Player Matchup

Nu Wa
Nu Wa
CuteT
Nu Wa
Level 17
God Stats
10W - 7L
1,500 SR
Queue Stats
56W - 49L
1,362 Elo+
Party 2
Odin
Odin
RebelRebai
Odin
Level 17
God Stats
4W - 1L
1,620 SR
Queue Stats
40W - 33L
1,362 Elo+
Party 2
Neith
Neith
XenomorphJedi
Neith
Level 28
God Stats
26W - 42L
1,387 SR
Queue Stats
27W - 42L
1,286 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,337 Elo+

VS

Team Averages
Level 42
1,543 SR
1,351 Elo+
Thanatos
Thanatos
OG_NightMare420
Thanatos
Level 24
God Stats
1W - 1L
1,683 SR
Queue Stats
4W - 8L
1,450 Elo+
Party 1
Nemesis
Nemesis
P1NK-xvs
Nemesis
Level 14
God Stats
0W - 1L
1,473 SR
Queue Stats
2W - 9L
1,219 Elo+
Party 1
Hera
Hera
reckno21
Hera
Level 87
God Stats
10W - 8L
1,474 SR
Queue Stats
83W - 108L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CuteT
Nu Wa
15
7 / 2 / 13
11,264
751
7,755
6,705
1,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
21 / 1 / 7
13,376
892
20,612
11,341
9,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 6 / 14
9,803
654
8,390
12,137
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 9 / 3
9,665
644
9,807
14,300
4,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
P1NK-xvs
Nemesis
12
2 / 7 / 5
9,624
642
5,679
14,115
3,693
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hera
12
1 / 13 / 2
8,691
579
5,141
14,181
3,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
29
Kills
7
9
Deaths
29
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CuteT
Nu Wa
7
2
13
6.75
L
Thanatos
4
9
3
0.61
L
Nemesis
P1NK-xvs
Nemesis
2
7
5
0.64
W
21
1
7
24.5
W
1
6
14
1.33
L
Hera
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,757
Damage
20,627
30,183
Taken
42,596
15,690
Mitigated
11,636
5,646
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CuteT
Nu Wa
7,755
2,088
0
0
6,705
1,904
836
855
5,850
33,964
0
L
Thanatos
9,807
3,885
0
6,940
14,300
4,670
0
1,946
12,008
0
32,764
L
Nemesis
P1NK-xvs
Nemesis
5,679
2,158
0
367
14,115
3,693
0
3,378
10,457
0
14,419
W
20,612
7,472
515
3,033
11,341
9,297
1,062
2,703
8,638
0
50,687
W
8,390
4,751
0
2,098
12,137
4,489
1,708
1,583
10,367
0
30,032
L
Hera
5,141
1,656
189
1,257
14,181
3,273
758
2,431
11,364
38,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
27,980
155
Minions Killed
123
0
Camps Cleared
0
760,398
Distance Traveled
680,221
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,264
751
45
3
0
227,079
0
L
Thanatos
9,665
644
45
3
0
248,459
2
L
Nemesis
9,624
642
13
1
0
227,445
0
W
Odin
13,376
892
67
4
0
302,803
2
W
Neith
9,803
654
43
3
0
230,516
0
L
Hera
8,691
579
65
4
0
204,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role