Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DarkestRequiem
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Bacchus
Bacchus
GibbytheGOAT69
Bacchus
Level 30
God Stats
6W - 9L
1,486 SR
Queue Stats
60W - 57L
1,397 Elo+
Solo
Olorun
Olorun
Kyel21
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,106 Elo+
Solo
Anhur
Anhur
TMonzon20
Anhur
Level 29
God Stats
1W - 7L
1,344 SR
Queue Stats
225W - 237L
1,492 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,341 Elo+

VS

Team Averages
Level 27
1,634 SR
1,478 Elo+
Kuzenbo
Kuzenbo
DaytonaV1
Kuzenbo
Level 85
God Stats
4W - 3L
1,550 SR
Queue Stats
46W - 43L
1,374 Elo+
Party 2
Ratatoskr
Ratatoskr
SalTheCat
Ratatoskr
Level 17
God Stats
4W - 2L
1,837 SR
Queue Stats
94W - 86L
1,583 Elo+
Party 1
He Bo
He Bo
SalTheDog
He Bo
Level 17
God Stats
6W - 7L
1,564 SR
Queue Stats
68W - 66L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
VoidHunter94
Cthulhu
Level 10
God Stats
3W - 4L
1,722 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Artemis
Artemis
咔咔啵啵
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 0 / 0
6,349
577
2,830
6,344
3,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
1 / 7 / 0
4,232
385
1,932
6,715
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 4
5,933
539
1,609
6,958
3,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
Kyel21
Olorun
8
0 / 5 / 1
4,936
449
2,601
5,320
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
TMonzon20
Anhur
8
4 / 4 / 1
5,498
500
5,321
7,123
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaytonaV1
Kuzenbo
12
0 / 1 / 0
6,538
594
4,158
5,214
2,690
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
SalTheCat
Ratatoskr
11
10 / 2 / 4
7,198
654
8,482
9,313
2,736
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
SalTheDog
He Bo
10
3 / 0 / 6
6,171
561
2,830
4,814
1,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
VoidHunter94
Cthulhu
9
5 / 1 / 1
6,303
573
4,364
7,502
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
咔咔啵啵
Artemis
8
1 / 4 / 4
5,242
477
2,949
3,912
709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
19
19
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
0
0
1
L
1
7
0
0.14
W
Kuzenbo
DaytonaV1
Kuzenbo
0
1
0
0
L
1
3
4
1
L
Olorun
Kyel21
Olorun
0
5
1
0.1
W
Ratatoskr
SalTheCat
Ratatoskr
10
2
4
6
W
He Bo
SalTheDog
He Bo
3
0
6
6
L
Anhur
TMonzon20
Anhur
4
4
1
1.13
W
Cthulhu
VoidHunter94
Cthulhu
5
1
1
5.5
W
Artemis
咔咔啵啵
Artemis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,293
Damage
22,783
32,460
Taken
30,755
12,420
Mitigated
10,925
4,669
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,830
612
0
1,856
6,344
3,339
792
4,158
2,186
35,562
0
L
1,932
723
0
357
6,715
1,500
0
1,495
5,220
0
6,381
W
Kuzenbo
DaytonaV1
Kuzenbo
4,158
1,800
0
1,675
5,214
2,690
0
2,830
2,384
34,718
0
L
1,609
437
0
750
6,958
3,944
0
2,091
4,867
11,272
0
L
Olorun
Kyel21
Olorun
2,601
667
0
626
5,320
1,755
0
1,740
3,580
18,027
1,446
W
Ratatoskr
SalTheCat
Ratatoskr
8,482
3,025
0
1,609
9,313
2,736
1,301
1,173
8,140
0
43,157
W
He Bo
SalTheDog
He Bo
2,830
175
0
1,250
4,814
1,331
1,155
1,391
3,423
22,334
0
L
Anhur
TMonzon20
Anhur
5,321
2,657
0
1,080
7,123
1,882
64
2,091
5,032
0
22,702
W
Cthulhu
VoidHunter94
Cthulhu
4,364
250
0
1,313
7,502
3,459
231
820
6,682
24,188
0
W
Artemis
咔咔啵啵
Artemis
2,949
1,704
0
164
3,912
709
607
618
3,294
0
11,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
31,452
204
Minions Killed
259
0
Camps Cleared
0
891,355
Distance Traveled
1,002,139
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,349
577
103
9
0
194,862
2
L
Thor
4,232
385
10
1
0
166,837
0
W
Kuzenbo
6,538
594
76
7
0
213,466
4
L
Bacchus
5,933
539
20
2
0
187,778
0
L
Olorun
4,936
449
32
3
0
163,243
2
W
Ratatoskr
7,198
654
70
6
0
202,638
1
W
He Bo
6,171
561
42
4
0
188,756
3
L
Anhur
5,498
500
39
4
0
178,635
2
W
Cthulhu
6,303
573
48
4
0
226,703
3
W
Artemis
5,242
477
23
2
0
170,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role