman
xSeductive
Hachiman
2
5
2
0.6
L
Sun Wukong
ximingzhang
Sun Wukong
3
8
5
0.69
W
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,588
Damage
53,984
82,362
Taken
80,426
47,174
Mitigated
51,938
33,120
Healing
19,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B1ack-Coffee3
Baron Samedi
5,439
346
2,384
3,688
7,271
2,578
100
3,256
3,832
46,461
0
W
2,964
1,102
0
6,521
13,786
4,326
114
2,931
10,649
0
54,489
L
Thanatos
Poniking
Thanatos
4,399
1,695
0
9,125
17,880
5,443
0
498
17,382
0
47,480
W
Guan Yu
ThatGuyAyo
Guan Yu
16,984
3,869
750
7,352
25,400
19,276
131
8,932
16,192
0
60,767
L
22,147
4,093
321
3,692
12,380
4,878
182
3,342
9,038
126,627
0
L
Ares
9,835
1,576
0
2,503
18,737
16,679
342
3,566
15,171
23,721
0
W
Cthulhu
ru02ck
Cthulhu
4,767
320
309
4,835
13,433
12,016
79
6,280
6,729
37,084
0
L
Hachiman
xSeductive
Hachiman
7,780
4,194
0
2,797
12,679
6,168
1,177
202
12,477
0
62,495
L
Sun Wukong
ximingzhang
Sun Wukong
9,823
2,715
0
1,005
18,750
18,770
96
2,800
15,950
0
38,829
W
24,434
5,364
0
7,281
22,472
8,978
0
9,166
12,978
0
108,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,299
Gold Earned
55,714
487
Minions Killed
454
0
Camps Cleared
0
1,969,404
Distance Traveled
1,982,262
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,275
403
89
4
0
245,791
3
W
Neith
8,963
390
78
3
0
374,700
4
L
Thanatos
9,407
409
74
3
0
357,733
0
W
Guan Yu
10,860
472
96
4
0
446,063
2
L
Nu Wa
13,850
602
183
8
0
441,464
3
L
Ares
11,644
506
29
1
0
395,047
0
W
Cthulhu
9,815
427
66
3
0
466,514
6
L
Hachiman
10,940
476
113
5
0
374,456
1
L
Sun Wukong
9,873
429
55
2
0
413,562
4
W
Fenrir
13,386
582
158
7
0
436,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role