Player Matchup

Merlin
Merlin
Alzhemixt
Merlin
Level 21
God Stats
4W - 1L
1,649 SR
Queue Stats
15W - 17L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
EmdriGer19
Danzaburou
Level 24
God Stats
6W - 9L
1,416 SR
Queue Stats
16W - 21L
1,460 Elo+
Party 1
Persephone
Persephone
Hairetiko
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,215 Elo+
Party 1
Fenrir
Fenrir
KralosMal
Fenrir
Level 17
God Stats
5W - 7L
1,566 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
KrylogaX
Kuzenbo
Level 12
God Stats
1W - 3L
1,424 SR
Queue Stats
5W - 10L
1,425 Elo+
Party 1
Team Averages
Level 17
1,511 SR
1,431 Elo+

VS

Team Averages
Level 25
1,569 SR
1,516 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ADANWARRIOR13
Cthulhu
Level 29
God Stats
2W - 6L
1,231 SR
Queue Stats
254W - 243L
1,569 Elo+
Solo
Janus
Janus
Wirshl
Janus
Level 26
God Stats
7W - 3L
1,650 SR
Queue Stats
99W - 84L
1,578 Elo+
Solo
Thor
Thor
hyper Ekun
Thor
Level 25
God Stats
4W - 3L
1,784 SR
Queue Stats
329W - 364L
1,399 Elo+
Solo
Skadi
Skadi
xFernyv
Skadi
Level 25
God Stats
22W - 16L
1,682 SR
Queue Stats
67W - 61L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alzhemixt
Merlin
10
0 / 5 / 1
5,878
452
3,661
5,856
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
EmdriGer19
Danzaburou
11
3 / 5 / 1
6,950
535
4,526
6,954
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Hairetiko
Persephone
7
0 / 6 / 1
5,015
386
2,201
6,531
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
KralosMal
Fenrir
10
1 / 5 / 0
6,207
477
2,945
10,478
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
KrylogaX
Kuzenbo
7
0 / 2 / 3
5,916
455
1,912
8,304
4,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 7
6,561
505
2,481
6,915
6,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
13
4 / 1 / 7
7,965
613
7,755
8,368
6,819
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Wirshl
Janus
14
7 / 1 / 3
8,805
677
6,596
5,069
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 10
7,506
577
4,470
7,297
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
xFernyv
Skadi
13
7 / 1 / 1
7,626
587
6,362
6,267
2,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
24
23
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
7
4.5
W
Cthulhu
4
1
7
7.5
L
Merlin
Alzhemixt
Merlin
0
5
1
0.1
L
Danzaburou
EmdriGer19
Danzaburou
3
5
1
0.7
L
Persephone
Hairetiko
Persephone
0
6
1
0.08
L
Fenrir
KralosMal
Fenrir
1
5
0
0.2
L
Kuzenbo
KrylogaX
Kuzenbo
0
2
3
0.75
W
Janus
Wirshl
Janus
7
1
3
8.5
W
5
0
10
10
W
Skadi
xFernyv
Skadi
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,245
Damage
27,664
38,123
Taken
33,916
14,126
Mitigated
19,136
6,475
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,481
671
0
141
6,915
6,221
192
1,523
5,284
18,392
0
W
Cthulhu
7,755
679
488
2,041
8,368
6,819
0
3,122
5,107
40,028
0
L
Merlin
Alzhemixt
Merlin
3,661
239
0
0
5,856
1,907
0
3,204
2,257
29,225
0
L
Danzaburou
EmdriGer19
Danzaburou
4,526
1,929
0
646
6,954
2,281
0
1,921
4,965
0
28,382
L
Persephone
Hairetiko
Persephone
2,201
190
0
359
6,531
2,004
0
4,675
1,542
10,297
0
L
Fenrir
KralosMal
Fenrir
2,945
902
0
4,660
10,478
3,479
0
3,555
6,693
0
29,111
L
Kuzenbo
KrylogaX
Kuzenbo
1,912
961
0
810
8,304
4,455
0
2,420
5,833
10,173
0
W
Janus
Wirshl
Janus
6,596
593
0
1,472
5,069
1,589
733
969
4,060
60,088
0
W
4,470
1,701
0
2,908
7,297
2,434
0
1,451
5,664
0
23,819
W
Skadi
xFernyv
Skadi
6,362
3,238
0
2,076
6,267
2,073
1,050
450
5,817
0
58,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
38,463
205
Minions Killed
409
0
Camps Cleared
0
1,127,196
Distance Traveled
1,315,107
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,561
505
33
3
0
265,007
1
W
Cthulhu
7,965
613
104
8
0
268,097
1
L
Merlin
5,878
452
67
5
0
221,113
1
L
Danzaburou
6,950
535
47
4
0
210,097
0
L
Persephone
5,015
386
20
2
0
242,699
4
L
Fenrir
6,207
477
53
4
0
239,121
4
L
Kuzenbo
5,916
455
18
1
0
214,166
2
W
Janus
8,805
677
121
9
0
245,301
3
W
Thor
7,506
577
48
4
0
282,759
2
W
Skadi
7,626
587
103
8
0
253,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role