Player Matchup

Discordia
Discordia
 
Discordia
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
SentateDurito
Skadi
Level 44
God Stats
12W - 6L
1,666 SR
Queue Stats
82W - 127L
1,411 Elo+
Party 2
Kali
Kali
Vaxayaro
Kali
Level 91
God Stats
9W - 5L
1,622 SR
Queue Stats
286W - 375L
1,423 Elo+
Party 2
Loki
Loki
emi222004
Loki
Level 65
God Stats
4W - 14L
1,269 SR
Queue Stats
223W - 358L
1,337 Elo+
Party 2
Team Averages
Level 72
1,512 SR
1,434 Elo+

VS

Team Averages
Level 45
1,462 SR
1,517 Elo+
Yemoja
Yemoja
Claw_Juampi
Yemoja
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 79L
1,582 Elo+
Party 1
Loki
Loki
SheltterEvil
Loki
Level 46
God Stats
9W - 7L
1,502 SR
Queue Stats
410W - 421L
1,442 Elo+
Solo
Scylla
Scylla
angeloFTW05
Scylla
Level 45
God Stats
7W - 5L
1,343 SR
Queue Stats
89W - 91L
1,437 Elo+
Solo
Tyr
Tyr
cogollito9
Tyr
Level 44
God Stats
34W - 18L
1,675 SR
Queue Stats
243W - 179L
1,636 Elo+
Solo
Apollo
Apollo
julamaso
Apollo
Level 29
God Stats
5W - 4L
1,290 SR
Queue Stats
155W - 178L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 2 / 0
6,150
559
2,588
4,258
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
 
Chronos
10
4 / 4 / 1
6,037
549
7,864
9,680
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 1
5,358
487
5,805
6,298
1,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kali
7
0 / 5 / 1
4,868
443
3,603
7,692
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
9
0 / 4 / 0
5,409
492
1,668
6,593
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
4 / 2 / 3
6,509
592
3,718
6,294
2,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
3 / 1 / 6
6,024
548
4,948
7,061
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
10
0 / 0 / 3
5,539
504
2,150
3,900
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 1
7,690
699
6,492
8,077
5,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
julamaso
Apollo
11
5 / 2 / 5
6,692
608
7,153
6,850
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
19
19
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
0
0.5
L
Chronos
 
Chronos
4
4
1
1.13
W
Yemoja
4
2
3
2.75
L
0
4
1
0.13
W
3
1
6
6
L
Kali
0
5
1
0.1
W
Scylla
0
0
3
1.5
W
7
0
1
7.5
L
Loki
0
4
0
0
W
Apollo
julamaso
Apollo
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,528
Damage
24,461
34,521
Taken
32,182
10,832
Mitigated
13,276
5,258
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,588
42
0
769
4,258
1,283
0
1,820
2,336
33,341
0
L
Chronos
 
Chronos
7,864
3,280
0
2,570
9,680
2,595
494
1,927
7,753
28,231
0
W
Yemoja
3,718
650
948
866
6,294
2,206
0
3,903
2,391
12,713
0
L
5,805
2,139
0
0
6,298
1,673
508
1,248
5,046
0
29,851
W
4,948
1,352
167
2,794
7,061
1,966
0
1,212
5,849
0
26,492
L
Kali
3,603
1,335
0
1,919
7,692
3,563
0
660
6,972
0
21,856
W
Scylla
2,150
504
0
500
3,900
1,089
0
2,111
1,789
25,803
0
W
6,492
713
0
5,472
8,077
5,810
0
0
8,077
0
46,759
L
Loki
1,668
668
0
0
6,593
1,718
0
47
6,546
0
31,921
W
Apollo
julamaso
Apollo
7,153
5,382
0
1,911
6,850
2,205
0
3,226
3,624
0
34,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
32,454
292
Minions Killed
312
0
Camps Cleared
0
1,006,862
Distance Traveled
1,087,406
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,150
559
66
6
0
196,141
0
L
Chronos
6,037
549
45
4
0
192,968
3
W
Yemoja
6,509
592
23
2
0
199,350
2
L
Skadi
5,358
487
59
5
0
197,161
2
W
Loki
6,024
548
46
4
0
233,234
0
L
Kali
4,868
443
42
4
0
207,294
0
W
Scylla
5,539
504
64
6
0
209,524
2
W
Tyr
7,690
699
109
10
0
236,263
4
L
Loki
5,409
492
80
7
0
213,298
0
W
Apollo
6,692
608
70
6
0
209,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role