Player Matchup

Morgan Le Fay
Morgan Le Fay
Jsvvng01
Morgan Le Fay
Level 8
God Stats
171W - 152L
1,289 SR
Queue Stats
251W - 300L
1,258 Elo+
Party 3
Hera
Hera
Medeenn
Hera
Level 15
God Stats
112W - 86L
1,245 SR
Queue Stats
231W - 257L
1,233 Elo+
Party 3
Kukulkan
Kukulkan
TeaFerret
Kukulkan
Level 4
God Stats
2W - 3L
1,493 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 1
Neith
Neith
XCocoX9700
Neith
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
8W - 17L
1,362 Elo+
Solo
Fenrir
Fenrir
freezingdoom420
Fenrir
Level 17
God Stats
20W - 17L
1,613 SR
Queue Stats
28W - 24L
1,558 Elo+
Party 1
Team Averages
Level 10
1,388 SR
1,366 Elo+

VS

Team Averages
Level 14
1,513 SR
1,531 Elo+
Scylla
Scylla
 
Scylla
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
IamGarfieldLol
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,550 Elo+
Party 2
Chang'e
Chang'e
dardar301
Chang'e
Level 14
God Stats
4W - 0L
1,645 SR
Queue Stats
14W - 4L
1,632 Elo+
Solo
Medusa
Medusa
jusd1
Medusa
Level 29
God Stats
4W - 4L
1,422 SR
Queue Stats
34W - 26L
1,425 Elo+
Solo
Athena
Athena
nova6666666
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jsvvng01
Morgan Le Fay
16
0 / 10 / 3
9,162
916
9,792
18,549
7,551
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Medeenn
Hera
15
2 / 11 / 0
9,172
917
15,309
18,751
7,170
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
TeaFerret
Kukulkan
14
0 / 8 / 1
8,763
876
1,920
10,283
4,273
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
0 / 8 / 1
8,428
843
4,303
12,411
4,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 1
9,112
911
9,767
19,385
11,846
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
7 / 0 / 21
11,830
1,183
16,506
6,308
2,675
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 1 / 10
11,687
1,169
19,754
8,911
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
dardar301
Chang'e
19
10 / 0 / 17
12,084
1,208
17,101
11,627
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
jusd1
Medusa
17
2 / 3 / 12
9,560
956
5,028
9,276
3,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
18
13 / 0 / 15
11,771
1,177
14,211
13,273
6,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
117
4
Kills
42
42
Deaths
4
6
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
21
17.5
W
10
1
10
15
L
Morgan Le Fay
Jsvvng01
Morgan Le Fay
0
10
3
0.15
L
Hera
Medeenn
Hera
2
11
0
0.18
L
Kukulkan
TeaFerret
Kukulkan
0
8
1
0.06
L
Neith
0
8
1
0.06
W
Chang'e
dardar301
Chang'e
10
0
17
18.5
L
2
5
1
0.5
W
Medusa
jusd1
Medusa
2
3
12
2.67
W
Athena
13
0
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,091
Damage
72,600
79,379
Taken
49,395
35,318
Mitigated
21,874
2,121
Healing
20,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,506
2,545
0
1,011
6,308
2,675
0
4,014
2,294
40,429
0
W
19,754
10,537
0
1,947
8,911
5,098
0
1,996
6,915
0
33,796
L
Morgan Le Fay
Jsvvng01
Morgan Le Fay
9,792
903
0
281
18,549
7,551
0
12,991
5,558
24,882
0
L
Hera
Medeenn
Hera
15,309
3,767
0
1,045
18,751
7,170
0
11,937
6,814
33,648
0
L
Kukulkan
TeaFerret
Kukulkan
1,920
601
0
30
10,283
4,273
0
4,833
5,450
18,491
0
L
Neith
4,303
751
0
371
12,411
4,478
0
6,053
6,358
0
10,490
W
Chang'e
dardar301
Chang'e
17,101
2,114
5,892
5,100
11,627
4,782
0
7,515
4,112
47,338
0
L
9,767
1,896
119
275
19,385
11,846
0
12,004
7,381
0
13,617
W
Medusa
jusd1
Medusa
5,028
1,554
476
1,599
9,276
3,296
0
5,938
3,338
0
15,717
W
Athena
14,211
4,060
815
3,235
13,273
6,023
0
7,558
5,715
18,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
56,932
115
Minions Killed
206
6
Camps Cleared
8
791,881
Distance Traveled
1,018,117
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,830
1,183
54
5
3
215,827
0
W
Vamana
11,687
1,169
28
3
2
215,390
2
L
Morgan Le Fay
9,162
916
23
2
0
175,391
0
L
Hera
9,172
917
39
4
0
151,698
0
L
Kukulkan
8,763
876
34
3
3
122,715
1
L
Neith
8,428
843
9
1
1
131,981
1
W
Chang'e
12,084
1,208
72
7
1
196,478
0
L
Fenrir
9,112
911
10
1
2
210,096
0
W
Medusa
9,560
956
24
2
2
171,727
0
W
Athena
11,771
1,177
28
3
0
218,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role