Player Matchup

Achilles
Achilles
Hollowsamurai04
Achilles
Level 23
God Stats
3W - 2L
1,786 SR
Queue Stats
14W - 12L
1,514 Elo+
Party 2
Set
Set
LordVonHenry
Set
Level 27
God Stats
1W - 3L
1,412 SR
Queue Stats
47W - 44L
1,419 Elo+
Solo
Kukulkan
Kukulkan
Nymbler
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Apollo
Apollo
martion97
Apollo
Level 18
God Stats
8W - 2L
1,751 SR
Queue Stats
11W - 4L
1,581 Elo+
Party 2
Cerberus
Cerberus
roofdiggy
Cerberus
Level 119
God Stats
6W - 2L
1,823 SR
Queue Stats
87W - 71L
1,449 Elo+
Party 2
Team Averages
Level 38
1,654 SR
1,493 Elo+

VS

Team Averages
Level 17
1,465 SR
1,393 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bulmus
King Arthur
Level 16
God Stats
5W - 7L
1,384 SR
Queue Stats
37W - 54L
1,314 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Innerguts
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,283 Elo+
Party 1
Ares
Ares
WissKulafu
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Izanami
Izanami
gurley2
Izanami
Level 51
God Stats
29W - 30L
1,443 SR
Queue Stats
87W - 110L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 1 / 2
7,556
540
5,707
6,912
4,608
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
5 / 1 / 3
7,297
521
4,851
7,701
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Nymbler
Kukulkan
12
3 / 3 / 2
7,239
517
4,319
5,824
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
martion97
Apollo
12
8 / 1 / 1
7,759
554
6,804
6,457
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
roofdiggy
Cerberus
11
1 / 0 / 10
7,855
561
4,286
8,316
5,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
5 / 3 / 0
7,994
571
8,980
5,819
1,818
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Bulmus
King Arthur
10
1 / 3 / 0
6,021
430
4,690
11,030
6,496
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Innerguts
Tsukuyomi
10
0 / 5 / 1
6,296
450
3,468
9,960
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 0
5,887
421
842
6,699
2,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
gurley2
Izanami
10
0 / 6 / 2
6,125
438
3,628
7,780
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
6
6
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
3
0
1.67
L
King Arthur
Bulmus
King Arthur
1
3
0
0.33
W
Achilles
4
1
2
5
L
Tsukuyomi
Innerguts
Tsukuyomi
0
5
1
0.1
W
5
1
3
6.5
W
Kukulkan
Nymbler
Kukulkan
3
3
2
1.33
L
0
4
0
0
L
Izanami
gurley2
Izanami
0
6
2
0.17
W
Apollo
martion97
Apollo
8
1
1
8.5
W
Cerberus
roofdiggy
Cerberus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,967
Damage
21,608
35,210
Taken
41,288
18,037
Mitigated
14,384
7,143
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,980
921
0
176
5,819
1,818
196
3,792
2,027
36,699
0
L
King Arthur
Bulmus
King Arthur
4,690
936
0
3,171
11,030
6,496
0
1,202
9,828
0
23,522
W
Achilles
5,707
1,941
0
1,074
6,912
4,608
477
510
6,402
0
27,058
L
Tsukuyomi
Innerguts
Tsukuyomi
3,468
736
0
3,007
9,960
2,404
0
448
9,512
0
34,499
W
4,851
3,226
0
1,680
7,701
4,237
301
1,812
5,889
0
31,545
W
Kukulkan
Nymbler
Kukulkan
4,319
1,187
0
0
5,824
1,821
132
3,647
2,177
27,536
0
L
842
63
0
742
6,699
2,121
220
709
5,990
7,871
0
L
Izanami
gurley2
Izanami
3,628
1,733
0
242
7,780
1,545
0
2,454
5,326
0
27,614
W
Apollo
martion97
Apollo
6,804
4,307
0
2,558
6,457
2,170
3,579
3,013
3,444
0
34,891
W
Cerberus
roofdiggy
Cerberus
4,286
159
0
1,831
8,316
5,201
996
840
7,476
22,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
32,323
284
Minions Killed
266
0
Camps Cleared
0
1,261,062
Distance Traveled
1,155,449
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,994
571
71
5
0
214,945
4
L
King Arthur
6,021
430
51
4
0
245,360
0
W
Achilles
7,556
540
61
4
0
245,384
2
L
Tsukuyomi
6,296
450
80
6
0
253,259
1
W
Set
7,297
521
60
4
0
270,082
0
W
Kukulkan
7,239
517
53
4
0
252,817
2
L
Ares
5,887
421
16
1
0
203,806
0
L
Izanami
6,125
438
48
3
0
238,079
1
W
Apollo
7,759
554
77
6
0
273,284
0
W
Cerberus
7,855
561
33
2
0
219,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role