Player Matchup

Bellona
Bellona
Evgenkz1
Bellona
Level 2
God Stats
10W - 7L
1,500 SR
Queue Stats
52W - 54L
1,187 Elo+
Solo
Sol
Sol
YoungOctober
Sol
Level 16
God Stats
12W - 6L
1,535 SR
Queue Stats
95W - 97L
1,386 Elo+
Solo
Anhur
Anhur
aghsdfqwe2
Anhur
Level 8
God Stats
1W - 0L
1,770 SR
Queue Stats
5W - 8L
1,300 Elo+
Solo
Loki
Loki
cago4545
Loki
Level 19
God Stats
9W - 7L
1,671 SR
Queue Stats
127W - 124L
1,488 Elo+
Solo
Ymir
Ymir
nebksnonbjsjne
Ymir
Level 16
God Stats
12W - 9L
1,625 SR
Queue Stats
207W - 253L
1,442 Elo+
Solo
Team Averages
Level 12
1,620 SR
1,361 Elo+

VS

Team Averages
Level 19
1,657 SR
1,443 Elo+
Agni
Agni
AGGR3SSION
Agni
Level 25
God Stats
28W - 24L
1,598 SR
Queue Stats
78W - 59L
1,549 Elo+
Party 1
Anhur
Anhur
AGGRESS10N
Anhur
Level 25
God Stats
9W - 4L
1,733 SR
Queue Stats
74W - 57L
1,549 Elo+
Party 1
Thor
Thor
AleeCorvii
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,070 Elo+
Solo
Chronos
Chronos
R3N7A
Chronos
Level 15
God Stats
1W - 3L
1,731 SR
Queue Stats
7W - 15L
1,699 Elo+
Solo
Erlang Shen
Erlang Shen
VilVilBil
Erlang Shen
Level 26
God Stats
3W - 3L
1,722 SR
Queue Stats
25W - 37L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Evgenkz1
Bellona
11
2 / 1 / 1
6,393
639
4,307
5,450
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 1
5,903
590
2,849
4,072
1,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
9
4 / 1 / 2
6,107
611
3,113
3,683
864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
12
3 / 0 / 1
6,868
687
3,007
4,218
1,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 4
6,037
604
1,251
5,614
3,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,255
526
4,222
3,719
575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
9
1 / 0 / 0
5,527
553
1,382
3,686
937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 1
4,669
467
1,096
7,356
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
R3N7A
Chronos
8
0 / 3 / 1
4,725
473
681
6,266
1,554
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
VilVilBil
Erlang Shen
11
2 / 1 / 0
5,499
550
2,852
6,039
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Anhur
1
0
0
1
L
0
5
1
0.1
W
Bellona
Evgenkz1
Bellona
2
1
1
2.5
L
Chronos
R3N7A
Chronos
0
3
1
0.17
L
Erlang Shen
VilVilBil
Erlang Shen
2
1
0
2
W
1
1
1
1.5
W
Anhur
4
1
2
5
W
Loki
3
0
1
3.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,527
Damage
10,233
23,037
Taken
27,066
8,923
Mitigated
7,230
7,075
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,222
922
0
0
3,719
575
245
387
3,332
22,768
0
L
Anhur
1,382
658
0
1,027
3,686
937
0
445
3,241
0
27,031
L
1,096
299
0
1,329
7,356
1,823
0
1,318
6,038
0
17,686
W
Bellona
Evgenkz1
Bellona
4,307
768
0
3,256
5,450
2,604
0
0
5,450
0
29,144
L
Chronos
R3N7A
Chronos
681
0
0
995
6,266
1,554
186
1,950
4,316
19,088
0
L
Erlang Shen
VilVilBil
Erlang Shen
2,852
1,359
0
3,040
6,039
2,341
0
0
6,039
0
21,469
W
2,849
959
0
2,093
4,072
1,071
1,290
1,274
2,798
31,423
0
W
Anhur
3,113
1,489
268
1,208
3,683
864
750
1,691
1,992
0
23,459
W
Loki
3,007
528
0
0
4,218
1,286
0
335
3,883
0
48,151
W
1,251
555
0
250
5,614
3,098
0
1,603
4,011
15,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
25,675
335
Minions Killed
239
0
Camps Cleared
0
994,443
Distance Traveled
987,333
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,255
526
41
4
0
203,458
0
L
Anhur
5,527
553
63
6
0
202,142
2
L
Thor
4,669
467
34
3
0
192,007
3
W
Bellona
6,393
639
73
7
0
197,703
3
L
Chronos
4,725
473
44
4
0
201,537
0
L
Erlang Shen
5,499
550
57
6
0
188,189
1
W
Sol
5,903
590
64
6
0
180,479
1
W
Anhur
6,107
611
61
6
0
174,613
1
W
Loki
6,868
687
106
11
0
240,836
2
W
Ymir
6,037
604
31
3
0
200,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role