Player Matchup

Kukulkan
Kukulkan
GorkemKoc77
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,020 Elo+
Solo
Guan Yu
Guan Yu
Irma2333
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,217 Elo+
Solo
Hou Yi
Hou Yi
Kespah
Hou Yi
Level 7
God Stats
1W - 5L
1,395 SR
Queue Stats
79W - 95L
1,480 Elo+
Solo
Freya
Freya
asc__123
Freya
Level 24
God Stats
3W - 7L
1,331 SR
Queue Stats
52W - 58L
1,391 Elo+
Solo
Thor
Thor
overitachi
Thor
Level 3
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Team Averages
Level 9
1,394 SR
1,264 Elo+

VS

Team Averages
Level 22
1,504 SR
1,417 Elo+
Yemoja
Yemoja
 
Yemoja
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BeeMaster123
Nox
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 48L
1,485 Elo+
Solo
Osiris
Osiris
Lurack74
Osiris
Level 27
God Stats
20W - 37L
1,500 SR
Queue Stats
288W - 302L
1,277 Elo+
Solo
Tsukuyomi
Tsukuyomi
assistantmoth
Tsukuyomi
Level 23
God Stats
1W - 1L
1,501 SR
Queue Stats
125W - 144L
1,404 Elo+
Solo
Danzaburou
Danzaburou
lll-LuNik-III
Danzaburou
Level 28
God Stats
28W - 24L
1,517 SR
Queue Stats
131W - 123L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GorkemKoc77
Kukulkan
15
2 / 9 / 2
9,645
419
6,738
13,192
5,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Irma2333
Guan Yu
13
2 / 9 / 4
9,495
413
4,371
21,598
21,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
Kespah
Hou Yi
17
6 / 10 / 4
12,064
525
10,795
18,129
7,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
asc__123
Freya
18
9 / 9 / 3
12,615
548
12,855
23,511
9,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 17 / 6
8,641
376
6,359
21,380
14,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
3 / 3 / 21
12,737
554
7,556
12,544
15,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
27 / 4 / 5
14,579
634
27,628
18,322
8,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Lurack74
Osiris
18
12 / 3 / 15
12,665
551
16,480
18,096
15,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
assistantmoth
Tsukuyomi
15
3 / 7 / 19
10,896
474
12,896
13,778
5,076
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
lll-LuNik-III
Danzaburou
20
9 / 3 / 2
14,242
619
7,159
15,969
6,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
20
Kills
54
54
Deaths
20
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
3
21
4.5
W
27
4
5
7.38
L
Kukulkan
GorkemKoc77
Kukulkan
2
9
2
0.33
L
Guan Yu
Irma2333
Guan Yu
2
9
4
0.44
L
Hou Yi
Kespah
Hou Yi
6
10
4
0.8
W
Osiris
Lurack74
Osiris
12
3
15
6.5
L
Freya
asc__123
Freya
9
9
3
1.17
W
Tsukuyomi
assistantmoth
Tsukuyomi
3
7
19
1.79
W
Danzaburou
lll-LuNik-III
Danzaburou
9
3
2
3.33
L
1
17
6
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,118
Damage
71,719
97,810
Taken
78,709
57,754
Mitigated
50,808
13,636
Healing
24,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,556
2,980
3,810
954
12,544
15,258
672
6,242
6,302
28,424
0
W
27,628
3,923
650
5,217
18,322
8,753
3,982
4,103
14,219
98,104
0
L
Kukulkan
GorkemKoc77
Kukulkan
6,738
1,470
0
0
13,192
5,104
0
8,270
4,922
25,102
0
L
Guan Yu
Irma2333
Guan Yu
4,371
730
1,352
4,564
21,598
21,446
60
10,995
10,603
0
20,584
L
Hou Yi
Kespah
Hou Yi
10,795
4,761
0
592
18,129
7,286
245
5,270
12,859
0
74,896
W
Osiris
Lurack74
Osiris
16,480
9,791
0
4,990
18,096
15,490
1,074
4,191
13,905
0
58,323
L
Freya
asc__123
Freya
12,855
4,393
147
6,375
23,511
9,401
0
4,346
19,165
68,339
0
W
Tsukuyomi
assistantmoth
Tsukuyomi
12,896
4,991
0
600
13,778
5,076
27
2,639
11,139
0
44,091
W
Danzaburou
lll-LuNik-III
Danzaburou
7,159
2,427
273
7,633
15,969
6,231
6,394
2,654
13,315
0
104,634
L
6,359
2,237
0
606
21,380
14,517
0
6,303
15,077
0
24,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,460
Gold Earned
65,119
268
Minions Killed
470
0
Camps Cleared
0
1,613,990
Distance Traveled
2,052,594
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,737
554
28
1
0
374,397
1
W
Nox
14,579
634
149
6
0
389,619
2
L
Kukulkan
9,645
419
29
1
0
247,877
1
L
Guan Yu
9,495
413
29
1
0
419,379
1
L
Hou Yi
12,064
525
105
5
0
327,630
0
W
Osiris
12,665
551
101
4
0
437,043
0
L
Freya
12,615
548
79
3
0
309,969
0
W
Tsukuyomi
10,896
474
44
2
0
477,327
0
W
Danzaburou
14,242
619
148
6
0
374,208
0
L
Thor
8,641
376
26
1
0
309,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role