Player Matchup

Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Kusanagi_Blood
Bellona
Level 28
God Stats
49W - 36L
1,510 SR
Queue Stats
79W - 65L
1,529 Elo+
Solo
Ne Zha
Ne Zha
MarcioPokaPica
Ne Zha
Level 27
God Stats
2W - 2L
1,824 SR
Queue Stats
125W - 107L
1,615 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lipearce7
Morgan Le Fay
Level 28
God Stats
26W - 27L
1,642 SR
Queue Stats
127W - 137L
1,525 Elo+
Party 1
Team Averages
Level 31
1,595 SR
1,534 Elo+

VS

Team Averages
Level 24
1,476 SR
1,417 Elo+
Danzaburou
Danzaburou
GowlorDZ-gasg
Danzaburou
Level 29
God Stats
2W - 5L
1,568 SR
Queue Stats
66W - 114L
1,532 Elo+
Solo
Bellona
Bellona
NacifBre2803
Bellona
Level 28
God Stats
46W - 46L
1,348 SR
Queue Stats
301W - 328L
1,296 Elo+
Solo
The Morrigan
The Morrigan
WgnerLX
The Morrigan
Level 29
God Stats
11W - 16L
1,458 SR
Queue Stats
97W - 121L
1,369 Elo+
Solo
Hades
Hades
dwcrf19
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,544 Elo+
Solo
Medusa
Medusa
lucaa0223
Medusa
Level 22
God Stats
42W - 40L
1,507 SR
Queue Stats
99W - 122L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
3 / 3 / 14
11,405
456
9,079
26,465
29,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
 
Apollo
16
1 / 5 / 2
10,264
411
4,221
16,379
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 3 / 9
13,868
555
19,543
22,280
22,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 2 / 7
15,828
633
23,826
23,925
13,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
lipearce7
Morgan Le Fay
17
2 / 8 / 5
11,022
441
3,912
12,111
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GowlorDZ-gasg
Danzaburou
14
1 / 8 / 4
9,994
400
15,649
17,838
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
NacifBre2803
Bellona
16
1 / 6 / 2
10,772
431
7,211
18,291
16,678
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
WgnerLX
The Morrigan
20
4 / 6 / 2
13,160
526
12,207
16,003
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
dwcrf19
Hades
19
14 / 5 / 0
13,457
538
22,567
18,262
11,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
lucaa0223
Medusa
15
1 / 9 / 3
9,796
392
8,418
22,378
10,720
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
34
Kills
21
21
Deaths
34
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
3
14
3.33
W
Apollo
 
Apollo
1
5
2
0.4
L
Danzaburou
GowlorDZ-gasg
Danzaburou
1
8
4
0.38
W
13
3
9
5.83
W
15
2
7
9.25
L
Bellona
NacifBre2803
Bellona
1
6
2
0.33
L
The Morrigan
WgnerLX
The Morrigan
4
6
2
0.83
L
Hades
dwcrf19
Hades
14
5
0
2.8
W
Morgan Le Fay
lipearce7
Morgan Le Fay
2
8
5
0.56
L
Medusa
lucaa0223
Medusa
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,581
Damage
66,052
101,160
Taken
92,772
75,764
Mitigated
50,796
20,574
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,079
2,009
0
2,888
26,465
29,794
130
7,764
18,701
38,484
0
W
Apollo
 
Apollo
4,221
2,536
0
2,540
16,379
6,063
2,197
4,868
11,511
0
48,835
L
Danzaburou
GowlorDZ-gasg
Danzaburou
15,649
8,920
0
3,880
17,838
5,984
1,380
4,588
13,250
0
68,875
W
19,543
4,756
0
7,039
22,280
22,475
2,117
7,775
14,505
13,772
65,226
W
23,826
7,575
0
6,907
23,925
13,069
2,066
8,262
15,663
0
150,287
L
Bellona
NacifBre2803
Bellona
7,211
1,985
0
1,647
18,291
16,678
596
1,484
16,807
10,044
54,188
L
The Morrigan
WgnerLX
The Morrigan
12,207
1,348
0
5,455
16,003
6,346
278
966
14,946
95,921
0
L
Hades
dwcrf19
Hades
22,567
2,519
183
7,367
18,262
11,068
620
3,537
14,725
93,240
0
W
Morgan Le Fay
lipearce7
Morgan Le Fay
3,912
668
0
1,200
12,111
4,363
196
7,082
5,029
62,407
0
L
Medusa
lucaa0223
Medusa
8,418
3,357
0
2,510
22,378
10,720
579
6,073
16,305
0
45,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,387
Gold Earned
57,179
596
Minions Killed
550
0
Camps Cleared
0
2,329,201
Distance Traveled
2,089,287
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,405
456
56
2
0
500,418
6
W
Apollo
10,264
411
94
4
0
408,806
1
L
Danzaburou
9,994
400
73
3
0
417,924
8
W
Bellona
13,868
555
140
6
0
457,324
3
W
Ne Zha
15,828
633
200
8
0
524,805
10
L
Bellona
10,772
431
123
5
0
441,124
3
L
The Morrigan
13,160
526
149
6
0
415,548
1
L
Hades
13,457
538
145
6
0
379,412
6
W
Morgan Le Fay
11,022
441
106
4
0
437,848
7
L
Medusa
9,796
392
60
2
0
435,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role