Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Ajdaikfna
Mulan
Level 129
God Stats
0W - 1L
1,503 SR
Queue Stats
69W - 60L
1,535 Elo+
Party 2
Chang'e
Chang'e
DerpyDiscord
Chang'e
Level 24
God Stats
2W - 2L
1,610 SR
Queue Stats
7W - 5L
1,509 Elo+
Solo
Sylvanus
Sylvanus
RafeKupa
Sylvanus
Level 46
God Stats
0W - 1L
1,459 SR
Queue Stats
9W - 11L
1,504 Elo+
Solo
Fenrir
Fenrir
reaper5019
Fenrir
Level 63
God Stats
1W - 1L
1,529 SR
Queue Stats
14W - 20L
1,403 Elo+
Party 2
Team Averages
Level 67
1,520 SR
1,490 Elo+

VS

Team Averages
Level 85
1,481 SR
1,511 Elo+
Gilgamesh
Gilgamesh
A_Fat_Brick1998
Gilgamesh
Level 108
God Stats
57W - 39L
1,663 SR
Queue Stats
325W - 304L
1,533 Elo+
Party 3
Vamana
Vamana
NichDW
Vamana
Level 85
God Stats
3W - 1L
1,591 SR
Queue Stats
141W - 133L
1,530 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OrbitalScout-
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 2L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
T_W_Ra88it
Zhong Kui
Level 45
God Stats
1W - 0L
1,577 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
xHawkin
Olorun
Level 28
God Stats
4W - 1L
1,280 SR
Queue Stats
165W - 166L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
0 / 5 / 6
10,082
593
15,408
14,207
6,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Ajdaikfna
Mulan
18
5 / 4 / 4
12,023
707
19,965
20,629
27,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
DerpyDiscord
Chang'e
17
0 / 7 / 5
9,775
575
9,415
15,817
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
RafeKupa
Sylvanus
20
6 / 6 / 3
13,142
773
17,953
21,409
10,617
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
reaper5019
Fenrir
18
1 / 5 / 9
10,679
628
9,502
22,836
18,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A_Fat_Brick1998
Gilgamesh
20
4 / 3 / 16
14,322
842
16,393
27,890
25,573
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
NichDW
Vamana
18
1 / 1 / 11
11,359
668
7,682
15,556
18,782
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
OrbitalScout-
Morgan Le Fay
19
5 / 2 / 13
12,829
755
19,044
13,931
6,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
T_W_Ra88it
Zhong Kui
20
6 / 4 / 12
13,222
778
19,536
18,249
15,753
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
xHawkin
Olorun
20
11 / 2 / 6
14,843
873
20,696
12,767
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
12
Kills
27
27
Deaths
12
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
5
6
0.6
W
Gilgamesh
A_Fat_Brick1998
Gilgamesh
4
3
16
4
L
Mulan
Ajdaikfna
Mulan
5
4
4
1.75
L
Chang'e
DerpyDiscord
Chang'e
0
7
5
0.36
W
Vamana
NichDW
Vamana
1
1
11
6.5
W
Morgan Le Fay
OrbitalScout-
Morgan Le Fay
5
2
13
5.75
L
Sylvanus
RafeKupa
Sylvanus
6
6
3
1.25
W
Zhong Kui
T_W_Ra88it
Zhong Kui
6
4
12
3
L
Fenrir
reaper5019
Fenrir
1
5
9
1.1
W
Olorun
xHawkin
Olorun
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,243
Damage
83,351
94,898
Taken
88,393
69,498
Mitigated
72,970
29,626
Healing
30,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
15,408
481
0
2,811
14,207
6,546
60
7,702
6,102
46,427
0
W
Gilgamesh
A_Fat_Brick1998
Gilgamesh
16,393
4,117
0
8,561
27,890
25,573
814
11,090
16,149
0
42,296
L
Mulan
Ajdaikfna
Mulan
19,965
2,291
0
2,409
20,629
27,972
0
11,502
8,585
522
43,024
L
Chang'e
DerpyDiscord
Chang'e
9,415
399
6,227
4,196
15,817
5,934
0
10,937
4,634
34,824
0
W
Vamana
NichDW
Vamana
7,682
1,784
0
4,257
15,556
18,782
177
9,013
6,112
0
33,112
W
Morgan Le Fay
OrbitalScout-
Morgan Le Fay
19,044
1,393
1,471
4,972
13,931
6,414
997
7,075
6,488
47,820
0
L
Sylvanus
RafeKupa
Sylvanus
17,953
5,771
1,693
6,439
21,409
10,617
0
14,636
6,408
55,302
5,358
W
Zhong Kui
T_W_Ra88it
Zhong Kui
19,536
1,372
0
5,070
18,249
15,753
958
9,098
8,841
51,861
0
L
Fenrir
reaper5019
Fenrir
9,502
787
702
5,149
22,836
18,429
298
12,636
9,434
6,926
12,830
W
Olorun
xHawkin
Olorun
20,696
13,177
1,295
4,813
12,767
6,448
4,920
6,526
6,069
66,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,701
Gold Earned
66,575
364
Minions Killed
388
4
Camps Cleared
10
1,479,360
Distance Traveled
1,563,224
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,082
593
87
5
0
296,771
3
W
Gilgamesh
14,322
842
49
3
1
320,423
2
L
Mulan
12,023
707
50
3
1
318,088
2
L
Chang'e
9,775
575
82
5
1
292,031
0
W
Vamana
11,359
668
61
4
0
342,603
6
W
Morgan Le Fay
12,829
755
91
5
1
303,011
4
L
Sylvanus
13,142
773
115
7
2
253,118
3
W
Zhong Kui
13,222
778
64
4
3
299,694
4
L
Fenrir
10,679
628
30
2
0
319,352
0
W
Olorun
14,843
873
123
7
5
297,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role