Player Matchup

Ymir
Ymir
A_Seditiv3
Ymir
Level 108
God Stats
2W - 2L
1,637 SR
Queue Stats
2W - 3L
1,677 Elo+
Party 2
Arachne
Arachne
AnComFail
Arachne
Level 145
God Stats
2W - 2L
1,496 SR
Queue Stats
133W - 134L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
DantaeDeMarco
Cernunnos
Level 99
God Stats
10W - 7L
1,556 SR
Queue Stats
43W - 49L
1,428 Elo+
Party 2
Chang'e
Chang'e
Sir-Leoric
Chang'e
Level 137
God Stats
1W - 3L
1,575 SR
Queue Stats
215W - 231L
1,406 Elo+
Party 1
Terra
Terra
whitesoulreaper
Terra
Level 140
God Stats
5W - 9L
1,471 SR
Queue Stats
213W - 231L
1,419 Elo+
Solo
Team Averages
Level 126
1,547 SR
1,480 Elo+

VS

Team Averages
Level 119
1,612 SR
1,499 Elo+
Ganesha
Ganesha
 
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Nannoc32
Arachne
Level 150
God Stats
12W - 5L
1,723 SR
Queue Stats
880W - 844L
1,505 Elo+
Solo
Artemis
Artemis
VastGazelle
Artemis
Level 108
God Stats
3W - 2L
1,687 SR
Queue Stats
387W - 398L
1,484 Elo+
Solo
Jormungandr
Jormungandr
jtroz
Jormungandr
Level 106
God Stats
100W - 63L
1,574 SR
Queue Stats
783W - 771L
1,499 Elo+
Solo
Persephone
Persephone
weetsim
Persephone
Level 142
God Stats
3W - 0L
1,578 SR
Queue Stats
63W - 43L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,469
462
3,194
10,597
5,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
AnComFail
Arachne
12
1 / 4 / 0
6,821
487
2,997
10,800
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
DantaeDeMarco
Cernunnos
9
0 / 5 / 2
5,851
418
5,280
8,543
1,813
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Sir-Leoric
Chang'e
9
0 / 6 / 0
5,638
403
2,293
12,134
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 5 / 0
6,469
462
5,514
15,474
11,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
2 / 1 / 10
8,623
616
6,748
9,760
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Nannoc32
Arachne
13
3 / 0 / 4
8,482
606
4,870
9,795
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
VastGazelle
Artemis
13
4 / 1 / 7
8,300
593
9,016
9,205
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
jtroz
Jormungandr
14
6 / 1 / 3
9,127
652
9,460
10,640
9,964
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
weetsim
Persephone
16
9 / 0 / 2
10,428
745
11,055
4,969
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
24
24
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
1
10
7
L
1
4
1
0.38
L
Arachne
AnComFail
Arachne
1
4
0
0.25
L
Cernunnos
DantaeDeMarco
Cernunnos
0
5
2
0.2
W
Arachne
Nannoc32
Arachne
3
0
4
5
L
Chang'e
Sir-Leoric
Chang'e
0
6
0
0
W
Artemis
VastGazelle
Artemis
4
1
7
7.5
W
Jormungandr
jtroz
Jormungandr
6
1
3
7.5
W
Persephone
weetsim
Persephone
9
0
2
10
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,278
Damage
41,149
57,548
Taken
44,369
27,650
Mitigated
28,996
16,138
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,748
836
572
2,735
9,760
10,241
610
2,572
7,188
31,555
0
L
3,194
496
0
653
10,597
5,836
0
4,676
5,921
19,465
0
L
Arachne
AnComFail
Arachne
2,997
1,201
0
3,815
10,800
4,503
33
4,073
6,727
0
36,500
L
Cernunnos
DantaeDeMarco
Cernunnos
5,280
2,365
0
917
8,543
1,813
0
4,315
4,228
0
26,167
W
Arachne
Nannoc32
Arachne
4,870
3,306
0
5,891
9,795
4,220
9
1,317
8,478
0
58,175
L
Chang'e
Sir-Leoric
Chang'e
2,293
41
692
3,656
12,134
3,788
0
6,704
5,430
33,301
0
W
Artemis
VastGazelle
Artemis
9,016
5,138
0
3,489
9,205
2,862
2,484
2,111
7,094
0
45,974
W
Jormungandr
jtroz
Jormungandr
9,460
2,686
0
1,590
10,640
9,964
881
4,076
6,564
54,091
0
W
Persephone
weetsim
Persephone
11,055
352
0
1,523
4,969
1,709
1,870
748
4,221
73,186
0
L
5,514
2,001
189
6,216
15,474
11,710
0
7,495
7,979
32,930
2,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
44,960
282
Minions Killed
464
0
Camps Cleared
0
1,251,830
Distance Traveled
1,327,757
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,623
616
9
1
0
266,075
4
L
Ymir
6,469
462
17
1
0
204,112
0
L
Arachne
6,821
487
78
6
0
305,669
4
L
Cernunnos
5,851
418
61
4
0
236,548
5
W
Arachne
8,482
606
89
6
0
295,632
2
L
Chang'e
5,638
403
57
4
0
256,306
6
W
Artemis
8,300
593
105
8
0
242,083
1
W
Jormungandr
9,127
652
114
8
0
249,237
5
W
Persephone
10,428
745
147
11
0
274,730
3
L
Terra
6,469
462
69
5
0
249,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role