Player Matchup

Kumbhakarna
Kumbhakarna
CarlosXSanchez2
Kumbhakarna
Level 84
God Stats
7W - 7L
1,842 SR
Queue Stats
310W - 277L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Deionization
Morgan Le Fay
Level 123
God Stats
9W - 5L
1,471 SR
Queue Stats
139W - 147L
1,515 Elo+
Party 1
Awilix
Awilix
Vevd
Awilix
Level 88
God Stats
2W - 0L
1,543 SR
Queue Stats
54W - 53L
1,522 Elo+
Party 1
Team Averages
Level 98
1,619 SR
1,516 Elo+

VS

Team Averages
Level 38
1,451 SR
1,390 Elo+
Neith
Neith
Da1LY
Neith
Level 8
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 7L
1,366 Elo+
Solo
Khepri
Khepri
Hawkeyeredtails
Khepri
Level 47
God Stats
8W - 12L
1,475 SR
Queue Stats
81W - 110L
1,458 Elo+
Party 2
Scylla
Scylla
Sasuke Khan
Scylla
Level 59
God Stats
5W - 10L
1,361 SR
Queue Stats
105W - 147L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CarlosXSanchez2
Kumbhakarna
13
1 / 0 / 10
9,002
600
1,819
11,184
13,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Deionization
Morgan Le Fay
14
5 / 1 / 6
9,967
664
11,700
6,534
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
Vevd
Awilix
15
5 / 1 / 6
10,527
702
12,821
9,422
4,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Da1LY
Neith
12
1 / 5 / 1
8,482
565
6,362
9,397
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
8,765
584
4,624
12,975
14,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
11
0 / 3 / 2
7,978
532
6,777
6,929
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
2
2
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CarlosXSanchez2
Kumbhakarna
1
0
10
6
L
Neith
Da1LY
Neith
1
5
1
0.3
W
Morgan Le Fay
Deionization
Morgan Le Fay
5
1
6
8
L
1
3
1
0.5
L
Scylla
0
3
2
0.33
W
Awilix
Vevd
Awilix
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,340
Damage
17,763
27,140
Taken
29,301
20,060
Mitigated
21,436
3,565
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CarlosXSanchez2
Kumbhakarna
1,819
243
0
1,171
11,184
13,231
27
4,278
6,906
7,890
0
L
Neith
Da1LY
Neith
6,362
1,379
0
1,756
9,397
3,682
714
4,111
4,816
0
33,727
W
Morgan Le Fay
Deionization
Morgan Le Fay
11,700
520
346
2,048
6,534
2,708
629
3,642
2,892
36,795
0
L
4,624
151
0
2,719
12,975
14,967
0
4,328
7,915
17,002
0
L
Scylla
6,777
604
92
1,303
6,929
2,787
234
3,491
3,051
22,448
1,402
W
Awilix
Vevd
Awilix
12,821
4,783
0
0
9,422
4,121
2,374
3,249
6,173
0
52,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
25,225
151
Minions Killed
125
0
Camps Cleared
0
853,128
Distance Traveled
680,504
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,002
600
11
1
0
289,595
0
L
Neith
8,482
565
63
4
0
230,582
3
W
Morgan Le Fay
9,967
664
61
4
0
263,530
0
L
Khepri
8,765
584
22
1
0
254,405
1
L
Scylla
7,978
532
40
3
0
195,517
3
W
Awilix
10,527
702
79
5
0
300,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role