Player Matchup

Geb
Geb
Ayyymon
Geb
Level 104
God Stats
2W - 1L
1,544 SR
Queue Stats
248W - 144L
1,758 Elo+
Party 1
Thoth
Thoth
Koehlari
Thoth
Level 26
God Stats
3W - 2L
1,527 SR
Queue Stats
56W - 29L
1,696 Elo+
Party 1
Chronos
Chronos
SGTSERGIO77
Chronos
Level 142
God Stats
3W - 4L
1,218 SR
Queue Stats
343W - 207L
1,770 Elo+
Party 1
Bacchus
Bacchus
dammmnitdaniel
Bacchus
Level 150
God Stats
2W - 2L
1,457 SR
Queue Stats
287W - 201L
1,767 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
getwrrrecked
Morgan Le Fay
Level 147
God Stats
7W - 0L
1,838 SR
Queue Stats
326W - 186L
1,768 Elo+
Party 1
Team Averages
Level 114
1,517 SR
1,752 Elo+

VS

Team Averages
Level 59
1,526 SR
1,425 Elo+
Artemis
Artemis
CleverCalf70577
Artemis
Level 98
God Stats
4W - 3L
1,605 SR
Queue Stats
213W - 208L
1,531 Elo+
Party 2
He Bo
He Bo
Dekiller45
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,331 Elo+
Solo
Cabrakan
Cabrakan
IamJamesBong007
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,505 Elo+
Solo
Thoth
Thoth
JeffSwanAB
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,287 Elo+
Solo
Ne Zha
Ne Zha
miguelito0711
Ne Zha
Level 123
God Stats
7W - 6L
1,527 SR
Queue Stats
351W - 388L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
2 / 2 / 24
10,276
856
3,355
12,447
12,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
Koehlari
Thoth
18
6 / 2 / 17
10,702
892
14,070
9,872
4,231
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
SGTSERGIO77
Chronos
17
8 / 2 / 19
10,658
888
12,952
12,467
5,995
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 3 / 22
10,979
915
10,953
16,795
22,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
getwrrrecked
Morgan Le Fay
20
15 / 1 / 18
12,229
1,019
22,727
12,982
7,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
9,060
755
14,432
12,395
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
10
0 / 9 / 2
6,840
570
3,601
9,226
4,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cabrakan
14
0 / 5 / 7
7,421
618
5,618
21,073
27,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
15
2 / 10 / 2
8,323
694
3,186
11,477
5,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 7 / 5
9,785
815
12,887
14,745
6,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
28
37
Kills
10
10
Deaths
37
100
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
2
2
24
7
L
5
6
2
1
L
He Bo
0
9
2
0.11
L
Cabrakan
0
5
7
0.7
L
Thoth
2
10
2
0.3
W
Thoth
Koehlari
Thoth
6
2
17
7.25
W
Chronos
SGTSERGIO77
Chronos
8
2
19
8.75
W
6
3
22
5.67
W
Morgan Le Fay
getwrrrecked
Morgan Le Fay
15
1
18
24
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,057
Damage
39,724
64,563
Taken
68,916
52,226
Mitigated
50,433
19,437
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
3,355
650
1,290
2,244
12,447
12,347
27
3,263
9,136
6,472
0
L
14,432
5,418
763
1,684
12,395
5,651
0
11,616
779
0
26,026
L
He Bo
3,601
249
111
640
9,226
4,231
0
8,880
346
8,259
0
L
Cabrakan
5,618
891
831
7,663
21,073
27,982
0
19,138
1,935
8,885
0
L
Thoth
3,186
925
0
0
11,477
5,670
0
10,658
819
10,323
0
W
Thoth
Koehlari
Thoth
14,070
832
288
1,231
9,872
4,231
1,042
1,804
8,026
33,920
0
W
Chronos
SGTSERGIO77
Chronos
12,952
4,815
0
3,172
12,467
5,995
3,198
2,055
10,374
26,059
0
W
10,953
1,372
2,414
3,364
16,795
22,329
170
2,314
14,384
14,830
0
W
Morgan Le Fay
getwrrrecked
Morgan Le Fay
22,727
1,340
659
4,775
12,982
7,324
917
2,686
10,238
42,499
0
L
12,887
2,260
983
3,188
14,745
6,899
0
13,765
980
0
29,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,844
Gold Earned
41,429
131
Minions Killed
89
0
Camps Cleared
0
1,171,841
Distance Traveled
884,083
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,276
856
6
1
0
220,069
1
L
Artemis
9,060
755
28
2
0
161,219
0
L
He Bo
6,840
570
17
1
0
200,595
0
L
Cabrakan
7,421
618
2
0
0
193,405
1
L
Thoth
8,323
694
12
1
0
149,210
0
W
Thoth
10,702
892
47
4
0
225,800
1
W
Chronos
10,658
888
29
2
0
220,121
0
W
Bacchus
10,979
915
5
0
0
250,162
0
W
Morgan Le Fay
12,229
1,019
44
4
0
255,689
3
L
Ne Zha
9,785
815
30
3
0
179,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role