Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Krockypott
Amaterasu
Level 128
God Stats
2W - 3L
1,466 SR
Queue Stats
93W - 81L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
Raytak
Cthulhu
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,557 Elo+
Solo
Scylla
Scylla
Rex096
Scylla
Level 131
God Stats
2W - 2L
1,674 SR
Queue Stats
26W - 13L
1,696 Elo+
Solo
Set
Set
Torarato
Set
Level 78
God Stats
1W - 3L
1,537 SR
Queue Stats
71W - 59L
1,607 Elo+
Party 1
Team Averages
Level 83
1,535 SR
1,586 Elo+

VS

Team Averages
Level 100
1,473 SR
1,514 Elo+
Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GloKami
Skadi
Level 104
God Stats
1W - 5L
1,360 SR
Queue Stats
158W - 126L
1,554 Elo+
Party 2
Merlin
Merlin
Oparuz
Merlin
Level 143
God Stats
39W - 36L
1,530 SR
Queue Stats
287W - 313L
1,459 Elo+
Solo
Kukulkan
Kukulkan
StarkMare
Kukulkan
Level 25
God Stats
3W - 7L
1,279 SR
Queue Stats
16W - 18L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
xxGoatGuyxx
Gilgamesh
Level 120
God Stats
4W - 1L
1,694 SR
Queue Stats
123W - 104L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
0 / 6 / 4
10,185
849
13,376
19,831
6,954
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Krockypott
Amaterasu
17
5 / 7 / 2
11,783
982
8,818
35,393
27,993
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Raytak
Cthulhu
16
0 / 4 / 2
9,429
786
6,832
9,691
6,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Rex096
Scylla
17
1 / 2 / 4
10,727
894
9,982
13,358
4,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 12 / 5
11,216
935
10,779
23,415
9,362
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
17 / 0 / 10
14,567
1,214
31,437
12,315
4,612
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
GloKami
Skadi
18
2 / 3 / 18
11,336
945
14,316
10,183
3,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Oparuz
Merlin
18
4 / 1 / 10
11,558
963
12,850
7,259
2,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
StarkMare
Kukulkan
19
2 / 0 / 16
11,837
986
14,564
5,478
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xxGoatGuyxx
Gilgamesh
19
6 / 4 / 20
12,595
1,050
21,251
17,704
11,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
105
8
Kills
31
31
Deaths
8
17
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
6
4
0.33
W
Freya
 
Freya
17
0
10
22
W
Skadi
GloKami
Skadi
2
3
18
3.67
L
Amaterasu
Krockypott
Amaterasu
5
7
2
0.86
W
Merlin
Oparuz
Merlin
4
1
10
9
L
Cthulhu
Raytak
Cthulhu
0
4
2
0.25
L
Scylla
Rex096
Scylla
1
2
4
1.5
W
Kukulkan
StarkMare
Kukulkan
2
0
16
10
L
2
12
5
0.38
W
Gilgamesh
xxGoatGuyxx
Gilgamesh
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,787
Damage
94,418
101,688
Taken
52,939
55,122
Mitigated
25,370
7,896
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
13,376
9,307
0
1,913
19,831
6,954
0
11,645
7,992
0
21,859
W
Freya
 
Freya
31,437
10,063
0
5,376
12,315
4,612
0
4,192
8,123
48,556
0
W
Skadi
GloKami
Skadi
14,316
7,297
0
75
10,183
3,887
0
2,891
7,292
0
27,276
L
Amaterasu
Krockypott
Amaterasu
8,818
2,616
21
2,157
35,393
27,993
0
21,614
13,387
0
24,546
W
Merlin
Oparuz
Merlin
12,850
803
173
753
7,259
2,764
0
2,820
4,439
25,829
0
L
Cthulhu
Raytak
Cthulhu
6,832
612
0
984
9,691
6,173
0
6,103
3,528
11,313
0
L
Scylla
Rex096
Scylla
9,982
546
160
1,819
13,358
4,640
0
6,255
7,057
38,586
0
W
Kukulkan
StarkMare
Kukulkan
14,564
747
0
22
5,478
2,219
0
2,029
3,449
53,410
0
L
10,779
3,806
0
842
23,415
9,362
0
15,767
7,554
0
34,094
W
Gilgamesh
xxGoatGuyxx
Gilgamesh
21,251
6,408
0
2,301
17,704
11,888
0
4,882
12,822
6,676
27,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,340
Gold Earned
61,893
175
Minions Killed
245
5
Camps Cleared
10
1,022,421
Distance Traveled
1,141,737
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,185
849
8
1
0
216,884
1
W
Freya
14,567
1,214
48
4
4
265,817
0
W
Skadi
11,336
945
26
2
1
227,180
0
L
Amaterasu
11,783
982
32
3
0
242,886
0
W
Merlin
11,558
963
22
2
1
194,645
0
L
Cthulhu
9,429
786
8
1
1
155,266
1
L
Scylla
10,727
894
70
6
1
199,316
0
W
Kukulkan
11,837
986
132
11
0
231,726
0
L
Set
11,216
935
57
5
3
208,069
0
W
Gilgamesh
12,595
1,050
17
1
4
222,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role