Player Matchup

Mulan
Mulan
J0k3s0ny0u7280
Mulan
Level 15
God Stats
4W - 2L
1,412 SR
Queue Stats
43W - 39L
1,254 Elo+
Solo
Anubis
Anubis
ShadowGod420384
Anubis
Level 36
God Stats
9W - 9L
1,810 SR
Queue Stats
33W - 36L
1,442 Elo+
Party 1
Pele
Pele
Spider-Woman420
Pele
Level 8
God Stats
8W - 13L
1,465 SR
Queue Stats
22W - 34L
1,254 Elo+
Solo
Danzaburou
Danzaburou
TDC Dark
Danzaburou
Level 27
God Stats
7W - 3L
1,684 SR
Queue Stats
40W - 38L
1,430 Elo+
Party 1
Arachne
Arachne
TheBOT243
Arachne
Level 30
God Stats
15W - 4L
1,843 SR
Queue Stats
46W - 44L
1,407 Elo+
Party 1
Team Averages
Level 23
1,643 SR
1,357 Elo+

VS

Team Averages
Level 21
1,501 SR
1,359 Elo+
Medusa
Medusa
Babypenguin2
Medusa
Level 29
God Stats
4W - 3L
1,510 SR
Queue Stats
20W - 32L
1,290 Elo+
Solo
Tyr
Tyr
Blazewon
Tyr
Level 26
God Stats
3W - 3L
1,569 SR
Queue Stats
3W - 5L
1,407 Elo+
Solo
Zeus
Zeus
NastyStickyUhh
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,411 Elo+
Solo
Neith
Neith
ezekielslipak21
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,415 Elo+
Solo
Thor
Thor
leprambo
Thor
Level 7
God Stats
2W - 4L
1,426 SR
Queue Stats
3W - 7L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 7
17,469
672
12,833
17,514
21,359
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 1 / 9
13,285
511
16,910
15,833
9,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
0 / 7 / 10
12,074
464
4,637
19,548
9,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
TDC Dark
Danzaburou
20
24 / 1 / 7
17,855
687
31,585
22,196
11,035
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
TheBOT243
Arachne
20
12 / 4 / 7
16,290
627
19,232
22,203
13,300
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
1 / 14 / 3
11,128
428
11,647
23,058
7,405
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 8 / 3
13,052
502
19,104
37,918
43,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 13 / 3
10,312
397
11,549
20,406
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
5 / 7 / 2
12,445
479
13,154
15,035
7,110
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
16
1 / 12 / 3
10,455
402
3,077
20,732
7,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
52
Kills
16
16
Deaths
54
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
14
3
0.18
L
8
8
3
1.19
W
8
3
7
3.83
L
1
13
3
0.19
W
8
1
9
12.5
W
0
7
10
0.71
W
Danzaburou
TDC Dark
Danzaburou
24
1
7
27.5
W
Arachne
TheBOT243
Arachne
12
4
7
3.88
L
5
7
2
0.86
L
Thor
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,197
Damage
58,531
97,294
Taken
117,149
64,022
Mitigated
73,415
39,293
Healing
20,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,647
5,928
319
1,143
23,058
7,405
788
5,320
17,738
0
65,614
L
19,104
2,685
209
13,066
37,918
43,135
1,196
6,022
31,896
12,797
58,220
W
12,833
1,906
0
4,841
17,514
21,359
2,652
1,601
15,913
4,201
107,756
L
11,549
3,589
0
4,196
20,406
8,215
1,570
1,753
18,653
55,057
0
W
16,910
1,331
538
10,628
15,833
9,078
1,073
4,362
11,471
67,429
0
W
4,637
266
0
3,128
19,548
9,250
0
3,897
15,651
0
50,276
W
Danzaburou
TDC Dark
Danzaburou
31,585
20,949
269
12,864
22,196
11,035
9,086
4,176
18,020
0
114,625
W
Arachne
TheBOT243
Arachne
19,232
15,511
431
6,594
22,203
13,300
1,923
3,074
19,129
0
151,373
L
13,154
4,422
0
1,900
15,035
7,110
175
1,474
13,561
0
86,958
L
Thor
3,077
763
0
0
20,732
7,550
0
2,341
18,391
0
68,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,973
Gold Earned
57,392
692
Minions Killed
529
0
Camps Cleared
0
2,423,687
Distance Traveled
1,933,590
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,128
428
94
4
0
421,336
1
L
Tyr
13,052
502
111
4
0
440,695
1
W
Mulan
17,469
672
175
7
0
470,279
2
L
Zeus
10,312
397
86
3
0
328,035
4
W
Anubis
13,285
511
81
3
0
396,972
0
W
Pele
12,074
464
82
3
0
466,550
1
W
Danzaburou
17,855
687
154
6
0
479,951
1
W
Arachne
16,290
627
200
8
0
609,935
0
L
Neith
12,445
479
147
6
0
370,308
3
L
Thor
10,455
402
91
4
0
373,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role