Player Matchup

Cthulhu
Cthulhu
KNG__BIG
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 1
Artemis
Artemis
RagingRamen
Artemis
Level 6
God Stats
5W - 9L
1,333 SR
Queue Stats
6W - 9L
1,352 Elo+
Solo
Osiris
Osiris
SILENCI_0
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,404 Elo+
Solo
Chiron
Chiron
blakepurtle
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 1
Nu Wa
Nu Wa
moontree999
Nu Wa
Level 27
God Stats
180W - 182L
1,535 SR
Queue Stats
248W - 274L
1,458 Elo+
Solo
Team Averages
Level 15
1,474 SR
1,459 Elo+

VS

Team Averages
Level 33
1,479 SR
1,458 Elo+
Bakasura
Bakasura
Atrix Clips
Bakasura
Level 16
God Stats
12W - 18L
1,500 SR
Queue Stats
169W - 159L
1,470 Elo+
Party 2
Zeus
Zeus
CalvinRoc15
Zeus
Level 88
God Stats
4W - 2L
1,485 SR
Queue Stats
55W - 60L
1,430 Elo+
Party 2
Artemis
Artemis
G NAGE
Artemis
Level 19
God Stats
51W - 46L
1,552 SR
Queue Stats
111W - 115L
1,512 Elo+
Solo
Pele
Pele
TheRochesFamily
Pele
Level 25
God Stats
34W - 32L
1,427 SR
Queue Stats
145W - 138L
1,437 Elo+
Solo
Bellona
Bellona
donovanfoster
Bellona
Level 19
God Stats
29W - 27L
1,433 SR
Queue Stats
123W - 103L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KNG__BIG
Cthulhu
16
0 / 9 / 8
10,062
839
4,904
11,471
8,909
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
RagingRamen
Artemis
17
4 / 6 / 7
11,572
964
12,608
13,682
4,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
SILENCI_0
Osiris
15
1 / 1 / 1
9,451
788
928
1,252
701
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
15
1 / 6 / 3
9,756
813
2,135
7,887
3,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 7 / 7
13,994
1,166
17,454
22,923
7,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Atrix Clips
Bakasura
18
4 / 5 / 11
11,062
922
8,447
12,285
4,641
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
14 / 1 / 8
14,331
1,194
15,897
5,520
1,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
G NAGE
Artemis
18
2 / 3 / 12
12,165
1,014
9,402
10,226
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
9 / 3 / 12
13,347
1,112
12,792
11,974
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
18
0 / 1 / 15
10,916
910
7,304
12,179
6,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
12
Kills
29
29
Deaths
13
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Atrix Clips
Bakasura
4
5
11
1.9
W
14
1
8
18
W
Artemis
G NAGE
Artemis
2
3
12
2.67
L
Cthulhu
KNG__BIG
Cthulhu
0
9
8
0.44
L
Artemis
RagingRamen
Artemis
4
6
7
1.25
L
Osiris
SILENCI_0
Osiris
1
1
1
1.5
W
9
3
12
5
L
Chiron
1
6
3
0.42
W
Bellona
0
1
15
7.5
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,029
Damage
53,842
57,215
Taken
52,184
25,306
Mitigated
21,737
2,959
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Atrix Clips
Bakasura
8,447
5,280
0
2,861
12,285
4,641
0
4,380
5,520
0
16,022
W
15,897
734
0
264
5,520
1,493
0
2,971
1,661
44,456
0
W
Artemis
G NAGE
Artemis
9,402
4,852
0
2,468
10,226
4,411
0
5,171
5,055
0
51,201
L
Cthulhu
KNG__BIG
Cthulhu
4,904
814
0
0
11,471
8,909
0
2,079
8,910
11,562
0
L
Artemis
RagingRamen
Artemis
12,608
5,870
78
193
13,682
4,631
0
2,470
11,065
0
23,959
L
Osiris
SILENCI_0
Osiris
928
368
0
0
1,252
701
0
428
824
0
1,098
W
12,792
3,212
0
2,315
11,974
4,577
0
5,190
6,784
0
62,323
L
Chiron
2,135
999
363
498
7,887
3,178
0
2,532
5,320
0
6,544
W
Bellona
7,304
1,852
0
258
12,179
6,615
0
4,646
6,320
0
24,543
L
17,454
8,892
632
1,195
22,923
7,887
0
8,380
14,319
64,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,835
Gold Earned
61,821
170
Minions Killed
313
3
Camps Cleared
11
526,017
Distance Traveled
1,075,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,062
922
33
3
2
198,557
0
W
Zeus
14,331
1,194
79
7
3
205,571
0
W
Artemis
12,165
1,014
70
6
3
183,140
0
L
Cthulhu
10,062
839
20
2
0
100,926
0
L
Artemis
11,572
964
27
2
3
98,587
0
L
Osiris
9,451
788
1
0
0
57,239
0
W
Pele
13,347
1,112
92
8
3
239,130
0
L
Chiron
9,756
813
16
1
0
88,787
0
W
Bellona
10,916
910
39
3
0
249,257
0
L
Nu Wa
13,994
1,166
106
9
0
180,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role