Player Matchup

Neith
Neith
C Melodyy
Neith
Level 18
God Stats
69W - 38L
1,656 SR
Queue Stats
77W - 52L
1,574 Elo+
Solo
Fenrir
Fenrir
Doge man134
Fenrir
Level 7
God Stats
5W - 5L
1,745 SR
Queue Stats
9W - 14L
1,464 Elo+
Solo
Tyr
Tyr
EmbeddedCandy1
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ErringHealer435
Morgan Le Fay
Level 15
God Stats
1W - 2L
1,432 SR
Queue Stats
8W - 13L
1,389 Elo+
Party 1
Bellona
Bellona
karla0430
Bellona
Level 11
God Stats
0W - 7L
1,253 SR
Queue Stats
2W - 8L
1,195 Elo+
Party 1
Team Averages
Level 13
1,517 SR
1,394 Elo+

VS

Team Averages
Level 19
1,628 SR
1,385 Elo+
Rama
Rama
DuraGGameR
Rama
Level 5
God Stats
32W - 20L
1,674 SR
Queue Stats
37W - 22L
1,599 Elo+
Party 2
Bellona
Bellona
RayFromThe8
Bellona
Level 48
God Stats
18W - 22L
1,834 SR
Queue Stats
743W - 795L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
SpaCemaNJeRa
Cthulhu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
340W - 380L
1,230 Elo+
Solo
Bacchus
Bacchus
Subzero Bx
Bacchus
Level 25
God Stats
64W - 53L
1,630 SR
Queue Stats
719W - 745L
1,484 Elo+
Party 2
Scylla
Scylla
foquemon-24-7
Scylla
Level 6
God Stats
8W - 5L
1,500 SR
Queue Stats
15W - 10L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C Melodyy
Neith
15
2 / 5 / 4
9,549
955
10,371
16,159
6,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
15
2 / 9 / 3
9,141
914
7,670
13,044
6,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 11 / 4
9,094
909
3,883
22,462
19,652
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ErringHealer435
Morgan Le Fay
15
1 / 10 / 4
9,170
917
14,699
18,165
7,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
karla0430
Bellona
15
1 / 9 / 3
9,163
916
713
18,488
9,946
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 23
11,808
1,181
24,214
9,306
4,117
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
RayFromThe8
Bellona
19
18 / 0 / 19
13,630
1,363
25,755
12,220
9,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
SpaCemaNJeRa
Cthulhu
16
1 / 3 / 7
8,927
893
2,360
6,096
4,286
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Subzero Bx
Bacchus
18
9 / 1 / 25
12,267
1,227
12,141
9,373
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 3 / 26
10,604
1,060
16,678
7,998
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
143
7
Kills
43
44
Deaths
7
18
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Neith
C Melodyy
Neith
2
5
4
0.8
L
Fenrir
2
9
3
0.39
W
13
0
23
24.5
L
1
11
4
0.27
L
Morgan Le Fay
ErringHealer435
Morgan Le Fay
1
10
4
0.3
W
Bellona
RayFromThe8
Bellona
18
0
19
27.5
W
Cthulhu
SpaCemaNJeRa
Cthulhu
1
3
7
1.5
W
Bacchus
Subzero Bx
Bacchus
9
1
25
21.5
W
2
3
26
5
L
Bellona
karla0430
Bellona
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,336
Damage
81,148
88,318
Taken
44,993
49,538
Mitigated
34,649
2,007
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
C Melodyy
Neith
10,371
3,750
0
1,136
16,159
6,440
0
7,770
8,389
0
30,366
L
Fenrir
7,670
2,077
0
425
13,044
6,190
0
4,285
8,759
0
9,806
W
24,214
18,668
106
1,079
9,306
4,117
0
3,601
5,705
0
42,154
L
3,883
372
0
140
22,462
19,652
0
4,309
18,153
0
15,931
L
Morgan Le Fay
ErringHealer435
Morgan Le Fay
14,699
1,642
0
306
18,165
7,310
0
7,142
10,898
27,994
0
W
Bellona
RayFromThe8
Bellona
25,755
7,412
0
2,636
12,220
9,653
0
4,806
7,414
0
39,746
W
Cthulhu
SpaCemaNJeRa
Cthulhu
2,360
978
0
0
6,096
4,286
0
1,211
4,885
7,956
0
W
Bacchus
Subzero Bx
Bacchus
12,141
1,488
392
2,201
9,373
13,988
0
2,735
5,636
20,424
0
W
16,678
1,572
0
0
7,998
2,605
0
2,346
5,652
29,138
0
L
Bellona
karla0430
Bellona
713
713
0
0
18,488
9,946
0
7,673
10,815
0
5,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
57,236
93
Minions Killed
170
8
Camps Cleared
4
859,213
Distance Traveled
850,449
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,549
955
28
3
0
187,152
1
L
Fenrir
9,141
914
1
0
1
149,432
0
W
Rama
11,808
1,181
48
5
1
177,621
0
L
Tyr
9,094
909
25
3
1
162,070
0
L
Morgan Le Fay
9,170
917
34
3
2
193,598
0
W
Bellona
13,630
1,363
36
4
1
207,356
0
W
Cthulhu
8,927
893
22
2
2
74,329
0
W
Bacchus
12,267
1,227
16
2
0
199,071
0
W
Scylla
10,604
1,060
48
5
0
192,072
2
L
Bellona
9,163
916
5
1
4
166,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role