Player Matchup

Mercury
Mercury
Dannyjr67
Mercury
Level 84
God Stats
18W - 6L
1,686 SR
Queue Stats
107W - 110L
1,439 Elo+
Solo
Tiamat
Tiamat
ShiFury
Tiamat
Level 7
God Stats
11W - 3L
1,775 SR
Queue Stats
26W - 13L
1,316 Elo+
Solo
Zhong Kui
Zhong Kui
SmitexGodx
Zhong Kui
Level 5
God Stats
12W - 9L
1,674 SR
Queue Stats
233W - 180L
1,567 Elo+
Solo
Team Averages
Level 32
1,712 SR
1,441 Elo+

VS

Team Averages
Level 63
1,682 SR
1,484 Elo+
Mulan
Mulan
EmotionalBrush5
Mulan
Level 63
God Stats
34W - 20L
1,622 SR
Queue Stats
212W - 204L
1,473 Elo+
Party 1
Nox
Nox
Isaac20002
Nox
Level 28
God Stats
32W - 24L
1,656 SR
Queue Stats
161W - 128L
1,541 Elo+
Party 1
Loki
Loki
Spawn-da-hunter
Loki
Level 98
God Stats
1W - 3L
1,768 SR
Queue Stats
270W - 277L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dannyjr67
Mercury
13
4 / 7 / 9
10,677
712
7,779
13,979
4,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ShiFury
Tiamat
17
8 / 2 / 12
12,130
809
13,774
9,596
7,789
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
SmitexGodx
Zhong Kui
16
8 / 1 / 10
12,111
807
17,494
15,217
17,678
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
9,456
630
10,671
20,486
22,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 9 / 4
10,599
707
10,264
15,394
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 4
10,111
674
6,311
12,591
4,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
20
Kills
10
10
Deaths
20
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dannyjr67
Mercury
4
7
9
1.21
L
2
6
6
0.83
L
5
9
4
0.78
W
Tiamat
ShiFury
Tiamat
8
2
12
7
W
Zhong Kui
SmitexGodx
Zhong Kui
8
1
10
13
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,047
Damage
27,246
38,792
Taken
48,471
29,782
Mitigated
33,114
13,372
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dannyjr67
Mercury
7,779
3,917
0
1,920
13,979
4,315
1,594
3,582
9,921
0
25,254
L
10,671
1,534
0
4,070
20,486
22,521
0
11,513
8,973
0
25,941
L
10,264
907
404
1,519
15,394
5,998
0
9,953
5,441
36,348
0
W
Tiamat
ShiFury
Tiamat
13,774
1,020
229
3,825
9,596
7,789
669
2,366
7,003
46,341
0
W
Zhong Kui
SmitexGodx
Zhong Kui
17,494
1,740
688
6,710
15,217
17,678
281
4,316
10,377
49,780
0
L
6,311
307
0
0
12,591
4,595
0
9,802
2,789
0
41,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,918
Gold Earned
30,166
171
Minions Killed
123
0
Camps Cleared
0
797,771
Distance Traveled
745,698
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,677
712
34
2
0
278,872
2
L
Mulan
9,456
630
25
2
0
247,579
1
L
Nox
10,599
707
57
4
0
224,957
3
W
Tiamat
12,130
809
61
4
0
270,220
3
W
Zhong Kui
12,111
807
76
5
0
248,679
1
L
Loki
10,111
674
41
3
0
273,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role