Player Matchup

Olorun
Olorun
Bludboi
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,540 Elo+
Party 3
Cerberus
Cerberus
LoneGuardian21
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
P01NTii11
Izanami
Level 47
God Stats
0W - 4L
1,431 SR
Queue Stats
40W - 63L
1,391 Elo+
Party 2
Ares
Ares
RainNmen
Ares
Level 18
God Stats
4W - 7L
1,673 SR
Queue Stats
5W - 8L
1,617 Elo+
Party 3
Kukulkan
Kukulkan
Rynobeats
Kukulkan
Level 8
God Stats
4W - 5L
1,538 SR
Queue Stats
60W - 49L
1,635 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,537 Elo+

VS

Team Averages
Level 37
1,553 SR
1,586 Elo+
Kukulkan
Kukulkan
Duggystyyle
Kukulkan
Level 138
God Stats
25W - 9L
1,658 SR
Queue Stats
81W - 72L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
GankMeFirst
Nu Wa
Level 6
God Stats
2W - 1L
1,459 SR
Queue Stats
5W - 5L
1,347 Elo+
Solo
Hades
Hades
LilirucaBestGirl
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,644 Elo+
Solo
Bellona
Bellona
TexasTornader
Bellona
Level 8
God Stats
6W - 0L
1,646 SR
Queue Stats
12W - 1L
1,778 Elo+
Party 1
Vamana
Vamana
scape147
Vamana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bludboi
Olorun
19
3 / 6 / 7
12,281
945
13,963
17,484
10,581
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
18
0 / 8 / 6
10,665
820
3,119
18,462
9,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
P01NTii11
Izanami
18
5 / 10 / 5
12,317
947
13,592
22,795
12,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
18
1 / 1 / 9
11,403
877
9,447
19,726
31,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Rynobeats
Kukulkan
18
2 / 8 / 8
12,003
923
16,788
20,048
11,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duggystyyle
Kukulkan
20
6 / 1 / 13
13,085
1,007
17,622
5,877
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 0 / 21
14,109
1,085
27,819
5,429
1,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 5 / 12
12,868
990
14,834
13,060
8,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
20
5 / 4 / 18
12,473
959
21,073
22,554
19,737
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
scape147
Vamana
20
7 / 1 / 17
12,972
998
12,618
14,625
15,574
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
11
Kills
33
33
Deaths
11
35
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bludboi
Olorun
3
6
7
1.08
W
Kukulkan
Duggystyyle
Kukulkan
6
1
13
12.5
W
8
0
21
18.5
W
7
5
12
2.6
L
Cerberus
0
8
6
0.38
L
Izanami
P01NTii11
Izanami
5
10
5
0.75
L
Ares
1
1
9
5.5
L
Kukulkan
Rynobeats
Kukulkan
2
8
8
0.75
W
Bellona
5
4
18
3.5
W
Vamana
scape147
Vamana
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,909
Damage
93,966
98,515
Taken
61,545
74,307
Mitigated
47,390
9,282
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bludboi
Olorun
13,963
7,530
1,578
2,828
17,484
10,581
0
10,386
7,098
40,603
0
W
Kukulkan
Duggystyyle
Kukulkan
17,622
1,501
0
1,061
5,877
1,982
0
4,956
921
63,210
0
W
27,819
4,465
116
1,435
5,429
1,829
0
4,067
1,362
66,152
0
W
14,834
1,132
363
4,066
13,060
8,268
0
7,867
5,193
29,058
0
L
Cerberus
3,119
288
0
1,181
18,462
9,152
0
12,707
5,755
15,818
0
L
Izanami
P01NTii11
Izanami
13,592
9,606
573
2,660
22,795
12,126
0
14,024
8,771
0
44,235
L
Ares
9,447
1,245
0
0
19,726
31,188
0
11,544
8,182
18,079
0
L
Kukulkan
Rynobeats
Kukulkan
16,788
2,322
0
462
20,048
11,260
0
11,614
8,434
63,639
0
W
Bellona
21,073
7,880
0
1,170
22,554
19,737
0
15,865
6,689
0
31,085
W
Vamana
scape147
Vamana
12,618
4,203
0
4,396
14,625
15,574
0
10,562
4,063
0
23,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,669
Gold Earned
65,507
272
Minions Killed
281
7
Camps Cleared
11
1,099,212
Distance Traveled
1,233,952
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,281
945
64
5
1
209,484
1
W
Kukulkan
13,085
1,007
116
9
4
242,967
0
W
Nu Wa
14,109
1,085
83
6
0
235,702
3
W
Hades
12,868
990
38
3
3
214,580
3
L
Cerberus
10,665
820
23
2
0
205,983
1
L
Izanami
12,317
947
61
5
3
213,329
0
L
Ares
11,403
877
18
1
0
230,396
2
L
Kukulkan
12,003
923
106
8
3
240,020
2
W
Bellona
12,473
959
19
1
2
254,328
1
W
Vamana
12,972
998
25
2
2
286,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role