Player Matchup

Izanami
Izanami
Cosmotray
Izanami
Level 27
God Stats
46W - 40L
1,454 SR
Queue Stats
93W - 106L
1,390 Elo+
Solo
Scylla
Scylla
Ricardplay50
Scylla
Level 57
God Stats
5W - 6L
1,635 SR
Queue Stats
79W - 83L
1,467 Elo+
Party 1
Chaac
Chaac
benjic16
Chaac
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,451 Elo+
Party 1
Team Averages
Level 33
1,530 SR
1,436 Elo+

VS

Team Averages
Level 9
1,292 SR
1,392 Elo+
Fenrir
Fenrir
BigBrownKillah
Fenrir
Level 17
God Stats
2W - 2L
1,329 SR
Queue Stats
2W - 9L
1,175 Elo+
Solo
Pele
Pele
Yimmee
Pele
Level 4
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
elcesarin1
Neith
Level 7
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cosmotray
Izanami
11
8 / 0 / 7
8,667
963
5,820
3,637
1,156
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
6 / 2 / 8
8,038
893
6,423
3,453
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
benjic16
Chaac
10
3 / 2 / 9
7,473
830
4,300
7,988
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 1
7,395
822
3,586
11,580
3,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Yimmee
Pele
9
0 / 6 / 1
5,717
635
1,014
7,681
2,358
Mace

Mace

+10
Physical Power

Neith
9
1 / 4 / 3
6,475
719
3,564
6,449
1,834
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
4
4
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Izanami
Cosmotray
Izanami
8
0
7
11.5
W
Scylla
6
2
8
5
L
Pele
Yimmee
Pele
0
6
1
0.08
W
Chaac
benjic16
Chaac
3
2
9
3.75
L
Neith
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,543
Damage
8,164
15,078
Taken
25,710
12,030
Mitigated
8,024
3,688
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,586
2,190
0
4,622
11,580
3,832
0
3,127
8,201
0
17,671
W
Izanami
Cosmotray
Izanami
5,820
4,145
0
1,005
3,637
1,156
2,031
0
3,637
0
24,471
W
Scylla
6,423
1,138
0
489
3,453
1,000
531
0
3,453
19,020
0
L
Pele
Yimmee
Pele
1,014
257
0
109
7,681
2,358
0
1,750
5,542
0
8,287
W
Chaac
benjic16
Chaac
4,300
677
0
2,194
7,988
9,874
340
0
7,988
0
15,104
L
Neith
3,564
1,573
0
776
6,449
1,834
0
1,068
5,012
0
17,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,178
Gold Earned
19,587
96
Minions Killed
69
0
Camps Cleared
0
460,553
Distance Traveled
405,550
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,395
822
28
3
0
120,739
0
W
Izanami
8,667
963
40
4
0
146,531
6
W
Scylla
8,038
893
35
4
0
146,780
0
L
Pele
5,717
635
11
1
0
149,645
0
W
Chaac
7,473
830
21
2
0
167,242
0
L
Neith
6,475
719
30
3
0
135,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role