Player Matchup

Morgan Le Fay
Morgan Le Fay
CMVenomSES
Morgan Le Fay
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,152 Elo+
Party 2
Aphrodite
Aphrodite
JJ_For_The_Win
Aphrodite
Level 16
God Stats
11W - 8L
1,684 SR
Queue Stats
55W - 46L
1,677 Elo+
Party 2
Bacchus
Bacchus
Stansbuttcrumbs
Bacchus
Level 21
God Stats
7W - 1L
1,282 SR
Queue Stats
193W - 173L
1,460 Elo+
Party 3
Artemis
Artemis
WHY_DO_I_CRY
Artemis
Level 89
God Stats
8W - 6L
1,643 SR
Queue Stats
64W - 63L
1,677 Elo+
Party 2
Odin
Odin
malywaly
Odin
Level 68
God Stats
5W - 1L
1,751 SR
Queue Stats
425W - 387L
1,429 Elo+
Party 3
Team Averages
Level 64
1,572 SR
1,479 Elo+

VS

Team Averages
Level 40
1,379 SR
1,436 Elo+
Fenrir
Fenrir
CarlSpaz
Fenrir
Level 43
God Stats
9W - 12L
1,660 SR
Queue Stats
105W - 131L
1,393 Elo+
Solo
Agni
Agni
CastZulu345
Agni
Level 28
God Stats
0W - 1L
1,470 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
Fryd_napkin
Neith
Level 47
God Stats
37W - 43L
1,444 SR
Queue Stats
168W - 172L
1,429 Elo+
Solo
Hercules
Hercules
PlagueHades
Hercules
Level 16
God Stats
0W - 1L
1,168 SR
Queue Stats
17W - 5L
1,576 Elo+
Party 1
Ymir
Ymir
SavgSantana
Ymir
Level 65
God Stats
1W - 2L
1,154 SR
Queue Stats
29W - 20L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CMVenomSES
Morgan Le Fay
20
16 / 0 / 9
14,941
623
26,121
14,149
7,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
JJ_For_The_Win
Aphrodite
17
5 / 2 / 9
11,781
491
4,445
11,054
10,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 3 / 3
12,867
536
9,245
14,879
10,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
WHY_DO_I_CRY
Artemis
17
3 / 4 / 11
10,717
447
16,566
20,536
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
20
5 / 6 / 8
12,790
533
11,850
16,159
22,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CarlSpaz
Fenrir
18
2 / 7 / 3
11,332
472
5,116
19,250
9,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 13 / 2
9,658
402
7,487
16,376
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 2 / 1
11,480
478
9,505
11,663
4,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
PlagueHades
Hercules
16
11 / 10 / 2
12,102
504
15,755
27,704
8,941
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 9 / 1
8,676
362
4,901
21,090
15,401
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
39
Kills
15
15
Deaths
41
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CMVenomSES
Morgan Le Fay
16
0
9
20.5
L
Fenrir
CarlSpaz
Fenrir
2
7
3
0.5
L
0
13
2
0.08
L
1
2
1
0.75
W
Aphrodite
JJ_For_The_Win
Aphrodite
5
2
9
4.75
L
Hercules
PlagueHades
Hercules
11
10
2
1.2
L
1
9
1
0.17
W
10
3
3
3.83
W
Artemis
WHY_DO_I_CRY
Artemis
3
4
11
2.13
W
Odin
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,227
Damage
42,764
76,777
Taken
96,083
59,939
Mitigated
43,094
31,715
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CMVenomSES
Morgan Le Fay
26,121
2,315
0
6,792
14,149
7,936
1,068
3,533
10,124
136,770
0
L
Fenrir
CarlSpaz
Fenrir
5,116
1,481
0
753
19,250
9,461
338
4,233
15,017
0
77,305
L
7,487
192
0
517
16,376
4,780
716
10,433
5,943
43,403
0
L
9,505
3,366
0
6,070
11,663
4,511
1,012
2,103
9,560
0
97,566
W
Aphrodite
JJ_For_The_Win
Aphrodite
4,445
1,356
6,276
5,787
11,054
10,578
220
1,992
8,526
43,590
0
L
Hercules
PlagueHades
Hercules
15,755
5,779
0
5,178
27,704
8,941
357
14,969
12,735
0
54,100
L
4,901
77
0
0
21,090
15,401
168
10,275
10,815
25,535
0
W
9,245
258
459
7,665
14,879
10,780
0
1,509
13,284
91,813
0
W
Artemis
WHY_DO_I_CRY
Artemis
16,566
7,317
0
4,179
20,536
8,291
510
3,825
16,543
0
86,218
W
Odin
11,850
1,041
0
557
16,159
22,354
388
1,273
14,842
11,313
54,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,096
Gold Earned
53,248
624
Minions Killed
508
0
Camps Cleared
0
2,202,568
Distance Traveled
1,994,460
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,941
623
190
8
0
480,137
6
L
Fenrir
11,332
472
124
5
0
411,037
2
L
Agni
9,658
402
88
4
0
412,575
0
L
Neith
11,480
478
188
8
0
417,752
3
W
Aphrodite
11,781
491
69
3
0
413,020
5
L
Hercules
12,102
504
79
3
0
375,948
3
L
Ymir
8,676
362
29
1
0
377,148
0
W
Bacchus
12,867
536
132
6
0
471,916
8
W
Artemis
10,717
447
107
4
0
402,150
3
W
Odin
12,790
533
126
5
0
435,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role