Player Matchup

Achilles
Achilles
Fap_god-4
Achilles
Level 42
God Stats
56W - 50L
1,462 SR
Queue Stats
339W - 395L
1,353 Elo+
Solo
Geb
Geb
Gogear_volcanic
Geb
Level 28
God Stats
7W - 10L
1,427 SR
Queue Stats
73W - 98L
1,363 Elo+
Party 1
Loki
Loki
Nawts-Baby
Loki
Level 79
God Stats
23W - 34L
1,382 SR
Queue Stats
287W - 379L
1,394 Elo+
Party 2
Hel
Hel
hourly_teasel0
Hel
Level 27
God Stats
8W - 8L
1,564 SR
Queue Stats
97W - 105L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
krack-d_
Cthulhu
Level 70
God Stats
0W - 3L
1,335 SR
Queue Stats
2W - 15L
1,187 Elo+
Party 1
Team Averages
Level 49
1,434 SR
1,349 Elo+

VS

Team Averages
Level 62
1,600 SR
1,409 Elo+
Baron Samedi
Baron Samedi
Daniel Costa 13
Baron Samedi
Level 105
God Stats
6W - 0L
1,821 SR
Queue Stats
64W - 59L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
OneWingdAngel7
Danzaburou
Level 38
God Stats
20W - 25L
1,486 SR
Queue Stats
414W - 460L
1,302 Elo+
Solo
Bakasura
Bakasura
SilencedHaahaa
Bakasura
Level 118
God Stats
11W - 7L
1,601 SR
Queue Stats
704W - 712L
1,432 Elo+
Party 3
Chernobog
Chernobog
asdgas
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,426 Elo+
Party 3
Bacchus
Bacchus
pedroiff512
Bacchus
Level 25
God Stats
19W - 10L
1,591 SR
Queue Stats
26W - 19L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fap_god-4
Achilles
13
1 / 4 / 2
8,400
350
5,354
16,961
22,167
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 4 / 3
8,948
373
3,956
23,153
9,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 7 / 2
12,329
514
16,656
18,344
8,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 12 / 4
10,502
438
13,502
22,295
8,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
krack-d_
Cthulhu
10
0 / 11 / 0
7,266
303
1,623
12,836
3,671

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Daniel Costa 13
Baron Samedi
19
8 / 2 / 7
13,337
556
15,720
16,344
10,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OneWingdAngel7
Danzaburou
19
6 / 3 / 10
12,546
523
18,861
20,295
9,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
20
10 / 1 / 7
14,066
586
15,165
18,539
10,971
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
asdgas
Chernobog
19
5 / 2 / 14
13,097
546
14,672
13,911
6,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
pedroiff512
Bacchus
18
7 / 1 / 16
13,283
553
10,030
15,813
22,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
9
Kills
36
38
Deaths
9
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Daniel Costa 13
Baron Samedi
8
2
7
5.75
L
Achilles
Fap_god-4
Achilles
1
4
2
0.5
L
0
4
3
0.38
L
6
7
2
1
W
Danzaburou
OneWingdAngel7
Danzaburou
6
3
10
3.67
W
Bakasura
10
1
7
13.5
W
Chernobog
asdgas
Chernobog
5
2
14
6
L
2
12
4
0.33
L
Cthulhu
krack-d_
Cthulhu
0
11
0
0
W
Bacchus
pedroiff512
Bacchus
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,091
Damage
74,448
93,589
Taken
84,902
51,827
Mitigated
60,787
19,611
Healing
32,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Daniel Costa 13
Baron Samedi
15,720
1,173
922
7,492
16,344
10,300
1,969
5,538
10,806
102,428
0
L
Achilles
Fap_god-4
Achilles
5,354
474
130
1,729
16,961
22,167
0
3,658
12,573
0
27,147
L
3,956
182
0
5,975
23,153
9,094
359
3,947
18,882
28,821
0
L
16,656
6,635
0
2,550
18,344
8,379
0
4,501
13,574
0
73,951
W
Danzaburou
OneWingdAngel7
Danzaburou
18,861
11,783
0
11,052
20,295
9,693
2,881
6,262
14,033
0
121,884
W
Bakasura
15,165
9,254
0
5,334
18,539
10,971
2,601
2,799
15,740
0
102,719
W
Chernobog
asdgas
Chernobog
14,672
10,245
504
2,380
13,911
6,916
4,181
1,133
12,778
0
66,986
L
13,502
736
2,485
6,742
22,295
8,516
0
9,525
12,702
69,316
0
L
Cthulhu
krack-d_
Cthulhu
1,623
61
0
0
12,836
3,671
66
4,119
8,717
13,237
0
W
Bacchus
pedroiff512
Bacchus
10,030
1,063
687
4,232
15,813
22,907
729
3,737
12,076
31,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,445
Gold Earned
66,329
342
Minions Killed
641
0
Camps Cleared
0
1,943,922
Distance Traveled
2,309,363
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,337
556
164
7
0
378,491
1
L
Achilles
8,400
350
31
1
0
341,974
0
L
Geb
8,948
373
46
2
0
396,948
2
L
Loki
12,329
514
125
5
0
435,035
6
W
Danzaburou
12,546
523
146
6
0
393,027
4
W
Bakasura
14,066
586
175
7
0
561,437
0
W
Chernobog
13,097
546
114
5
0
481,332
3
L
Hel
10,502
438
119
5
0
390,979
0
L
Cthulhu
7,266
303
21
1
0
378,986
2
W
Bacchus
13,283
553
42
2
0
495,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role