Player Matchup

Neith
Neith
Andranai
Neith
Level 7
God Stats
3W - 1L
1,317 SR
Queue Stats
6W - 4L
1,386 Elo+
Party 1
Tyr
Tyr
Blazewon
Tyr
Level 26
God Stats
3W - 3L
1,560 SR
Queue Stats
3W - 5L
1,353 Elo+
Solo
Bakasura
Bakasura
Comms2592
Bakasura
Level 7
God Stats
4W - 2L
1,274 SR
Queue Stats
4W - 4L
1,231 Elo+
Party 2
Ah Puch
Ah Puch
MR Marble4175
Ah Puch
Level 28
God Stats
4W - 8L
1,369 SR
Queue Stats
35W - 31L
1,135 Elo+
Party 2
Cu Chulainn
Cu Chulainn
btaytoes
Cu Chulainn
Level 158
God Stats
34W - 33L
1,552 SR
Queue Stats
505W - 505L
1,434 Elo+
Party 1
Team Averages
Level 45
1,414 SR
1,308 Elo+

VS

Team Averages
Level 13
1,451 SR
1,351 Elo+
Fenrir
Fenrir
Corpex bacon
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 3
Cthulhu
Cthulhu
GoluckyPick833
Cthulhu
Level 18
God Stats
6W - 9L
1,673 SR
Queue Stats
11W - 19L
1,359 Elo+
Solo
Bakasura
Bakasura
OhLookItsBrodie
Bakasura
Level 16
God Stats
19W - 34L
1,109 SR
Queue Stats
73W - 100L
977 Elo+
Solo
Artemis
Artemis
Pickledup567
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
S1lverPhantom
Da Ji
Level 26
God Stats
17W - 21L
1,473 SR
Queue Stats
130W - 148L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andranai
Neith
8
0 / 5 / 2
5,524
395
1,156
4,376
950
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 0 / 8
7,650
546
5,384
17,745
14,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Comms2592
Bakasura
9
2 / 2 / 2
6,434
460
3,063
7,629
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
11
8 / 4 / 3
7,487
535
9,935
8,920
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
btaytoes
Cu Chulainn
14
5 / 0 / 3
8,435
603
4,834
9,625
7,416
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 7 / 0
5,013
358
2,908
6,818
3,387
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
3 / 1 / 1
6,919
494
7,229
11,080
4,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
5
0 / 2 / 0
4,694
335
1,117
3,326
811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Pickledup567
Artemis
6
0 / 8 / 1
4,865
348
3,908
7,038
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
6 / 5 / 1
7,247
518
7,324
9,791
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
22
Kills
10
11
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Andranai
Neith
0
5
2
0.2
W
7
0
8
11
W
Bakasura
Comms2592
Bakasura
2
2
2
1.5
L
Fenrir
1
7
0
0.14
L
3
1
1
3.5
W
Ah Puch
8
4
3
2.38
L
Bakasura
0
2
0
0
L
Artemis
Pickledup567
Artemis
0
8
1
0.06
L
6
5
1
1.3
W
Cu Chulainn
btaytoes
Cu Chulainn
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,372
Damage
22,486
48,295
Taken
38,053
28,401
Mitigated
13,169
18,393
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Andranai
Neith
1,156
883
0
135
4,376
950
716
320
4,056
0
8,769
W
5,384
1,365
0
8,927
17,745
14,223
156
4,579
13,166
0
29,457
W
Bakasura
Comms2592
Bakasura
3,063
2,374
0
1,323
7,629
3,323
975
445
7,184
0
23,454
L
Fenrir
2,908
1,209
0
249
6,818
3,387
0
1,387
5,431
0
13,446
L
7,229
2,004
72
2,983
11,080
4,013
0
3,343
7,737
24,799
0
W
Ah Puch
9,935
1,324
0
2,795
8,920
2,489
950
588
8,332
33,173
0
L
Bakasura
1,117
932
0
351
3,326
811
0
806
2,520
0
9,218
L
Artemis
Pickledup567
Artemis
3,908
2,910
0
394
7,038
1,811
50
2,198
4,840
0
13,372
L
7,324
1,878
0
0
9,791
3,147
544
3,510
6,281
0
32,083
W
Cu Chulainn
btaytoes
Cu Chulainn
4,834
696
0
5,213
9,625
7,416
200
1,297
8,328
15,147
42,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
28,738
296
Minions Killed
165
0
Camps Cleared
0
1,308,429
Distance Traveled
1,028,739
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,524
395
17
1
0
231,624
2
W
Tyr
7,650
546
55
4
0
289,999
1
W
Bakasura
6,434
460
47
3
0
304,349
0
L
Fenrir
5,013
358
25
2
0
217,866
0
L
Cthulhu
6,919
494
38
3
0
242,286
0
W
Ah Puch
7,487
535
48
3
0
250,923
0
L
Bakasura
4,694
335
24
2
0
119,751
0
L
Artemis
4,865
348
20
1
0
196,630
2
L
Da Ji
7,247
518
58
4
0
252,206
2
W
Cu Chulainn
8,435
603
129
9
0
231,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role