Player Matchup

Izanami
Izanami
CrunchySeaweed
Izanami
Level 5
God Stats
40W - 44L
1,418 SR
Queue Stats
91W - 120L
1,404 Elo+
Party 1
Horus
Horus
HanzoVoid
Horus
Level 27
God Stats
6W - 4L
1,496 SR
Queue Stats
80W - 83L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Prinfliplop
Morgan Le Fay
Level 26
God Stats
4W - 4L
1,517 SR
Queue Stats
165W - 114L
1,614 Elo+
Solo
Artio
Artio
VoodoozG
Artio
Level 18
God Stats
128W - 75L
1,746 SR
Queue Stats
134W - 78L
1,661 Elo+
Solo
Hou Yi
Hou Yi
nuklarpanda
Hou Yi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 76L
1,416 Elo+
Party 1
Team Averages
Level 45
1,536 SR
1,515 Elo+

VS

Team Averages
Level 29
1,494 SR
1,557 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ForbiddenKruz
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,680 Elo+
Solo
Set
Set
LordVonHenry
Set
Level 27
God Stats
4W - 2L
1,509 SR
Queue Stats
10W - 13L
1,424 Elo+
Solo
Vulcan
Vulcan
blackmanhang
Vulcan
Level 68
God Stats
0W - 3L
1,462 SR
Queue Stats
9W - 15L
1,477 Elo+
Party 2
Cupid
Cupid
xSeductive
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 14
10,906
991
8,852
7,260
3,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
HanzoVoid
Horus
18
0 / 2 / 15
10,062
915
6,067
6,371
4,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Prinfliplop
Morgan Le Fay
19
4 / 1 / 19
11,997
1,091
20,252
7,279
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
VoodoozG
Artio
18
10 / 0 / 13
13,505
1,228
14,337
15,574
22,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
18
12 / 2 / 10
12,401
1,127
18,947
8,530
4,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
0 / 0 / 0
8,400
764
0
0
0
15
2 / 7 / 2
9,883
898
10,548
13,003
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 3
9,924
902
4,308
19,648
6,251
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Vulcan
15
3 / 5 / 3
10,347
941
11,131
16,797
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
15
0 / 8 / 4
9,291
845
7,902
21,031
6,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
19
28
Kills
7
7
Deaths
28
71
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
2
2
14
4.5
L
2
7
2
0.43
W
Horus
HanzoVoid
Horus
0
2
15
3.75
L
2
8
3
0.44
W
Morgan Le Fay
Prinfliplop
Morgan Le Fay
4
1
19
13.5
W
Artio
VoodoozG
Artio
10
0
13
16.5
L
Vulcan
3
5
3
0.9
W
Hou Yi
12
2
10
8.5
L
Cupid
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,455
Damage
33,889
45,014
Taken
70,479
38,046
Mitigated
21,826
15,581
Healing
1,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
8,852
5,332
0
1,004
7,260
3,396
0
3,886
3,374
0
39,041
L
10,548
610
0
0
13,003
3,570
0
5,782
6,991
29,349
0
W
Horus
HanzoVoid
Horus
6,067
1,368
1,473
952
6,371
4,862
0
3,128
2,609
0
12,496
L
4,308
877
0
60
19,648
6,251
0
9,400
10,058
0
16,060
W
Morgan Le Fay
Prinfliplop
Morgan Le Fay
20,252
241
387
1,031
7,279
3,197
0
3,306
3,973
55,985
0
W
Artio
VoodoozG
Artio
14,337
596
2,423
6,748
15,574
22,561
0
6,621
8,953
24,181
0
L
Vulcan
11,131
1,304
0
0
16,797
5,205
0
8,530
8,001
33,533
0
W
Hou Yi
18,947
8,564
0
1,563
8,530
4,030
0
4,738
3,792
0
35,890
L
Cupid
7,902
5,765
646
379
21,031
6,800
0
9,927
10,840
0
13,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,871
Gold Earned
47,845
255
Minions Killed
128
13
Camps Cleared
2
1,104,693
Distance Traveled
743,221
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,400
764
0
0
0
0
0
W
Izanami
10,906
991
95
9
0
188,693
1
L
Janus
9,883
898
44
4
1
178,760
0
W
Horus
10,062
915
13
1
2
212,033
1
L
Set
9,924
902
23
2
1
207,192
0
W
Morgan Le Fay
11,997
1,091
84
8
2
238,034
0
W
Artio
13,505
1,228
18
2
3
248,130
1
L
Vulcan
10,347
941
49
4
0
189,956
1
W
Hou Yi
12,401
1,127
45
4
6
217,803
1
L
Cupid
9,291
845
12
1
0
167,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role