Player Matchup

Ymir
Ymir
EmeraldGBA
Ymir
Level 7
God Stats
3W - 0L
1,787 SR
Queue Stats
4W - 2L
1,461 Elo+
Party 1
Olorun
Olorun
Glizzisaurus_Rex
Olorun
Level 7
God Stats
1W - 0L
1,674 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
TheSmileKiller
Hades
Level 108
God Stats
9W - 5L
1,623 SR
Queue Stats
45W - 48L
1,539 Elo+
Party 1
Bellona
Bellona
skollyhati
Bellona
Level 29
God Stats
21W - 15L
1,422 SR
Queue Stats
189W - 206L
1,365 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yourgrandmahz
Ah Muzen Cab
Level 13
God Stats
5W - 5L
1,471 SR
Queue Stats
7W - 10L
1,248 Elo+
Solo
Team Averages
Level 33
1,596 SR
1,423 Elo+

VS

Team Averages
Level 11
1,569 SR
1,382 Elo+
Artemis
Artemis
Dapt507
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo
Kali
Kali
FerVLX
Kali
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
255W - 273L
1,316 Elo+
Solo
Apollo
Apollo
azertydjo
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
iVeRyy-
Arachne
Level 28
God Stats
7W - 2L
1,845 SR
Queue Stats
66W - 65L
1,475 Elo+
Solo
Osiris
Osiris
s--m--o--k--e-y
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,859
533
2,614
5,589
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
2 / 3 / 1
4,909
446
3,049
4,600
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
12 / 0 / 4
7,392
672
9,516
6,979
4,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
skollyhati
Bellona
12
4 / 2 / 3
6,895
627
5,342
6,748
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
yourgrandmahz
Ah Muzen Cab
7
1 / 3 / 1
5,478
498
1,407
5,281
1,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dapt507
Artemis
6
3 / 5 / 0
4,869
443
2,426
6,093
1,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
FerVLX
Kali
9
1 / 4 / 2
5,386
490
2,384
6,461
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
azertydjo
Apollo
7
0 / 8 / 2
4,464
406
1,183
7,831
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
iVeRyy-
Arachne
7
2 / 3 / 1
5,013
456
2,953
7,927
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 3
5,376
489
3,930
7,242
3,877
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
22
Kills
7
9
Deaths
23
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dapt507
Artemis
3
5
0
0.6
W
3
1
3
4.5
L
Kali
FerVLX
Kali
1
4
2
0.5
W
2
3
1
0.83
W
12
0
4
14
L
Apollo
azertydjo
Apollo
0
8
2
0.13
L
Arachne
iVeRyy-
Arachne
2
3
1
0.83
L
1
3
3
0.83
W
Bellona
skollyhati
Bellona
4
2
3
2.75
W
Ah Muzen Cab
yourgrandmahz
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,928
Damage
12,876
29,197
Taken
35,554
19,731
Mitigated
13,042
9,626
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dapt507
Artemis
2,426
1,572
75
398
6,093
1,904
0
3,466
2,627
0
12,306
W
2,614
192
0
528
5,589
6,696
120
0
5,589
13,703
0
L
Kali
FerVLX
Kali
2,384
1,693
0
1,031
6,461
2,362
168
1,184
4,827
0
19,521
W
3,049
1,531
227
735
4,600
1,611
474
0
4,600
10,130
1,247
W
9,516
807
301
4,861
6,979
4,518
1,286
0
6,979
36,069
0
L
Apollo
azertydjo
Apollo
1,183
367
0
451
7,831
2,467
15
4,370
3,461
0
9,035
L
Arachne
iVeRyy-
Arachne
2,953
2,057
0
2,380
7,927
2,432
0
2,964
4,875
0
18,131
L
3,930
1,439
0
1,240
7,242
3,877
0
2,723
4,519
0
24,333
W
Bellona
skollyhati
Bellona
5,342
1,823
0
2,071
6,748
5,635
528
0
6,748
0
34,365
W
Ah Muzen Cab
yourgrandmahz
Ah Muzen Cab
1,407
952
0
903
5,281
1,271
260
0
5,281
0
21,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
25,108
238
Minions Killed
150
0
Camps Cleared
0
935,512
Distance Traveled
888,682
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,869
443
16
1
0
158,845
1
W
Ymir
5,859
533
23
2
0
187,085
0
L
Kali
5,386
490
34
3
0
143,140
1
W
Olorun
4,909
446
21
2
0
226,061
0
W
Hades
7,392
672
76
7
0
207,088
0
L
Apollo
4,464
406
15
1
0
184,553
0
L
Arachne
5,013
456
39
4
0
208,378
0
L
Osiris
5,376
489
46
4
0
193,766
0
W
Bellona
6,895
627
78
7
0
172,212
0
W
Ah Muzen Cab
5,478
498
40
4
0
143,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role