Player Matchup

Baron Samedi
Baron Samedi
Feirst
Baron Samedi
Level 84
God Stats
29W - 29L
1,517 SR
Queue Stats
168W - 153L
1,381 Elo+
Party 2
Cerberus
Cerberus
Fiqust
Cerberus
Level 27
God Stats
1W - 1L
1,263 SR
Queue Stats
4W - 3L
1,173 Elo+
Party 2
Heimdallr
Heimdallr
FramedCow
Heimdallr
Level 88
God Stats
50W - 35L
1,579 SR
Queue Stats
188W - 172L
1,467 Elo+
Party 2
Team Averages
Level 66
1,453 SR
1,340 Elo+

VS

Team Averages
Level 44
1,481 SR
1,263 Elo+
Ymir
Ymir
CbiZkiTz
Ymir
Level 47
God Stats
31W - 35L
1,498 SR
Queue Stats
122W - 172L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
KobeBryant4305
Kukulkan
Level 26
God Stats
26W - 37L
1,445 SR
Queue Stats
114W - 184L
1,095 Elo+
Party 1
Pele
Pele
XxTgotEm79xX
Pele
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 229L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Feirst
Baron Samedi
14
6 / 1 / 11
10,252
732
17,465
11,537
6,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Fiqust
Cerberus
13
3 / 2 / 14
10,819
773
4,882
17,580
20,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
FramedCow
Heimdallr
15
10 / 0 / 8
11,335
810
17,502
7,646
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 7 / 1
7,845
560
3,717
20,123
17,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
14
1 / 3 / 2
9,027
645
18,653
9,345
3,509
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 9 / 0
9,031
645
4,795
16,573
7,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
19
Kills
3
3
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
1
0.07
W
Baron Samedi
Feirst
Baron Samedi
6
1
11
11.5
W
Cerberus
Fiqust
Cerberus
3
2
14
5
W
Heimdallr
FramedCow
Heimdallr
10
0
8
14
L
Kukulkan
1
3
2
0.67
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,849
Damage
27,165
36,763
Taken
46,041
30,166
Mitigated
27,656
16,093
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,717
130
148
1,339
20,123
17,068
0
7,960
10,505
10,576
0
W
Baron Samedi
Feirst
Baron Samedi
17,465
1,125
3,932
6,573
11,537
6,053
348
6,610
4,927
38,281
0
W
Cerberus
Fiqust
Cerberus
4,882
290
0
2,741
17,580
20,640
292
11,069
6,511
18,324
0
W
Heimdallr
FramedCow
Heimdallr
17,502
10,168
0
2,847
7,646
3,473
1,811
4,691
2,955
0
55,773
L
Kukulkan
18,653
627
420
1,174
9,345
3,509
0
4,947
3,848
63,026
0
L
4,795
1,628
0
2,915
16,573
7,079
0
6,863
9,341
0
13,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
25,903
168
Minions Killed
115
0
Camps Cleared
0
733,121
Distance Traveled
652,533
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,845
560
5
0
0
199,424
0
W
Baron Samedi
10,252
732
49
4
0
242,604
1
W
Cerberus
10,819
773
35
3
0
248,470
4
W
Heimdallr
11,335
810
84
6
0
242,047
0
L
Kukulkan
9,027
645
98
7
0
232,369
0
L
Pele
9,031
645
12
1
0
220,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role