Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DandyDino
Artemis
Level 141
God Stats
26W - 19L
1,641 SR
Queue Stats
368W - 345L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
Tiger Country
Sun Wukong
Level 145
God Stats
0W - 4L
1,221 SR
Queue Stats
500W - 491L
1,547 Elo+
Party 1
He Bo
He Bo
wasayordle
He Bo
Level 122
God Stats
0W - 3L
1,298 SR
Queue Stats
526W - 501L
1,564 Elo+
Party 2
Team Averages
Level 129
1,432 SR
1,533 Elo+

VS

Team Averages
Level 139
1,504 SR
1,534 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jagerslays
Cu Chulainn
Level 124
God Stats
7W - 7L
1,715 SR
Queue Stats
228W - 192L
1,553 Elo+
Solo
Sylvanus
Sylvanus
MikeyBGud
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MrRager6x
Cernunnos
Level 126
God Stats
30W - 27L
1,602 SR
Queue Stats
260W - 210L
1,574 Elo+
Solo
Nox
Nox
milotor
Nox
Level 142
God Stats
2W - 2L
1,204 SR
Queue Stats
242W - 247L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 1 / 4
6,441
586
3,501
5,366
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
 
Gilgamesh
9
3 / 2 / 3
6,099
554
4,691
10,663
3,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
DandyDino
Artemis
10
0 / 1 / 1
5,707
519
1,963
3,717
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Tiger Country
Sun Wukong
9
0 / 6 / 3
5,413
492
4,006
9,327
5,212
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
11
5 / 3 / 2
6,444
586
5,096
4,964
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 4 / 2
6,506
591
3,159
7,317
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Jagerslays
Cu Chulainn
12
5 / 3 / 1
7,208
655
8,405
9,473
6,303
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
MikeyBGud
Sylvanus
10
2 / 1 / 3
6,505
591
3,621
7,484
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
MrRager6x
Cernunnos
11
3 / 2 / 0
6,462
587
4,423
8,090
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
13
1 / 0 / 2
7,215
656
2,004
2,861
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
10
Kills
13
13
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
1
4
4
L
Gilgamesh
 
Gilgamesh
3
2
3
2.25
W
Ao Kuang
 
Ao Kuang
2
4
2
0.75
L
Artemis
DandyDino
Artemis
0
1
1
0.5
W
Cu Chulainn
Jagerslays
Cu Chulainn
5
3
1
1.83
W
Sylvanus
MikeyBGud
Sylvanus
2
1
3
3.5
W
Cernunnos
MrRager6x
Cernunnos
3
2
0
1.5
L
Sun Wukong
Tiger Country
Sun Wukong
0
6
3
0.25
W
Nox
1
0
2
2
L
He Bo
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,257
Damage
21,612
34,037
Taken
35,225
13,274
Mitigated
18,042
7,145
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,501
1,187
0
1,711
5,366
1,969
0
1,574
3,751
34,453
5,731
L
Gilgamesh
 
Gilgamesh
4,691
1,309
0
2,603
10,663
3,842
0
1,769
8,894
0
19,947
W
Ao Kuang
 
Ao Kuang
3,159
652
0
2,338
7,317
2,825
0
3,505
3,720
31,000
6,227
L
Artemis
DandyDino
Artemis
1,963
951
0
1,258
3,717
787
0
1,159
2,558
0
27,203
W
Cu Chulainn
Jagerslays
Cu Chulainn
8,405
1,494
0
3,257
9,473
6,303
277
761
8,444
5,761
32,395
W
Sylvanus
MikeyBGud
Sylvanus
3,621
1,300
1,151
2,462
7,484
5,670
992
927
6,452
14,272
0
W
Cernunnos
MrRager6x
Cernunnos
4,423
2,674
322
4,719
8,090
2,219
727
1,855
6,155
0
40,483
L
Sun Wukong
Tiger Country
Sun Wukong
4,006
1,041
0
1,064
9,327
5,212
18
1,837
7,490
0
24,850
W
Nox
2,004
259
0
961
2,861
1,025
316
1,060
1,647
47,101
0
L
He Bo
5,096
403
0
509
4,964
1,464
0
3,365
1,599
26,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
33,896
277
Minions Killed
356
0
Camps Cleared
0
1,069,584
Distance Traveled
1,055,778
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,441
586
74
7
0
216,544
4
L
Gilgamesh
6,099
554
23
2
0
243,306
4
W
Ao Kuang
6,506
591
82
7
0
231,133
4
L
Artemis
5,707
519
61
6
0
204,297
2
W
Cu Chulainn
7,208
655
69
6
0
204,604
1
W
Sylvanus
6,505
591
28
3
0
197,301
4
W
Cernunnos
6,462
587
68
6
0
186,738
3
L
Sun Wukong
5,413
492
51
5
0
192,591
1
W
Nox
7,215
656
109
10
0
236,002
3
L
He Bo
6,444
586
68
6
0
212,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role