Player Matchup

Mulan
Mulan
EMORTAL4
Mulan
Level 105
God Stats
2W - 2L
1,771 SR
Queue Stats
174W - 166L
1,506 Elo+
Party 3
Nox
Nox
XxOFFICIAL_DMGxX
Nox
Level 119
God Stats
9W - 14L
1,375 SR
Queue Stats
261W - 276L
1,490 Elo+
Party 3
Apollo
Apollo
YungMcLovin69
Apollo
Level 29
God Stats
31W - 18L
1,622 SR
Queue Stats
91W - 101L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
abadgamrtag
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,712 Elo+
Party 2
Fenrir
Fenrir
hawiianpunch1
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,653 Elo+
Party 2
Team Averages
Level 67
1,554 SR
1,573 Elo+

VS

Team Averages
Level 82
1,551 SR
1,616 Elo+
Danzaburou
Danzaburou
Calm Ramadan
Danzaburou
Level 87
God Stats
2W - 3L
1,314 SR
Queue Stats
115W - 82L
1,621 Elo+
Party 1
Chang'e
Chang'e
ImaginaryBenz
Chang'e
Level 27
God Stats
25W - 15L
1,822 SR
Queue Stats
140W - 116L
1,679 Elo+
Party 1
Mulan
Mulan
Selici
Mulan
Level 128
God Stats
6W - 6L
1,618 SR
Queue Stats
113W - 103L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
bluester02
Sylvanus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 115L
1,511 Elo+
Solo
Freya
Freya
Κilo
Freya
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 44L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EMORTAL4
Mulan
13
3 / 0 / 1
6,989
582
6,739
7,832
3,618
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 1
6,029
502
2,151
7,056
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 1
5,565
464
3,823
9,234
2,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
abadgamrtag
Cthulhu
7
0 / 3 / 0
4,720
393
2,102
6,872
2,959
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 5 / 2
6,136
511
3,681
8,923
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Calm Ramadan
Danzaburou
12
4 / 1 / 1
7,385
615
2,589
8,490
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
13
4 / 0 / 4
7,635
636
7,851
6,271
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Selici
Mulan
10
2 / 0 / 2
6,267
522
2,751
7,166
4,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
bluester02
Sylvanus
11
1 / 4 / 0
6,249
521
5,574
9,217
9,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Freya
Κilo
Freya
12
7 / 0 / 3
7,568
631
8,987
7,338
3,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
18
18
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Calm Ramadan
Danzaburou
4
1
1
4.5
L
Mulan
EMORTAL4
Mulan
3
0
1
3.5
W
Chang'e
4
0
4
6
W
Mulan
Selici
Mulan
2
0
2
3
L
0
4
1
0.13
L
1
6
1
0.25
L
Cthulhu
abadgamrtag
Cthulhu
0
3
0
0
W
Sylvanus
bluester02
Sylvanus
1
4
0
0.25
L
1
5
2
0.4
W
Freya
Κilo
Freya
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,496
Damage
27,752
39,917
Taken
38,482
14,312
Mitigated
22,238
8,093
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Calm Ramadan
Danzaburou
2,589
998
0
4,056
8,490
2,913
569
0
8,490
0
40,466
L
Mulan
EMORTAL4
Mulan
6,739
594
0
2,666
7,832
3,618
0
3,643
4,189
0
39,567
W
Chang'e
7,851
148
406
3,112
6,271
2,218
407
2,004
4,267
49,569
0
W
Mulan
Selici
Mulan
2,751
932
120
1,940
7,166
4,163
0
669
6,497
0
23,819
L
2,151
118
0
1,233
7,056
2,535
471
5,072
1,984
36,348
0
L
3,823
2,280
0
1,374
9,234
2,586
0
4,744
4,490
0
26,233
L
Cthulhu
abadgamrtag
Cthulhu
2,102
424
68
341
6,872
2,959
0
4,697
2,175
11,660
0
W
Sylvanus
bluester02
Sylvanus
5,574
1,646
123
2,252
9,217
9,683
156
0
9,217
26,359
6,757
L
3,681
823
136
2,275
8,923
2,614
518
3,742
5,181
0
25,680
W
Freya
Κilo
Freya
8,987
3,967
0
5,543
7,338
3,261
0
1,580
5,758
42,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
35,104
286
Minions Killed
370
0
Camps Cleared
0
1,146,543
Distance Traveled
1,135,654
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,385
615
89
7
0
232,779
0
L
Mulan
6,989
582
88
7
0
232,435
1
W
Chang'e
7,635
636
96
8
0
251,744
4
W
Mulan
6,267
522
40
3
0
219,297
2
L
Nox
6,029
502
77
6
0
227,304
4
L
Apollo
5,565
464
57
5
0
256,304
1
L
Cthulhu
4,720
393
14
1
0
211,315
1
W
Sylvanus
6,249
521
72
6
0
190,680
2
L
Fenrir
6,136
511
50
4
0
219,185
2
W
Freya
7,568
631
73
6
0
241,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role