Player Matchup

Thor
Thor
Crazed_Samuri
Thor
Level 129
God Stats
4W - 0L
1,782 SR
Queue Stats
109W - 95L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Lone_Explosive
Jing Wei
Level 106
God Stats
5W - 1L
1,695 SR
Queue Stats
126W - 96L
1,535 Elo+
Party 1
Hades
Hades
Misfit Orange
Hades
Level 124
God Stats
15W - 8L
1,785 SR
Queue Stats
308W - 344L
1,363 Elo+
Solo
Nike
Nike
exotic_one11
Nike
Level 149
God Stats
5W - 1L
1,947 SR
Queue Stats
508W - 419L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
soccergame1
Kuzenbo
Level 128
God Stats
21W - 13L
1,525 SR
Queue Stats
196W - 142L
1,554 Elo+
Party 1
Team Averages
Level 127
1,747 SR
1,494 Elo+

VS

Team Averages
Level 109
1,426 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MercyFGC
Cernunnos
Level 91
God Stats
0W - 4L
1,596 SR
Queue Stats
231W - 201L
1,532 Elo+
Party 2
Bakasura
Bakasura
Natrix602
Bakasura
Level 112
God Stats
7W - 11L
1,728 SR
Queue Stats
378W - 375L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Reallyfungi
Morgan Le Fay
Level 127
God Stats
0W - 5L
1,049 SR
Queue Stats
648W - 614L
1,484 Elo+
Solo
Sylvanus
Sylvanus
WilsonAshley1
Sylvanus
Level 69
God Stats
0W - 2L
1,258 SR
Queue Stats
140W - 151L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
9,860
493
6,456
11,656
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
17
5 / 3 / 5
10,580
529
6,836
16,526
6,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 2 / 5
10,806
540
11,142
13,649
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
10 / 0 / 7
11,630
582
16,084
14,495
15,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
soccergame1
Kuzenbo
16
3 / 1 / 14
11,053
553
9,489
13,639
16,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 6 / 2
8,883
444
5,532
14,160
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
MercyFGC
Cernunnos
15
3 / 7 / 0
9,321
466
10,478
13,280
4,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Natrix602
Bakasura
17
2 / 2 / 3
10,240
512
8,730
15,919
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Reallyfungi
Morgan Le Fay
15
3 / 6 / 1
9,418
471
11,519
11,929
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
WilsonAshley1
Sylvanus
10
0 / 7 / 1
6,757
338
4,403
15,318
8,036
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
28
Kills
8
8
Deaths
28
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
2
0.17
W
3
2
10
4
W
Jing Wei
5
3
5
2.5
L
Cernunnos
MercyFGC
Cernunnos
3
7
0
0.43
W
7
2
5
4.75
L
Bakasura
Natrix602
Bakasura
2
2
3
1.75
L
Morgan Le Fay
Reallyfungi
Morgan Le Fay
3
6
1
0.58
L
Sylvanus
WilsonAshley1
Sylvanus
0
7
1
0.07
W
10
0
7
13.5
W
Kuzenbo
soccergame1
Kuzenbo
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,007
Damage
40,662
69,965
Taken
70,606
50,343
Mitigated
28,977
24,150
Healing
17,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,532
2,082
0
4,733
14,160
5,045
1,350
3,124
11,036
0
54,456
W
6,456
1,635
0
4,255
11,656
4,193
549
3,156
8,430
0
59,858
W
Jing Wei
6,836
5,339
0
9,231
16,526
6,191
1,152
3,019
13,507
0
70,550
L
Cernunnos
MercyFGC
Cernunnos
10,478
5,255
0
2,680
13,280
4,478
791
3,028
10,252
0
61,489
W
11,142
222
329
3,984
13,649
8,229
1,956
4,606
8,553
71,583
0
L
Bakasura
Natrix602
Bakasura
8,730
5,062
0
5,234
15,919
7,413
0
5,119
10,800
0
75,347
L
Morgan Le Fay
Reallyfungi
Morgan Le Fay
11,519
343
0
2,591
11,929
4,005
0
5,429
6,500
62,555
0
L
Sylvanus
WilsonAshley1
Sylvanus
4,403
1,856
34
2,309
15,318
8,036
54
6,939
8,379
17,723
0
W
16,084
1,917
0
3,895
14,495
15,044
473
1,503
12,712
11,599
59,062
W
Kuzenbo
soccergame1
Kuzenbo
9,489
3,508
0
2,456
13,639
16,686
56
3,816
9,321
28,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,929
Gold Earned
44,619
543
Minions Killed
497
0
Camps Cleared
0
1,953,686
Distance Traveled
1,731,253
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,883
444
104
5
0
275,161
0
W
Thor
9,860
493
107
5
0
409,951
3
W
Jing Wei
10,580
529
126
6
0
356,276
4
L
Cernunnos
9,321
466
113
6
0
328,261
3
W
Hades
10,806
540
140
7
0
384,524
3
L
Bakasura
10,240
512
156
8
0
450,682
0
L
Morgan Le Fay
9,418
471
95
5
0
365,734
8
L
Sylvanus
6,757
338
29
1
0
311,415
1
W
Nike
11,630
582
135
7
0
414,274
6
W
Kuzenbo
11,053
553
35
2
0
388,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role