Player Matchup

Kukulkan
Kukulkan
CRAZYMANCHIEF
Kukulkan
Level 25
God Stats
8W - 9L
1,482 SR
Queue Stats
57W - 82L
1,340 Elo+
Party 3
Neith
Neith
WitchyHippie
Neith
Level 18
God Stats
21W - 29L
1,386 SR
Queue Stats
31W - 52L
1,300 Elo+
Party 2
Skadi
Skadi
raerat
Skadi
Level 13
God Stats
10W - 17L
1,404 SR
Queue Stats
30W - 46L
1,309 Elo+
Party 3
Odin
Odin
ripperrod
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
1,303 Elo+
Party 2
Agni
Agni
stompyou33
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,521 Elo+
Party 3
Team Averages
Level 33
1,454 SR
1,355 Elo+

VS

Team Averages
Level 41
1,435 SR
1,410 Elo+
Izanami
Izanami
CrunchySeaweed
Izanami
Level 5
God Stats
40W - 44L
1,309 SR
Queue Stats
91W - 120L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
Gokkake
Jormungandr
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 47L
1,523 Elo+
Solo
Horus
Horus
HanzoVoid
Horus
Level 27
God Stats
6W - 4L
1,267 SR
Queue Stats
80W - 83L
1,440 Elo+
Party 1
Serqet
Serqet
Xahnor
Serqet
Level 17
God Stats
42W - 47L
1,599 SR
Queue Stats
61W - 75L
1,368 Elo+
Solo
Rama
Rama
nuklarpanda
Rama
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 76L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRAZYMANCHIEF
Kukulkan
17
3 / 4 / 3
10,957
913
15,527
12,031
3,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 10 / 3
11,083
924
11,056
16,531
5,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
raerat
Skadi
17
0 / 4 / 4
10,007
834
5,488
10,776
3,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
17
2 / 11 / 3
10,572
881
6,613
22,465
23,659
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 4 / 7
11,533
961
12,719
11,598
4,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

45

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 17
11,829
986
12,506
10,481
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jormungandr
Gokkake
Jormungandr
19
4 / 2 / 22
12,319
1,027
17,378
12,660
15,128
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
HanzoVoid
Horus
19
8 / 1 / 18
12,966
1,081
12,608
8,305
7,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Xahnor
Serqet
18
1 / 3 / 9
10,369
864
1,656
13,646
8,513
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
15 / 1 / 12
14,648
1,221
24,785
12,072
5,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
9
Kills
33
33
Deaths
9
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CRAZYMANCHIEF
Kukulkan
3
4
3
1.13
W
5
2
17
6.75
W
Jormungandr
Gokkake
Jormungandr
4
2
22
7.5
W
Horus
HanzoVoid
Horus
8
1
18
17
L
3
10
3
0.45
W
Serqet
Xahnor
Serqet
1
3
9
1.83
W
15
1
12
21
L
Skadi
raerat
Skadi
0
4
4
0.5
L
Odin
2
11
3
0.32
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,403
Damage
68,933
73,401
Taken
57,164
41,534
Mitigated
39,885
2,203
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CRAZYMANCHIEF
Kukulkan
15,527
1,764
0
186
12,031
3,787
0
1,953
10,078
28,385
0
W
12,506
8,260
0
212
10,481
3,577
0
7,449
3,032
0
41,756
W
Jormungandr
Gokkake
Jormungandr
17,378
2,355
0
0
12,660
15,128
0
4,787
7,873
41,738
0
W
Horus
HanzoVoid
Horus
12,608
5,717
2,461
2,844
8,305
7,506
0
3,803
4,502
0
18,729
L
11,056
8,978
0
1,746
16,531
5,768
0
5,047
11,484
0
33,041
W
Serqet
Xahnor
Serqet
1,656
342
0
239
13,646
8,513
0
7,697
5,949
0
13,156
W
24,785
14,891
0
1,000
12,072
5,161
0
4,510
7,562
0
54,420
L
Skadi
raerat
Skadi
5,488
2,482
0
271
10,776
3,713
0
2,056
8,720
0
16,041
L
Odin
6,613
2,492
0
0
22,465
23,659
0
5,653
16,812
0
17,218
L
12,719
476
0
0
11,598
4,607
0
2,669
8,929
53,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,152
Gold Earned
62,131
200
Minions Killed
245
3
Camps Cleared
13
989,410
Distance Traveled
1,065,950
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,957
913
42
4
0
231,989
0
W
Izanami
11,829
986
94
8
3
167,666
0
W
Jormungandr
12,319
1,027
59
5
0
226,512
2
W
Horus
12,966
1,081
8
1
1
230,679
0
L
Neith
11,083
924
47
4
1
152,319
0
W
Serqet
10,369
864
29
2
0
230,023
0
W
Rama
14,648
1,221
55
5
9
211,070
0
L
Skadi
10,007
834
17
1
1
177,263
0
L
Odin
10,572
881
9
1
1
192,009
1
L
Agni
11,533
961
85
7
0
235,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role