Player Matchup

Horus
Horus
KarhuSmith115
Horus
Level 24
God Stats
17W - 16L
1,497 SR
Queue Stats
29W - 26L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
QuesoMunster
Gilgamesh
Level 13
God Stats
10W - 3L
1,566 SR
Queue Stats
20W - 17L
1,413 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sparta 0ping
Morgan Le Fay
Level 25
God Stats
10W - 7L
1,407 SR
Queue Stats
30W - 28L
1,442 Elo+
Party 1
Loki
Loki
amazingjojo2099
Loki
Level 12
God Stats
22W - 15L
1,709 SR
Queue Stats
31W - 33L
1,502 Elo+
Solo
Chronos
Chronos
sergiofm81
Chronos
Level 29
God Stats
25W - 23L
1,567 SR
Queue Stats
39W - 34L
1,472 Elo+
Party 1
Team Averages
Level 21
1,549 SR
1,455 Elo+

VS

Team Averages
Level 17
1,505 SR
1,414 Elo+
Nu Wa
Nu Wa
Ariquinn77
Nu Wa
Level 24
God Stats
7W - 9L
1,500 SR
Queue Stats
10W - 16L
1,262 Elo+
Solo
Neith
Neith
JavierT960
Neith
Level 14
God Stats
8W - 8L
1,306 SR
Queue Stats
86W - 81L
1,474 Elo+
Solo
Fenrir
Fenrir
NICOSWAG18
Fenrir
Level 8
God Stats
5W - 4L
1,611 SR
Queue Stats
15W - 15L
1,401 Elo+
Solo
Ravana
Ravana
Spartam40000089
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,567 Elo+
Solo
Discordia
Discordia
XStrayX
Discordia
Level 23
God Stats
24W - 23L
1,610 SR
Queue Stats
124W - 147L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 17
9,668
967
11,388
11,306
11,701
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
QuesoMunster
Gilgamesh
17
5 / 5 / 16
11,085
1,109
11,055
16,951
11,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Sparta 0ping
Morgan Le Fay
17
4 / 2 / 11
10,039
1,004
8,178
7,010
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 18
10,623
1,062
6,985
9,292
7,753
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
sergiofm81
Chronos
18
11 / 4 / 12
12,156
1,216
15,378
14,061
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

229

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 3 / 8
10,036
1,004
12,949
9,118
3,090
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
2 / 4 / 10
9,970
997
10,168
13,517
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
NICOSWAG18
Fenrir
16
4 / 7 / 7
10,142
1,014
7,403
13,939
7,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 8
9,639
964
12,220
11,864
5,814
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
XStrayX
Discordia
16
2 / 7 / 8
9,759
976
10,881
10,084
3,696
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
25
Kills
13
13
Deaths
25
74
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
3
8
2.33
L
Neith
2
4
10
1.75
W
1
0
17
9.5
L
Fenrir
NICOSWAG18
Fenrir
4
7
7
1.07
W
Gilgamesh
QuesoMunster
Gilgamesh
5
5
16
2.6
W
Morgan Le Fay
Sparta 0ping
Morgan Le Fay
4
2
11
4.75
L
2
4
8
1.5
L
Discordia
XStrayX
Discordia
2
7
8
0.86
W
4
2
18
6.5
W
Chronos
sergiofm81
Chronos
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,984
Damage
53,621
58,620
Taken
58,522
38,593
Mitigated
25,041
11,065
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
12,949
2,634
284
942
9,118
3,090
0
2,492
6,477
29,337
0
L
Neith
10,168
3,619
0
3,388
13,517
5,341
0
7,118
6,305
0
36,447
W
11,388
5,282
4,692
3,537
11,306
11,701
0
4,265
7,041
0
16,917
L
Fenrir
NICOSWAG18
Fenrir
7,403
1,451
0
442
13,939
7,100
0
4,258
9,392
0
11,346
W
Gilgamesh
QuesoMunster
Gilgamesh
11,055
3,333
0
215
16,951
11,845
0
6,498
10,453
0
39,953
W
Morgan Le Fay
Sparta 0ping
Morgan Le Fay
8,178
620
193
550
7,010
2,554
0
2,878
4,132
23,075
0
L
12,220
2,713
0
1,038
11,864
5,814
0
6,641
4,941
0
26,837
L
Discordia
XStrayX
Discordia
10,881
521
74
395
10,084
3,696
0
3,047
6,994
39,942
0
W
6,985
773
0
35
9,292
7,753
0
4,640
4,652
0
30,926
W
Chronos
sergiofm81
Chronos
15,378
5,735
0
1,843
14,061
4,740
0
5,549
8,512
33,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,571
Gold Earned
49,546
199
Minions Killed
194
5
Camps Cleared
7
988,261
Distance Traveled
864,570
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,036
1,004
36
4
3
180,673
1
L
Neith
9,970
997
61
6
0
156,550
0
W
Horus
9,668
967
17
2
0
225,180
0
L
Fenrir
10,142
1,014
9
1
1
192,833
0
W
Gilgamesh
11,085
1,109
55
6
2
190,707
0
W
Morgan Le Fay
10,039
1,004
29
3
2
178,620
0
L
Ravana
9,639
964
32
3
1
194,214
0
L
Discordia
9,759
976
56
6
2
140,300
3
W
Loki
10,623
1,062
66
7
0
205,037
3
W
Chronos
12,156
1,216
32
3
1
188,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role