Player Matchup

Amaterasu
Amaterasu
JayLanallday
Amaterasu
Level 27
God Stats
21W - 18L
1,474 SR
Queue Stats
362W - 417L
1,227 Elo+
Party 2
Izanami
Izanami
MBPU
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,327 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ttvacorn9308
Morgan Le Fay
Level 16
God Stats
4W - 9L
1,525 SR
Queue Stats
105W - 136L
1,127 Elo+
Party 2
Loki
Loki
xDroBoticzZ
Loki
Level 13
God Stats
4W - 8L
1,391 SR
Queue Stats
4W - 9L
1,131 Elo+
Solo
Ymir
Ymir
xxMISFIT99xx
Ymir
Level 27
God Stats
161W - 220L
1,406 SR
Queue Stats
284W - 354L
1,321 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,226 Elo+

VS

Team Averages
Level 25
1,369 SR
1,299 Elo+
Merlin
Merlin
DudeCalledQuest
Merlin
Level 28
God Stats
54W - 48L
1,496 SR
Queue Stats
453W - 466L
1,444 Elo+
Party 1
Bacchus
Bacchus
MrCadillac616
Bacchus
Level 31
God Stats
18W - 21L
1,475 SR
Queue Stats
115W - 176L
1,275 Elo+
Solo
Izanami
Izanami
ThePsychoTurtle_
Izanami
Level 27
God Stats
1W - 3L
1,233 SR
Queue Stats
68W - 88L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
ZJordan18
Sun Wukong
Level 13
God Stats
30W - 23L
1,193 SR
Queue Stats
223W - 266L
1,179 Elo+
Party 1
Da Ji
Da Ji
早乙女あこ
Da Ji
Level 25
God Stats
8W - 8L
1,450 SR
Queue Stats
269W - 321L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JayLanallday
Amaterasu
5
0 / 3 / 0
4,197
420
1,788
6,179
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
MBPU
Izanami
8
1 / 1 / 2
5,355
536
5,581
7,360
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Ttvacorn9308
Morgan Le Fay
6
0 / 5 / 0
4,340
434
846
4,112
1,006
3
0 / 0 / 0
3,967
397
123
3,122
535
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
2 / 3 / 1
4,528
453
1,972
6,943
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,021
602
5,157
3,422
1,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
7
2 / 0 / 1
5,175
518
3,073
5,253
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 3 / 2
4,941
494
2,272
4,303
887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
ZJordan18
Sun Wukong
10
2 / 0 / 0
5,941
594
1,109
3,976
1,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 0
7,186
719
3,106
5,995
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
12
12
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Amaterasu
JayLanallday
Amaterasu
0
3
0
0
L
Izanami
MBPU
Izanami
1
1
2
2
W
Bacchus
2
0
1
2.5
W
1
3
2
0.67
L
Morgan Le Fay
Ttvacorn9308
Morgan Le Fay
0
5
0
0
W
Sun Wukong
ZJordan18
Sun Wukong
2
0
0
2
L
0
0
0
0
L
2
3
1
0.83
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,310
Damage
14,717
27,716
Taken
22,949
8,098
Mitigated
9,934
5,478
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,157
594
34
1,411
3,422
1,287
865
578
2,844
27,061
0
L
Amaterasu
JayLanallday
Amaterasu
1,788
775
0
1,614
6,179
1,757
0
952
5,227
0
10,209
L
Izanami
MBPU
Izanami
5,581
4,173
93
1,249
7,360
2,001
0
3,524
3,836
0
25,188
W
Bacchus
3,073
235
0
2,032
5,253
4,264
0
429
4,824
9,270
0
W
2,272
1,485
0
0
4,303
887
518
1,076
3,227
0
12,196
L
Morgan Le Fay
Ttvacorn9308
Morgan Le Fay
846
426
0
233
4,112
1,006
502
1,409
2,703
11,692
0
W
Sun Wukong
ZJordan18
Sun Wukong
1,109
350
0
211
3,976
1,505
2,454
34
3,942
0
23,920
L
123
0
0
250
3,122
535
0
0
3,122
0
13,033
L
1,972
557
0
2,039
6,943
2,799
0
2,345
4,598
9,224
0
W
3,106
1,013
0
4,061
5,995
1,991
0
701
5,294
0
41,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,387
Gold Earned
29,264
125
Minions Killed
229
0
Camps Cleared
0
779,215
Distance Traveled
972,402
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,021
602
47
5
0
185,882
4
L
Amaterasu
4,197
420
16
2
0
133,037
0
L
Izanami
5,355
536
54
5
0
190,619
1
W
Bacchus
5,175
518
8
1
0
203,069
2
W
Izanami
4,941
494
29
3
0
184,645
3
L
Morgan Le Fay
4,340
434
19
2
0
124,269
0
W
Sun Wukong
5,941
594
53
5
0
195,728
1
L
Loki
3,967
397
24
2
0
171,186
0
L
Ymir
4,528
453
12
1
0
160,104
2
W
Da Ji
7,186
719
92
9
0
203,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role