Player Matchup

Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
MikeSanz
Chiron
Level 68
God Stats
0W - 1L
1,738 SR
Queue Stats
76W - 69L
1,477 Elo+
Party 1
Osiris
Osiris
NewPaquito115
Osiris
Level 108
God Stats
1W - 3L
1,258 SR
Queue Stats
81W - 71L
1,528 Elo+
Party 1
Team Averages
Level 99
1,499 SR
1,502 Elo+

VS

Team Averages
Level 91
1,388 SR
1,468 Elo+
Artemis
Artemis
LeNarwhal
Artemis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,412 Elo+
Party 2
Olorun
Olorun
LilMønster
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 103L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
void262
Gilgamesh
Level 57
God Stats
2W - 3L
1,164 SR
Queue Stats
11W - 18L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 5 / 0
6,018
752
2,752
5,635
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
MikeSanz
Chiron
9
2 / 5 / 1
6,716
840
5,592
8,585
2,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 6 / 1
5,606
701
2,419
7,726
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LeNarwhal
Artemis
11
7 / 2 / 9
8,008
1,001
9,757
4,927
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
11
7 / 1 / 6
7,715
964
5,455
5,761
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
void262
Gilgamesh
10
2 / 0 / 11
6,953
869
4,351
6,017
2,979
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
16
16
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
0
0.2
W
Artemis
LeNarwhal
Artemis
7
2
9
5.75
W
Olorun
7
1
6
10
L
Chiron
MikeSanz
Chiron
2
5
1
0.5
L
0
6
1
0.08
W
Gilgamesh
void262
Gilgamesh
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,763
Damage
19,563
21,946
Taken
16,705
10,681
Mitigated
7,455
2,272
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,752
39
0
323
5,635
2,124
0
1,591
4,044
17,227
219
W
Artemis
LeNarwhal
Artemis
9,757
3,355
0
967
4,927
2,040
537
745
4,182
0
33,378
W
Olorun
5,455
2,022
348
1,767
5,761
2,436
1,853
851
4,910
19,947
971
L
Chiron
MikeSanz
Chiron
5,592
2,104
231
1,571
8,585
2,923
0
1,826
6,756
0
17,140
L
2,419
688
0
147
7,726
5,634
42
1,690
6,036
0
11,561
W
Gilgamesh
void262
Gilgamesh
4,351
1,196
0
76
6,017
2,979
276
1,156
4,861
0
10,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,340
Gold Earned
22,676
74
Minions Killed
95
0
Camps Cleared
0
435,291
Distance Traveled
458,839
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,018
752
26
3
0
129,474
3
W
Artemis
8,008
1,001
44
6
0
139,992
0
W
Olorun
7,715
964
37
5
0
147,002
2
L
Chiron
6,716
840
24
3
0
147,659
1
L
Osiris
5,606
701
24
3
0
158,158
0
W
Gilgamesh
6,953
869
14
2
0
171,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role