Player Matchup

Osiris
Osiris
FiR3MnKYY
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,517 Elo+
Party 1
Terra
Terra
GothicaKaulitz
Terra
Level 107
God Stats
1W - 1L
1,742 SR
Queue Stats
49W - 61L
1,403 Elo+
Party 1
Eset
Eset
TheCEUP
Eset
Level 77
God Stats
1W - 1L
1,310 SR
Queue Stats
108W - 96L
1,402 Elo+
Party 3
King Arthur
King Arthur
UnKnown_037
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,405 Elo+
Solo
Serqet
Serqet
lfmv14122000
Serqet
Level 108
God Stats
1W - 2L
1,498 SR
Queue Stats
75W - 72L
1,509 Elo+
Party 3
Team Averages
Level 69
1,510 SR
1,447 Elo+

VS

Team Averages
Level 98
1,453 SR
1,480 Elo+
Da Ji
Da Ji
Malefic_Mag_
Da Ji
Level 159
God Stats
2W - 0L
1,563 SR
Queue Stats
66W - 62L
1,586 Elo+
Party 2
Ullr
Ullr
MaximusRocky
Ullr
Level 160
God Stats
8W - 6L
1,479 SR
Queue Stats
651W - 678L
1,442 Elo+
Solo
Camazotz
Camazotz
WolfShadow1918
Camazotz
Level 58
God Stats
1W - 0L
1,579 SR
Queue Stats
20W - 27L
1,436 Elo+
Party 2
Jormungandr
Jormungandr
ZetaRedux
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Terra
Terra
yessssss
Terra
Level 96
God Stats
4W - 7L
1,145 SR
Queue Stats
333W - 327L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FiR3MnKYY
Osiris
19
9 / 7 / 8
11,769
692
24,292
21,141
22,429
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 4 / 12
11,418
672
15,855
19,730
28,265
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Eset
TheCEUP
Eset
19
4 / 8 / 8
11,335
667
18,519
16,193
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
UnKnown_037
King Arthur
17
1 / 7 / 13
10,437
614
13,486
28,830
21,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
18
6 / 9 / 6
11,378
669
14,213
18,059
6,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 20
15,511
912
17,618
29,244
13,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 7 / 13
12,237
720
21,489
18,601
7,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
19
7 / 5 / 17
12,828
755
11,821
20,116
8,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
ZetaRedux
Jormungandr
20
6 / 7 / 13
12,868
757
16,780
18,165
14,695
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Terra
yessssss
Terra
20
4 / 3 / 23
12,378
728
20,922
20,099
14,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
121
24
Kills
35
35
Deaths
24
47
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Osiris
FiR3MnKYY
Osiris
9
7
8
1.86
L
4
4
12
2.5
W
12
2
20
11
W
6
7
13
1.79
L
Eset
TheCEUP
Eset
4
8
8
1
L
King Arthur
UnKnown_037
King Arthur
1
7
13
1.07
W
Camazotz
7
5
17
3.1
W
Jormungandr
ZetaRedux
Jormungandr
6
7
13
1.79
L
Serqet
6
9
6
1
W
Terra
yessssss
Terra
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,365
Damage
88,630
103,953
Taken
106,225
84,801
Mitigated
59,338
31,883
Healing
48,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
FiR3MnKYY
Osiris
24,292
9,980
328
1,283
21,141
22,429
733
5,735
15,406
0
37,057
L
15,855
2,479
7,808
6,451
19,730
28,265
36
8,900
10,830
27,652
0
W
17,618
4,513
614
10,207
29,244
13,578
2,281
9,233
18,267
0
27,296
W
21,489
9,675
2,166
4,372
18,601
7,728
1,651
6,711
11,890
0
43,278
L
Eset
TheCEUP
Eset
18,519
419
1,933
1,777
16,193
6,060
550
6,608
9,585
39,797
0
L
King Arthur
UnKnown_037
King Arthur
13,486
2,343
254
7,441
28,830
21,424
60
10,689
18,141
0
31,765
W
Camazotz
11,821
3,342
113
6,028
20,116
8,483
2,034
6,319
13,515
0
26,007
W
Jormungandr
ZetaRedux
Jormungandr
16,780
3,611
0
0
18,165
14,695
448
4,454
12,731
39,625
0
L
Serqet
14,213
2,043
2,737
1,871
18,059
6,623
0
5,770
12,289
0
18,470
W
Terra
yessssss
Terra
20,922
1,113
14,819
10,643
20,099
14,854
302
7,657
11,829
33,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,337
Gold Earned
65,822
141
Minions Killed
156
0
Camps Cleared
0
1,384,850
Distance Traveled
1,458,113
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,769
692
19
1
0
281,499
0
L
Terra
11,418
672
27
2
0
303,624
0
W
Da Ji
15,511
912
20
1
0
309,470
1
W
Ullr
12,237
720
43
3
0
211,733
0
L
Eset
11,335
667
33
2
0
267,926
0
L
King Arthur
10,437
614
37
2
0
261,265
3
W
Camazotz
12,828
755
31
2
0
314,519
1
W
Jormungandr
12,868
757
37
2
0
274,685
0
L
Serqet
11,378
669
25
1
0
270,536
0
W
Terra
12,378
728
25
1
0
347,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role