Player Matchup

Ravana
Ravana
ChargedM
Ravana
Level 109
God Stats
27W - 14L
1,685 SR
Queue Stats
256W - 201L
1,580 Elo+
Party 1
Scylla
Scylla
Slayta9187
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,570 Elo+
Party 1
Ymir
Ymir
bigbangattack93
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 44L
1,703 Elo+
Party 1
Neith
Neith
g50calbeatdown
Neith
Level 35
God Stats
37W - 18L
1,678 SR
Queue Stats
89W - 81L
1,482 Elo+
Party 1
Achilles
Achilles
thouchdown1o1
Achilles
Level 26
God Stats
13W - 20L
1,597 SR
Queue Stats
26W - 37L
1,395 Elo+
Party 1
Team Averages
Level 38
1,592 SR
1,546 Elo+

VS

Team Averages
Level 23
1,503 SR
1,400 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ace_xNastyz
Loki
Level 16
God Stats
21W - 26L
1,495 SR
Queue Stats
158W - 176L
1,260 Elo+
Solo
Cthulhu
Cthulhu
F3VIZIONS
Cthulhu
Level 25
God Stats
16W - 8L
1,580 SR
Queue Stats
88W - 100L
1,352 Elo+
Party 2
Pele
Pele
Swole Mf1290
Pele
Level 42
God Stats
2W - 5L
1,286 SR
Queue Stats
68W - 87L
1,338 Elo+
Party 2
Baron Samedi
Baron Samedi
xXZekeXx2479
Baron Samedi
Level 17
God Stats
5W - 3L
1,656 SR
Queue Stats
7W - 7L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChargedM
Ravana
20
25 / 1 / 5
15,854
689
36,712
11,863
6,727
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Slayta9187
Scylla
14
0 / 10 / 2
10,301
448
1,456
12,657
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 6
11,208
487
4,588
14,462
14,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
8 / 4 / 12
13,205
574
15,603
16,751
6,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
thouchdown1o1
Achilles
20
5 / 4 / 7
13,052
567
9,405
15,308
11,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
9 / 8 / 4
10,411
453
10,587
15,394
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 8 / 5
11,163
485
7,140
17,896
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
F3VIZIONS
Cthulhu
14
2 / 7 / 4
9,010
392
10,383
25,677
17,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

16
4 / 5 / 1
10,488
456
3,700
13,861
4,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
xXZekeXx2479
Baron Samedi
12
2 / 10 / 2
8,412
366
6,615
16,167
5,301
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
38
Kills
22
22
Deaths
38
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
9
8
4
1.38
L
5
8
5
0.94
W
Ravana
ChargedM
Ravana
25
1
5
27.5
L
Cthulhu
F3VIZIONS
Cthulhu
2
7
4
0.57
W
Scylla
Slayta9187
Scylla
0
10
2
0.1
L
4
5
1
0.9
W
0
3
6
1
W
8
4
12
3.5
W
Achilles
thouchdown1o1
Achilles
5
4
7
2.13
L
Baron Samedi
xXZekeXx2479
Baron Samedi
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,764
Damage
38,425
71,041
Taken
88,995
43,093
Mitigated
36,813
19,317
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,587
1,349
0
1,723
15,394
4,224
1,385
498
14,896
45,752
0
L
7,140
2,491
0
230
17,896
5,047
1,307
757
17,139
0
61,814
W
Ravana
ChargedM
Ravana
36,712
12,931
0
3,650
11,863
6,727
4,014
5,777
5,905
0
161,700
L
Cthulhu
F3VIZIONS
Cthulhu
10,383
1,260
760
7,041
25,677
17,375
504
2,682
22,995
44,364
0
W
Scylla
Slayta9187
Scylla
1,456
321
0
1,029
12,657
4,150
205
8,530
3,883
33,097
0
L
3,700
996
174
2,968
13,861
4,866
429
1,189
12,672
0
43,909
W
4,588
771
0
2,458
14,462
14,646
2,068
3,988
10,460
40,301
0
W
15,603
11,096
0
10,202
16,751
6,140
570
7,055
9,578
0
92,816
W
Achilles
thouchdown1o1
Achilles
9,405
4,470
0
1,978
15,308
11,430
3,436
4,377
10,795
0
68,549
L
Baron Samedi
xXZekeXx2479
Baron Samedi
6,615
1,492
548
3,291
16,167
5,301
565
918
15,249
39,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,620
Gold Earned
49,484
562
Minions Killed
361
0
Camps Cleared
0
1,980,138
Distance Traveled
1,759,114
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,411
453
74
3
0
300,520
2
L
Loki
11,163
485
92
4
0
417,639
0
W
Ravana
15,854
689
194
8
0
510,662
9
L
Cthulhu
9,010
392
59
3
0
390,022
0
W
Scylla
10,301
448
55
2
0
307,369
0
L
Pele
10,488
456
73
3
0
325,818
0
W
Ymir
11,208
487
55
2
0
323,759
1
W
Neith
13,205
574
139
6
0
405,969
0
W
Achilles
13,052
567
119
5
0
432,379
2
L
Baron Samedi
8,412
366
63
3
0
325,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role