Player Matchup

Baron Samedi
Baron Samedi
ElGeneralGee
Baron Samedi
Level 29
God Stats
14W - 11L
1,477 SR
Queue Stats
61W - 90L
1,379 Elo+
Party 3
Awilix
Awilix
Hardly Mad
Awilix
Level 107
God Stats
7W - 3L
1,767 SR
Queue Stats
224W - 124L
1,671 Elo+
Party 2
Nike
Nike
Jay Paddle
Nike
Level 42
God Stats
10W - 4L
1,220 SR
Queue Stats
345W - 239L
1,522 Elo+
Party 2
Bacchus
Bacchus
OGKnappy
Bacchus
Level 65
God Stats
11W - 5L
1,405 SR
Queue Stats
105W - 126L
1,410 Elo+
Party 3
Rama
Rama
skadarsh
Rama
Level 26
God Stats
153W - 98L
1,513 SR
Queue Stats
417W - 286L
1,558 Elo+
Party 2
Team Averages
Level 54
1,476 SR
1,508 Elo+

VS

Team Averages
Level 66
1,493 SR
1,456 Elo+
Olorun
Olorun
 
Olorun
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AztecLoveNTG
Sun Wukong
Level 28
God Stats
1W - 3L
1,391 SR
Queue Stats
28W - 34L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
HastyBadge88308
Sylvanus
Level 129
God Stats
8W - 2L
1,835 SR
Queue Stats
292W - 288L
1,585 Elo+
Solo
Nemesis
Nemesis
RnG Carried
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,308 Elo+
Party 1
Mulan
Mulan
Rustled_Jimmies0
Mulan
Level 102
God Stats
6W - 11L
1,242 SR
Queue Stats
249W - 264L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElGeneralGee
Baron Samedi
18
3 / 5 / 18
10,779
980
19,535
13,069
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Hardly Mad
Awilix
18
6 / 4 / 19
11,955
1,087
24,989
18,752
8,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 19
12,951
1,177
13,211
17,831
19,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
OGKnappy
Bacchus
18
2 / 4 / 23
11,032
1,003
16,752
18,637
22,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
19
15 / 2 / 11
13,661
1,242
26,939
14,383
6,773
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

194

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
1 / 7 / 15
11,002
1,000
12,478
19,246
9,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
AztecLoveNTG
Sun Wukong
17
6 / 7 / 6
11,386
1,035
12,473
19,909
12,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
17
6 / 3 / 7
11,921
1,084
20,916
24,802
26,330
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
RnG Carried
Nemesis
17
0 / 10 / 12
10,121
920
10,956
20,145
9,769
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 7 / 6
10,840
985
18,576
26,798
22,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
63
33
Kills
17
17
Deaths
34
90
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
7
15
1.21
L
Sun Wukong
AztecLoveNTG
Sun Wukong
6
7
6
1.29
W
Baron Samedi
ElGeneralGee
Baron Samedi
3
5
18
2.4
W
Awilix
Hardly Mad
Awilix
6
4
19
3.88
L
Sylvanus
6
3
7
3.17
W
7
2
19
8.25
W
Bacchus
OGKnappy
Bacchus
2
4
23
3.38
L
Nemesis
RnG Carried
Nemesis
0
10
12
0.6
L
4
7
6
1
W
Rama
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,426
Damage
75,399
82,672
Taken
110,900
63,618
Mitigated
81,511
15,066
Healing
33,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,478
5,450
4,966
4,378
19,246
9,644
0
7,218
11,789
28,134
0
L
Sun Wukong
AztecLoveNTG
Sun Wukong
12,473
4,971
468
2,202
19,909
12,932
0
5,290
14,339
0
22,998
W
Baron Samedi
ElGeneralGee
Baron Samedi
19,535
2,537
2,179
1,728
13,069
5,997
0
6,794
6,275
32,026
0
W
Awilix
Hardly Mad
Awilix
24,989
11,747
0
816
18,752
8,664
0
7,773
10,223
0
43,572
L
Sylvanus
20,916
5,198
5,428
7,536
24,802
26,330
0
11,279
13,002
37,528
0
W
13,211
538
0
5,591
17,831
19,434
0
6,813
11,018
0
20,793
W
Bacchus
OGKnappy
Bacchus
16,752
2,067
531
2,660
18,637
22,750
0
8,225
10,412
33,450
0
L
Nemesis
RnG Carried
Nemesis
10,956
4,959
0
770
20,145
9,769
0
5,157
14,823
0
22,534
L
18,576
3,521
212
7,158
26,798
22,836
0
5,911
20,660
0
38,059
W
Rama
26,939
23,585
0
1,561
14,383
6,773
0
3,789
10,594
0
38,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,378
Gold Earned
55,270
145
Minions Killed
160
7
Camps Cleared
5
1,074,484
Distance Traveled
1,017,269
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,002
1,000
29
3
1
194,205
1
L
Sun Wukong
11,386
1,035
25
2
3
216,906
0
W
Baron Samedi
10,779
980
26
2
0
168,618
0
W
Awilix
11,955
1,087
28
3
3
244,116
0
L
Sylvanus
11,921
1,084
36
3
0
187,667
0
W
Nike
12,951
1,177
22
2
2
233,333
0
W
Bacchus
11,032
1,003
39
4
0
224,722
1
L
Nemesis
10,121
920
28
3
0
201,171
0
L
Mulan
10,840
985
42
4
1
217,320
0
W
Rama
13,661
1,242
30
3
2
203,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role