Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CmrdMagicbook
Khepri
Level 57
God Stats
8W - 4L
1,556 SR
Queue Stats
188W - 183L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
MetShipTheGreat
Gilgamesh
Level 118
God Stats
29W - 20L
1,519 SR
Queue Stats
306W - 321L
1,400 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
pigeonkicker21
Morgan Le Fay
Level 89
God Stats
21W - 11L
1,610 SR
Queue Stats
194W - 196L
1,428 Elo+
Party 4
Bakasura
Bakasura
realdmart4
Bakasura
Level 23
God Stats
23W - 18L
1,329 SR
Queue Stats
114W - 116L
1,314 Elo+
Party 4
Team Averages
Level 63
1,503 SR
1,403 Elo+

VS

Team Averages
Level 74
1,482 SR
1,389 Elo+
Baron Samedi
Baron Samedi
ATOMIC NUKEZ
Baron Samedi
Level 86
God Stats
6W - 7L
1,548 SR
Queue Stats
223W - 240L
1,362 Elo+
Party 1
Scylla
Scylla
CharlySure
Scylla
Level 112
God Stats
57W - 67L
1,495 SR
Queue Stats
532W - 609L
1,439 Elo+
Party 3
Chaac
Chaac
ImKawaiiAsF
Chaac
Level 37
God Stats
4W - 15L
1,296 SR
Queue Stats
81W - 112L
1,315 Elo+
Party 1
Skadi
Skadi
balles_412
Skadi
Level 28
God Stats
12W - 9L
1,570 SR
Queue Stats
56W - 69L
1,392 Elo+
Party 3
Set
Set
dedde4849
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
505W - 571L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
8 / 0 / 2
7,626
545
13,327
5,640
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 7
7,303
522
2,674
4,285
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
MetShipTheGreat
Gilgamesh
15
6 / 2 / 0
8,928
638
6,010
10,011
5,427
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
pigeonkicker21
Morgan Le Fay
14
3 / 0 / 2
8,154
582
4,502
4,741
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
realdmart4
Bakasura
13
2 / 0 / 0
7,520
537
1,521
6,296
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATOMIC NUKEZ
Baron Samedi
11
1 / 6 / 0
6,594
471
3,267
9,385
3,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
CharlySure
Scylla
12
0 / 2 / 0
6,859
490
3,119
4,552
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 0
5,536
395
1,800
10,404
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
9
0 / 3 / 0
5,522
394
2,363
6,134
1,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,870
419
2,166
9,609
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
20
Kills
1
2
Deaths
20
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
2
9
L
Baron Samedi
ATOMIC NUKEZ
Baron Samedi
1
6
0
0.17
L
Scylla
CharlySure
Scylla
0
2
0
0
W
1
0
7
4.5
L
0
5
0
0
W
Gilgamesh
MetShipTheGreat
Gilgamesh
6
2
0
3
L
Skadi
0
3
0
0
L
0
4
0
0
W
Morgan Le Fay
pigeonkicker21
Morgan Le Fay
3
0
2
4
W
Bakasura
realdmart4
Bakasura
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
12,715
30,973
Taken
40,084
17,438
Mitigated
17,150
11,449
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,327
10,592
0
1,697
5,640
2,607
2,115
604
5,028
0
60,420
L
Baron Samedi
ATOMIC NUKEZ
Baron Samedi
3,267
379
0
2,359
9,385
3,523
0
477
8,908
33,923
0
L
Scylla
CharlySure
Scylla
3,119
0
0
935
4,552
1,691
0
3,107
1,445
43,031
0
W
2,674
678
0
1,648
4,285
4,872
586
137
4,142
10,009
0
L
1,800
500
0
3,600
10,404
7,791
0
2,238
7,886
0
18,572
W
Gilgamesh
MetShipTheGreat
Gilgamesh
6,010
1,695
0
1,317
10,011
5,427
1,922
3,333
6,506
0
58,741
L
Skadi
2,363
1,171
0
920
6,134
1,396
0
510
5,624
0
29,154
L
2,166
791
0
1,472
9,609
2,749
0
844
8,755
0
34,385
W
Morgan Le Fay
pigeonkicker21
Morgan Le Fay
4,502
143
0
3,197
4,741
1,491
460
1,916
2,615
50,937
0
W
Bakasura
realdmart4
Bakasura
1,521
1,085
0
3,590
6,296
3,041
0
0
6,296
0
46,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
30,381
460
Minions Killed
316
0
Camps Cleared
0
1,361,716
Distance Traveled
1,237,123
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,626
545
113
8
0
235,153
3
L
Baron Samedi
6,594
471
71
5
0
230,758
0
L
Scylla
6,859
490
92
7
0
278,609
5
W
Khepri
7,303
522
20
1
0
276,005
1
L
Chaac
5,536
395
30
2
0
210,885
0
W
Gilgamesh
8,928
638
126
9
0
257,844
1
L
Skadi
5,522
394
62
4
0
236,452
3
L
Set
5,870
419
61
4
0
280,419
1
W
Morgan Le Fay
8,154
582
100
7
0
269,925
3
W
Bakasura
7,520
537
101
7
0
322,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role