Player Matchup

Neith
Neith
HotPepperoniStic
Neith
Level 22
God Stats
9W - 4L
1,697 SR
Queue Stats
69W - 90L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
Rynobeats
Cthulhu
Level 8
God Stats
3W - 0L
1,767 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Pele
Pele
SunshineLee08
Pele
Level 36
God Stats
14W - 17L
1,652 SR
Queue Stats
40W - 54L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
UnspokenRune
Zhong Kui
Level 27
God Stats
14W - 6L
1,712 SR
Queue Stats
340W - 236L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kenbinetti
Morgan Le Fay
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
103W - 75L
1,500 Elo+
Solo
Team Averages
Level 19
1,666 SR
1,488 Elo+

VS

Team Averages
Level 19
1,596 SR
1,403 Elo+
Eset
Eset
Bakaroni
Eset
Level 25
God Stats
0W - 1L
1,772 SR
Queue Stats
19W - 32L
1,332 Elo+
Solo
Chernobog
Chernobog
Necrosisent
Chernobog
Level 25
God Stats
5W - 6L
1,709 SR
Queue Stats
62W - 56L
1,441 Elo+
Solo
Osiris
Osiris
SodiumPull
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 104L
1,242 Elo+
Solo
Ra
Ra
Wolf0us
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
keemstar911
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 3
9,875
549
10,443
11,116
3,051
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Rynobeats
Cthulhu
15
5 / 2 / 8
11,026
613
8,093
12,058
10,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 1 / 3
9,824
546
2,583
8,465
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
UnspokenRune
Zhong Kui
18
5 / 2 / 2
11,072
615
14,313
14,110
15,115
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
kenbinetti
Morgan Le Fay
15
4 / 4 / 1
9,637
535
7,575
9,675
3,396
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
2 / 6 / 3
8,409
467
3,788
9,649
5,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
Necrosisent
Chernobog
14
6 / 0 / 2
9,068
504
8,298
13,283
4,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
SodiumPull
Osiris
15
1 / 3 / 1
8,337
463
7,340
16,716
12,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 10 / 5
8,262
459
5,451
10,445
3,246
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 5 / 2
9,348
519
3,572
12,009
3,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
23
Kills
15
15
Deaths
24
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
2
6
3
0.58
W
9
6
3
1.75
L
Chernobog
Necrosisent
Chernobog
6
0
2
7
W
Cthulhu
Rynobeats
Cthulhu
5
2
8
4.5
L
Osiris
SodiumPull
Osiris
1
3
1
0.5
W
0
1
3
1.5
W
Zhong Kui
UnspokenRune
Zhong Kui
5
2
2
3
L
1
10
5
0.35
L
5
5
2
1.2
W
Morgan Le Fay
kenbinetti
Morgan Le Fay
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,007
Damage
28,449
55,424
Taken
62,102
35,486
Mitigated
29,792
20,503
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
3,788
665
396
857
9,649
5,843
0
4,670
4,979
13,097
0
W
10,443
3,745
0
1,279
11,116
3,051
1,729
2,943
8,127
0
33,861
L
Chernobog
Necrosisent
Chernobog
8,298
4,775
0
4,924
13,283
4,238
0
4,591
8,692
0
51,669
W
Cthulhu
Rynobeats
Cthulhu
8,093
483
442
3,777
12,058
10,890
1,213
1,647
10,122
49,093
0
L
Osiris
SodiumPull
Osiris
7,340
3,398
0
5,614
16,716
12,564
0
11,699
5,017
0
44,017
W
2,583
389
0
5,291
8,465
3,034
1,693
350
8,115
0
74,053
W
Zhong Kui
UnspokenRune
Zhong Kui
14,313
3,378
0
7,850
14,110
15,115
3,128
1,546
12,365
74,611
0
L
5,451
1,356
328
527
10,445
3,246
388
6,512
3,933
34,288
0
L
3,572
971
12
3,523
12,009
3,901
0
2,622
9,387
0
44,618
W
Morgan Le Fay
kenbinetti
Morgan Le Fay
7,575
1,082
0
1,864
9,675
3,396
599
2,219
7,456
58,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,434
Gold Earned
43,424
539
Minions Killed
305
0
Camps Cleared
0
1,637,109
Distance Traveled
1,506,760
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,409
467
20
1
0
238,611
0
W
Neith
9,875
549
66
4
0
315,524
1
L
Chernobog
9,068
504
75
4
0
345,971
2
W
Cthulhu
11,026
613
79
4
0
360,378
3
L
Osiris
8,337
463
86
5
0
303,528
0
W
Pele
9,824
546
149
8
0
405,442
0
W
Zhong Kui
11,072
615
152
8
0
291,451
1
L
Ra
8,262
459
54
3
0
293,005
0
L
Loki
9,348
519
70
4
0
325,645
0
W
Morgan Le Fay
9,637
535
93
5
0
264,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role