Player Matchup

Da Ji
Da Ji
Achonts
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 72L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FreedomCarmezi
Xing Tian
Level 138
God Stats
6W - 5L
1,743 SR
Queue Stats
169W - 167L
1,557 Elo+
Solo
Artio
Artio
Nixzz
Artio
Level 138
God Stats
4W - 0L
2,005 SR
Queue Stats
133W - 98L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
Piixz
Danzaburou
Level 128
God Stats
7W - 4L
1,692 SR
Queue Stats
188W - 172L
1,587 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TrueBlackJesus7
Morgan Le Fay
Level 138
God Stats
7W - 4L
1,790 SR
Queue Stats
257W - 212L
1,564 Elo+
Party 2
Team Averages
Level 130
1,746 SR
1,561 Elo+

VS

Team Averages
Level 126
1,583 SR
1,555 Elo+
Anhur
Anhur
AbsurdGlitch
Anhur
Level 149
God Stats
9W - 7L
1,641 SR
Queue Stats
295W - 237L
1,600 Elo+
Party 1
Hera
Hera
AngryPotato2
Hera
Level 159
God Stats
4W - 2L
1,764 SR
Queue Stats
197W - 173L
1,528 Elo+
Solo
Khepri
Khepri
Durve92
Khepri
Level 125
God Stats
10W - 11L
1,555 SR
Queue Stats
451W - 368L
1,561 Elo+
Party 1
Cerberus
Cerberus
GenTheGodSlayer
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,580 Elo+
Solo
Camazotz
Camazotz
T7Stylzz
Camazotz
Level 89
God Stats
0W - 2L
1,454 SR
Queue Stats
118W - 116L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Achonts
Da Ji
20
5 / 8 / 17
13,250
697
14,435
24,459
12,753
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
FreedomCarmezi
Xing Tian
18
0 / 6 / 23
11,371
598
15,997
24,504
26,842
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
Nixzz
Artio
20
5 / 4 / 23
13,489
710
10,883
42,180
45,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Piixz
Danzaburou
20
10 / 5 / 12
14,191
747
38,795
29,012
13,149
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
TrueBlackJesus7
Morgan Le Fay
20
9 / 4 / 19
14,661
772
28,491
23,651
11,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 13
12,049
634
25,448
27,160
14,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 5 / 16
13,379
704
34,278
20,234
12,265
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Durve92
Khepri
20
4 / 1 / 19
14,702
774
15,292
16,186
25,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
19
3 / 7 / 17
12,312
648
17,209
35,174
54,842
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
T7Stylzz
Camazotz
20
12 / 7 / 10
14,257
750
22,201
28,847
23,508
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
102
29
Kills
27
27
Deaths
31
94
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
11
13
0.77
W
Da Ji
Achonts
Da Ji
5
8
17
1.69
L
6
5
16
2.8
L
Khepri
Durve92
Khepri
4
1
19
13.5
W
Xing Tian
FreedomCarmezi
Xing Tian
0
6
23
1.92
L
Cerberus
3
7
17
1.64
W
Artio
Nixzz
Artio
5
4
23
4.13
W
Danzaburou
Piixz
Danzaburou
10
5
12
3.2
L
Camazotz
T7Stylzz
Camazotz
12
7
10
2.43
W
Morgan Le Fay
TrueBlackJesus7
Morgan Le Fay
9
4
19
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,601
Damage
114,428
143,806
Taken
127,601
109,726
Mitigated
131,014
62,014
Healing
40,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,448
11,007
3,050
3,760
27,160
14,729
1,161
10,131
17,029
0
47,038
W
Da Ji
Achonts
Da Ji
14,435
3,129
1,725
2,996
24,459
12,753
1,147
12,573
11,886
0
29,383
L
34,278
7,875
1,471
4,520
20,234
12,265
2,312
10,923
9,311
60,080
0
L
Khepri
Durve92
Khepri
15,292
332
3,533
4,021
16,186
25,670
367
8,667
7,519
31,749
0
W
Xing Tian
FreedomCarmezi
Xing Tian
15,997
635
720
1,057
24,504
26,842
172
11,479
13,025
26,587
0
L
Cerberus
17,209
1,153
1,487
10,040
35,174
54,842
792
13,937
21,237
33,559
0
W
Artio
Nixzz
Artio
10,883
1,942
9,562
17,417
42,180
45,148
420
18,611
23,569
25,644
0
W
Danzaburou
Piixz
Danzaburou
38,795
27,876
3,195
12,386
29,012
13,149
3,408
13,180
15,832
0
69,320
L
Camazotz
T7Stylzz
Camazotz
22,201
5,329
459
7,853
28,847
23,508
1,667
11,713
17,134
114
31,209
W
Morgan Le Fay
TrueBlackJesus7
Morgan Le Fay
28,491
2,397
4,109
8,847
23,651
11,834
1,134
11,050
12,601
73,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,962
Gold Earned
66,699
182
Minions Killed
208
0
Camps Cleared
0
1,642,329
Distance Traveled
1,647,319
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,049
634
50
3
0
263,130
2
W
Da Ji
13,250
697
26
1
0
308,022
0
L
Hera
13,379
704
56
3
0
318,919
0
L
Khepri
14,702
774
23
1
0
394,137
0
W
Xing Tian
11,371
598
21
1
0
361,705
0
L
Cerberus
12,312
648
48
3
0
327,761
2
W
Artio
13,489
710
15
1
0
351,728
1
W
Danzaburou
14,191
747
43
2
0
296,787
0
L
Camazotz
14,257
750
31
2
0
343,372
1
W
Morgan Le Fay
14,661
772
77
4
0
324,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role